@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Japanese
Japanese repair 2 damage on 2 factories; Remaining resources: 53 PUs;
Japanese buy 1 armour, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Italian Africa to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Italian Africa to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
2 fighters moved from 61 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 carrier moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Yunnan to Sikang
1 armour moved from Hupeh to Ningxia
Japanese take Ningxia from Chinese
1 armour moved from Ningxia to Sikang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
3 infantry and 2 transports moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
4 infantry and 2 transports moved from 59 Sea Zone to 57 Sea Zone
4 infantry moved from 57 Sea Zone to Midway
2 fighters moved from 62 Sea Zone to Midway
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 carrier and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 49 Sea Zone
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Midway
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Midway, round 1 : 2/6 hits
Americans roll dice for 1 infantry in Midway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 4 fighters and 2 infantry
British defend with 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 1 : 3/6 hits
British roll dice for 1 fighter and 2 infantry in Borneo, round 1 : 1/3 hits
2 infantry owned by the British , 1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 fighter
Japanese win with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 fighter
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Borneo to 38 Sea Zone
1 fighter moved from Borneo to 38 Sea Zone
2 fighters moved from Borneo to 49 Sea Zone
1 aaGun moved from French Indo-China Thailand to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 aaGun moved from 38 Sea Zone to East Indies
1 armour moved from Kiangsu to Buryatia S.S.R.
1 infantry moved from Kiangsu to Suiyuan
1 carrier moved from 62 Sea Zone to 57 Sea Zone
2 fighters moved from Midway to 57 Sea Zone
1 battleship moved from 34 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to India
Place Units - Japanese
1 submarine and 1 transport placed in 38 Sea Zone
3 infantry placed in India
2 infantry placed in French Indo-China Thailand
2 transports placed in 62 Sea Zone
1 armour and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry
Burma : 1 flag, Buryatia S.S.R. : 1 flag, 1 armour
East Indies : 1 flag, 1 aaGun, 1 factory and 4 infantry
French Indo-China Thailand : 1 factory and 2 infantry
French Madagascar : 1 flag, 1 infantry
Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 1 factory, 2 fighters and 3 infantry
Italian Africa : 1 flag, Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
Kwangtung : 1 flag, Midway : 1 flag, 4 infantry
New Guinea : 1 flag, 1 infantry
Ningxia : 1 flag, Philippine Islands : 1 flag, Rhodesia : 1 flag, Sikang : 1 flag, 1 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Suiyuan : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 armour
Yunnan : 1 flag, 33 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
49 Sea Zone : 1 carrier, 2 fighters and 1 transport
57 Sea Zone : 1 carrier, 2 fighters and 2 transports
62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 27 / 46
Russians : 27 / 33
Japanese : 47 / 62
British : 24 / 36
Italians : 13 / 20
Chinese : 1 / 0
Americans : 39 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
3 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
3 armour, 4 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from Norway to 6 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 7 Sea Zone to 5 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 destroyer moved from 48 Sea Zone to 53 Sea Zone
1 infantry moved from Western Canada to Western United States
Place Units - British
2 armour, 1 artillery, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo-Egypt Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from British
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
Combat - Italians
Recording Battle Statistics
Non Combat Move - Italians
2 infantry moved from Italy to Balkans
1 battleship moved from 16 Sea Zone to 15 Sea Zone
2 cruisers moved from 16 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to Italy
Place Units - Italians
1 armour and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, Balkans : 2 infantry
Belgian Congo : 1 flag, Egypt : 1 flag, 2 infantry
France : 3 infantry
French Equatorial Africa : 1 flag, 1 armour
Italy : 1 aaGun, 2 armour, 1 factory, 2 fighters and 8 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 27 / 46
Russians : 27 / 33
Japanese : 47 / 62
British : 22 / 24
Italians : 15 / 20
Chinese : 1 / 0
Americans : 39 / 49
I managed to click done before posting turn so ill try to do it manually.
Round :4
Purchase Units - Americans
Americans buy 5 armour, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Round :4
Purchase Units - Chinese
Chinese builds 0 units.
ound :4
Combat Move - Americans
1 bomber moved from Australia to India
1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from Italians
2 armour moved from Morocco Algeria to Egypt
Americans take Libya from Italians
Combat - Americans
Battle in Egypt
Americans attack with 2 armour
Italians defend with 2 infantry
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Americans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Battle in French Equatorial Africa
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in India
Bombing raid in India costs: 5 production.
AA raid costs 5 production in India
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from India to Caucasus
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 12 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
3 fighters moved from Eastern United States to 12 Sea Zone
Place Units - Americans
2 submarines placed in 56 Sea Zone
5 armour placed in Western United States
1 infantry placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Research Technology - Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Belorussia
2 infantry moved from Poland to East Poland
3 fighters moved from Baltic States to Belorussia
2 fighters moved from Germany to East Poland
1 bomber moved from Germany to Belorussia
1 bomber moved from Germany to East Poland
1 armour moved from Anglo-Egypt Sudan to Egypt
Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Belorussia, round 1 : 0/7 hits
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 1 : 2/4 hits
2 infantry owned by the Germans lost in Belorussia
1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in East Poland
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 armour
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in East Poland, round 1 : 1/5 hits
Russians roll dice for 2 armour in East Poland, round 1 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in East Poland, round 2 : 2/4 hits
Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits
1 armour owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Germans win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Egypt
Germans attack with 1 armour
Americans defend with 1 armour
Germans roll dice for 1 armour in Egypt, round 1 : 1/1 hits
British roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Germans win with 1 armour remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Recording Battle Statistics
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
2 fighters moved from East Poland to Germany
1 bomber moved from East Poland to Germany
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Baltic States to Poland
8 armour moved from Baltic States to Poland
3 fighters moved from Belorussia to Poland
3 infantry moved from Germany to Poland
1 infantry moved from Germany to France
Place Units - Germans
3 armour, 1 bomber and 6 infantry placed in Germany
Germans undo move 1.
