TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
1 bomber moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Manchuria
AA guns fire in Manchuria : 0/1 hits
Bombing raid in Manchuria causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Place Units - Americans
1 airfield placed in Korea
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Americans player Adding units owned by PlayerID named:Americans to 6 Sea Zone: 1 transport
EDIT: Americans player Adding units owned by PlayerID named:Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 2 destroyers
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 armour and 2 infantry
102 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier and 2 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 59 / 56
Americans : 54 / 74
Chinese : 3 / 6
British : 33 / 32
UK_Pacific : 5 / 10
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0