Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L G40 Axisplaya _U505 (allies +8) Game 2
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Need scrambling orders for sz92.
Map
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scramble both fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Libya to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Italians
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports
British defend with 1 cruiser, 3 destroyers, 1 fighter and 4 submarines; Americans defend with 1 destroyer and 1 fighter
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 44
Casualties for British: 1 cruiser, 3 destroyers, 1 fighter and 4 submarines
Casualties for Italians: 2 carriers and 2 submarines
Casualties for Americans: 1 destroyer and 1 fighter
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 44
Casualties for British: 1 cruiser, 3 destroyers, 1 fighter and 4 submarines
Casualties for Italians: 2 carriers and 2 submarines
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 airfield, 1 bomber and 1 harbour
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Italians win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
You lost 4 units there? You have got to be kidding me.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
2 aaGuns, 1 fighter and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Korea : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry -
you overshot on 1st round while i was on the odds, and you totally undershot 2nd round, while i had a better than odds 2nd round. Besides, i sunk 2 carriers, and 2 ss for a total of 7 hits for defense, so that’s 4 units that worth almost the double in term of hits received.
I was ready to loose all the planes and keeping boats since german planes will protect the rest of the fleet from Gibraltar. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Scotland : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 36
Japanese : 53 / 62
Americans : 54 / 74
Chinese : 4 / 6
British : 33 / 32
UK_Pacific : 10 / 10
Italians : 15 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you overshot on 1st round while i was on the odds, and you totally undershot 2nd round, while i had a better than odds 2nd round. Besides, i sunk 2 carriers, and 2 ss for a total of 7 hits for defense, so that’s 4 units that worth almost the double in term of hits received.
I was ready to loose all the planes and keeping boats since german planes will protect the rest of the fleet from Gibraltar.So what. Italy didn’t lose any of it’s aircraft and saved half it’s navy. Whatever.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 submarines moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 submarines
British defend with 1 destroyer; Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
10 armour moved from Eastern Poland to Western Ukraine
2 aaGuns, 7 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 aaGun and 7 infantry moved from Romania to Eastern Poland
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
2 bombers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 infantry moved from France to Western Germany
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
you overshot on 1st round while i was on the odds, and you totally undershot 2nd round, while i had a better than odds 2nd round. Besides, i sunk 2 carriers, and 2 ss for a total of 7 hits for defense, so that’s 4 units that worth almost the double in term of hits received.
I was ready to loose all the planes and keeping boats since german planes will protect the rest of the fleet from Gibraltar.So what. Italy didn’t lose any of it’s aircraft and saved half it’s navy. Whatever.
Well, i have been lucky. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from ItaliansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun and 8 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 artillery and 24 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to BryanskPlace Units - Russians
2 infantry placed in Ukraine
1 infantry placed in Volgograd
1 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Amur : 1 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 3 artilleries and 64 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Caucasus : 1 infantry
Smolensk : 2 armour and 2 mech_infantrys
Samara : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 53 / 62
Americans : 54 / 74
Chinese : 4 / 6
British : 33 / 32
UK_Pacific : 10 / 10
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you overshot on 1st round while i was on the odds, and you totally undershot 2nd round, while i had a better than odds 2nd round. Besides, i sunk 2 carriers, and 2 ss for a total of 7 hits for defense, so that’s 4 units that worth almost the double in term of hits received.
I was ready to loose all the planes and keeping boats since german planes will protect the rest of the fleet from Gibraltar.So what. Italy didn’t lose any of it’s aircraft and saved half it’s navy. Whatever.
Well, i have been lucky. Sorry about that.
Forget about it. You don’t have to apologize for the dice. I counted on a better defense and I didn’t get it. I knew there was a possibility that it would happen and I made that move anyway.
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Forget about it. You don’t have to apologize for the dice. I counted on a better defense and I didn’t get it. I knew there was a possibility that it would happen and I made that move anyway.
Been lucky in sz93. In the worst scenario, i was prepared to also loose the dd, and all the planes to get the job done, but to keep at least 2CA and BB.
I’m glad we can keep this game friendly ! :-)
I’m a big fan of you posts in this forum by the way. Loved the speach you gave to IL about the role of a moderator. It was right on the spot.
Japan 5
Need scrambling orders for sz6
Map
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Been lucky in sz93. In the worst scenario, i was prepared to also loose the dd, and all the planes to get the job done, but to keep at least 2CA and BB.
Yeah, you diced my fleet in sz91 with Germany last game. That wound was still fresh.
I’m glad we can keep this game friendly ! :-)
I wasn’t angry at you. It was a smart move to capitalize on my mistake.
I’m a big fan of you posts in this forum by the way. Loved the speach you gave to IL about the role of a moderator. It was right on the spot.
Thanks. I had problems with IL years ago. He hasn’t changed and I doubt he ever will. I just hate getting diced in a close game.
Japan 5
Need scrambling orders for sz6
You mean sz39? No scrambles.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs;
Japanese buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to 39 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 bombers moved from 39 Sea Zone to French Indo China
2 fighters moved from Sumatra to 41 Sea Zone
2 destroyers moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 mech_infantrys moved from Shantung to Anhwe
3 mech_infantrys moved from Kweichow to Anhwe
3 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from French Indo China to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs (8 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
Alright. I have a problem. I just got asked for a kamikaze strike against sz6 but I’m not making an amphibious landing or attacking any units there. I can’t figure out why. can you?
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I guess the program just consider that since there is some unfriendly units in sz6 at the end of your CM, Japan should be allowed to have it’s kamis.
Just ignore them and select 0 use of Kamis.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
1 bomber moved from Korea to ManchuriaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Manchuria
AA guns fire in Manchuria : 0/1 hits
Bombing raid in Manchuria causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea ZonePlace Units - Americans
1 airfield placed in Korea
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Americans player Adding units owned by PlayerID named:Americans to 6 Sea Zone: 1 transport
EDIT: Americans player Adding units owned by PlayerID named:Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 2 destroyers
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 armour and 2 infantry
102 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 59 / 56
Americans : 54 / 74
Chinese : 3 / 6
British : 33 / 32
UK_Pacific : 5 / 10
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
7 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Suiyuyan : 8 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 54 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 33 / 32
UK_Pacific : 5 / 10
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 fighter moved from United Kingdom to 125 Sea Zone
2 fighters moved from Scotland to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 3 fighters in 125 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 fighters in 125 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Scotland
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from India to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to India
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 fighter and 4 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 fighter, 1 harbour, 16 infantry, 2 mech_infantrys and 2 tactical_bombers
West India : 2 infantry
Belgian Congo : 1 aaGun and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 3 aaGuns, 1 airfield, 1 fighter, 6 infantry and 1 mech_infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 16 infantry
Rhodesia : 3 infantry
Morocco : 1 artillery
French Equatorial Africa : 4 infantry
Algeria : 1 flag, 1 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Iraq : 1 flag, Eastern Persia : 1 flag, 79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
82 Sea Zone : 1 transport
Brazil : 1 flag, Persia : 1 flag,
Production/PUs Summary :Germans : 48 / 58
Russians : 34 / 34
Japanese : 53 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 35
UK_Pacific : 6 / 0
Italians : 13 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





