12L G40 Axisplaya _U505 (allies +8) Game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human
                1 bomber moved from Korea to Manchuria

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Manchuria
                        AA guns fire in Manchuria :  0/1 hits
                Bombing raid in Manchuria causes: 4 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 4 damage total.
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Manchuria to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from Western United States to 6 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Wake Island
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 submarine moved from 91 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 airfield placed in Korea
                1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter placed in Western United States
                1 carrier placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 2 artilleries, 2 infantry and 1 transport
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 6 Sea Zone: 1 transport
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Korea: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Morocco : 1 flag, 1 armour and 2 infantry
        102 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 34 / 34
        Japanese : 59 / 56
        Americans : 54 / 74
        Chinese : 3 / 6
        British : 33 / 32
        UK_Pacific : 5 / 10
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 2 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                7 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Suiyuyan : 8 infantry
        Kweichow : 1 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 34 / 34
        Japanese : 54 / 56
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 33 / 32
        UK_Pacific : 5 / 10
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 fighters moved from Scotland to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                        British roll dice for 3 fighters in 125 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 3 fighters in 125 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to Scotland
                3 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 fighters moved from India to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to India
                1 armour moved from Eastern Persia to India
                2 infantry moved from Eastern Persia to West India

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Territory Summary for British :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 fighter, 1 harbour, 16 infantry, 2 mech_infantrys and 2 tactical_bombers
        West India : 2 infantry
        Belgian Congo : 1 aaGun and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 3 aaGuns, 1 airfield, 1 fighter, 6 infantry and 1 mech_infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 16 infantry
        Rhodesia : 3 infantry
        Morocco : 1 artillery
        French Equatorial Africa : 4 infantry
        Algeria : 1 flag, 1 infantry
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    Iraq : 1 flag,    Eastern Persia : 1 flag,    79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        82 Sea Zone : 1 transport
        Brazil : 1 flag,    Persia : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 34 / 34
        Japanese : 53 / 56
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 34 / 35
        UK_Pacific : 6 / 0
        Italians : 13 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 34 / 34
        Japanese : 53 / 56
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 34 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Ukraine
                1 armour moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Algeria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Ukraine
                Bombing raid in Ukraine causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Algeria to Gibraltar
                2 fighters moved from Southern France to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 transports moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry
                    ANZAC win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                2 aaGuns and 3 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Korea : 2 fighters
        Queensland : 1 airfield, 1 fighter, 1 harbour and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns and 4 infantry
        Java : 1 flag, 1 armour and 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 2 transports

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 34 / 34
        Japanese : 49 / 56
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 32 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Poland to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Eastern Poland
                2 aaGuns, 12 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 artilleries, 5 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                4 artilleries and 8 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 armour moved from Western Germany to Poland
                1 infantry moved from Western Germany to Germany
                2 bombers moved from Gibraltar to Eastern Poland
                2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                2 armour, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Belarus
                2 fighters moved from Baltic States to Russia
                1 aaGun, 1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
                3 aaGuns, 3 artilleries and 64 infantry moved from Bryansk to Belarus
                2 armour moved from Smolensk to Belarus
                2 mech_infantrys moved from Smolensk to Belarus
                7 infantry moved from Russia to Smolensk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Samara
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 infantry placed in Volgograd
                2 infantry placed in Novgorod
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns and 16 infantry
        Kansu : 1 infantry
        Amur : 1 infantry
        Belarus : 4 aaGuns, 3 armour, 3 artilleries, 66 infantry, 6 mech_infantrys and 1 tactical_bomber
        Baltic States : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 infantry
        Smolensk : 7 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 35 / 35
        Japanese : 49 / 56
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 32 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 52 PUs;
                Japanese buy 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 mech_infantry moved from Shantung to Hopei
                1 bomber moved from French Indo China to Hopei
                6 mech_infantrys moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from French Indo China to Szechwan
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to Java
                2 fighters moved from Shan State to Java
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 7 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport
                    ANZAC defend with 2 transports
                    Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                    Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 armour and 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 armour and 1 artillery
                    Japanese win with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 armour and 1 artillery
                Recording Battle Statistics

    Non Combat Move - Japanese
                4 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Burma to 42 Sea Zone
                2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to Japan
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan
                2 tactical_bombers moved from Kwangtung to Japan
                1 bomber moved from Hopei to Manchuria
                1 bomber moved from Szechwan to Manchuria
                2 mech_infantrys moved from Shantung to Manchuria
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour and 2 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour and 2 infantry in Algeria, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 2 infantry in Algeria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Americans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 102 Sea Zone to 106 Sea Zone
                1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
                1 fighter moved from Western United States to 6 Sea Zone
                6 fighters moved from 6 Sea Zone to Korea
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Wake Island to Korea

    Place Units - Americans
                3 fighters and 1 harbour placed in Korea
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 1 fighter, 5 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Quebec : 1 artillery, 2 infantry and 1 mech_infantry
        Morocco : 1 flag,    Algeria : 1 flag, 1 armour and 2 infantry
        106 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
        101 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 35 / 35
        Japanese : 57 / 54
        Americans : 55 / 75
        Chinese : 5 / 8
        British : 32 / 35
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter and 2 infantry moved from Shensi to Szechwan
                8 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 8 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 8 infantry in Hopei, round 1 :  1/8 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Chinese win with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Hopei
                Chinese undo move 1.
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Hopei : 10 infantry
        Tsinghai : 1 fighter
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 35 / 35
        Japanese : 55 / 54
        Americans : 55 / 75
        Chinese : 7 / 9
        British : 32 / 35
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 fighter, 2 infantry and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 1 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Burma to Hopei
                2 infantry moved from West India to 79 Sea Zone
                2 fighters moved from 79 Sea Zone to India
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from Belgian Congo to Kenya
                3 infantry moved from Rhodesia to Belgian Congo
                4 infantry moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Scotland

    Place Units - British
                1 fighter placed in United Kingdom
                2 destroyers placed in 106 Sea Zone
                3 infantry placed in Union of South Africa
                British undo move 1.
                1 fighter placed in 106 Sea Zone

    Turn Complete - British
                British collect 24 PUs (8 lost to blockades); end with 24 PUs total

    Territory Summary for British :

    Hopei : 1 fighter and 2 tactical_bombers
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 2 mech_infantrys
        Belgian Congo : 1 aaGun and 7 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 3 aaGuns, 1 airfield, 2 fighters, 6 infantry and 1 mech_infantry
        Kenya : 2 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
        Rhodesia : 3 infantry
        Algeria : 1 artillery
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
        106 Sea Zone : 2 destroyers and 1 fighter
        Iraq : 1 flag,    Eastern Persia : 1 flag,    72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        Brazil : 1 flag,    Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 35 / 35
        Japanese : 54 / 54
        Americans : 55 / 75
        Chinese : 7 / 9
        British : 32 / 24
        UK_Pacific : 6 / 0
        Italians : 14 / 25
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I made a mistake. I had planned to non-combat move 3 US subs to sz19 and 2 subs to sz20. Let me know if that’s a problem.

  • 10

    Not a problem.

    Just edit the map when you post UK pacific.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: UK_Pacific player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 5 submarines
                EDIT: UK_Pacific player Adding units owned by PlayerID named:Americans to 20 Sea Zone: 2 submarines
                EDIT: UK_Pacific player Adding units owned by PlayerID named:Americans to 19 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 35 / 35
        Japanese : 54 / 54
        Americans : 55 / 75
        Chinese : 7 / 9
        British : 32 / 24
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Thanks. I have to stop playing this game when I’ve got my mind elsewhere.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Americans
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                3 fighters moved from Gibraltar to Algeria
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                2 cruisers moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    British defend with 1 artillery; Americans defend with 1 armour and 2 infantry
                    Italians win, taking Algeria from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour and 2 infantry
                    Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from Algeria to Gibraltar
                1 artillery moved from Trans-Jordan to Egypt
                1 bomber moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 cruiser and 2 destroyers moved from 62 Sea Zone to 63 Sea Zone
                2 aaGuns and 4 infantry moved from South Australia to New South Wales
                2 mech_infantrys moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Korea : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag,

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 fighter moved from Scotland to Novgorod
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Novgorod : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 35
        Japanese : 54 / 54
        Americans : 53 / 75
        Chinese : 7 / 9
        British : 30 / 24
        UK_Pacific : 6 / 6
        Italians : 21 / 36
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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