3 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 31 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 1 infantry
East Poland : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour
France : 1 aaGun, 2 armour, 1 fighter and 6 infantry
Germany : 1 aaGun, 7 armour, 3 bombers, 1 factory, 2 fighters and 6 infantry
Poland : 8 armour, 3 fighters and 4 infantry
Bulgaria Romania : 1 infantry
Trans-Jordan : 1 flag,
Production/PUs Summary :
Germans : 30 / 36
Russians : 26 / 33
Japanese : 47 / 62
British : 23 / 24
Italians : 11 / 20
Chinese : 1 / 0
Americans : 40 / 50
changed 1 NCM……
usa this map. G aa from ger to pol.
thanks
@JWW:
changed 1 NCM……
usa this map. G aa from ger to pol.
thanks
that map is before your german map…
But you want me to move germany aa to poland? on germany map?
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to East Poland
1 armour moved from Belorussia to East Poland
1 infantry moved from Belorussia to Baltic States
1 armour and 2 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Battle in East Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bulgaria Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 4 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
4 armour moved from Ukraine to Baltic States
1 artillery and 3 infantry moved from Russia to Belorussia
1 aaGun moved from Archangel to Karelia S.S.R.
1 submarine moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from Caucasus to Ukraine
7 armour moved from Caucasus to Eastern Ukraine
Place Units - Russians
3 armour and 1 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
1 armour placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Japanese
Japanese repair 5 damage on 5 factories; Remaining resources: 57 PUs;
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
1 armour, 1 artillery and 1 infantry moved from Sikang to Chinghai
1 fighter moved from India to Chinghai
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to Australia
2 fighters moved from 57 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Chinghai, round 1 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Chinghai, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Chinghai, round 2 : 1/4 hits
Chinese roll dice for 1 fighter in Chinghai, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Japanese win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Australia
Japanese attack with 1 fighter and 4 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
AA guns fire in Australia : 0/1 hits
Japanese roll dice for 1 battleship in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 1 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Australia, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Japanese win with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 53 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 53 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
4 infantry moved from Midway to 57 Sea Zone
4 infantry and 2 transports moved from 57 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Suiyuan to Ningxia
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
1 fighter moved from India to Egypt
1 carrier moved from 38 Sea Zone to 34 Sea Zone
2 fighters moved from 49 Sea Zone to 34 Sea Zone
1 submarine moved from 38 Sea Zone to 30 Sea Zone
1 fighter moved from 38 Sea Zone to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 carrier moved from 49 Sea Zone to 39 Sea Zone
1 fighter moved from Australia to 39 Sea Zone
1 fighter moved from Chinghai to Sikang
Place Units - Japanese
2 armour placed in French Indo-China Thailand
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Japan
1 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
1 fighter placed in East Indies
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Anglo-Egypt Sudan : 1 infantry
Australia : 1 flag, 1 aaGun and 4 infantry
Borneo : 1 flag, Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, Chinghai : 1 flag, 1 armour, 1 artillery and 1 infantry
East Indies : 1 flag, 1 aaGun, 1 factory and 1 fighter
Egypt : 1 fighter and 2 infantry
French Indo-China Thailand : 3 armour, 1 factory and 1 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantry
Italian Africa : 1 flag, Japan : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Kwangtung : 1 flag, Manchuria : 4 infantry
Midway : 1 flag, New Guinea : 1 flag, Ningxia : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
Philippine Islands : 1 flag, Rhodesia : 1 flag, 1 armour and 1 fighter
Sikang : 1 flag, 1 fighter
Soviet Far East : 1 flag, 2 infantry
Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Union of South Africa : 1 flag, Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
Yunnan : 1 flag, 30 Sea Zone : 1 submarine
34 Sea Zone : 1 carrier, 2 fighters and 2 transports
36 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
63 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 26 / 36
Russians : 28 / 40
Japanese : 53 / 68
British : 20 / 24
Italians : 11 / 20
Chinese : 0 / 0
Americans : 40 / 50
yes, I moved the ger aa gun this turn. thanks…use this map
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - British
British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from 5 Sea Zone to Baltic States
1 artillery and 4 infantry moved from Karelia S.S.R. to Baltic States
3 armour moved from Karelia S.S.R. to Baltic States
1 artillery and 4 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from United Kingdom to 5 Sea Zone
Place Units - British
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 battleship and 2 cruisers moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine
1 armour moved from 16 Sea Zone to Ukraine
1 fighter moved from Italy to Bulgaria Romania
1 fighter moved from Italy to Bulgaria Romania
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 1 : 2/2 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 1 : 2/4 hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Italians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
2 fighters moved from Bulgaria Romania to Italy
2 infantry moved from Italy to Balkans
Place Units - Italians
1 armour and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, Balkans : 2 infantry
France : 3 infantry
French Equatorial Africa : 1 flag, Italy : 1 aaGun, 2 armour, 1 factory, 2 fighters and 10 infantry
Bulgaria Romania : 1 infantry
Ukraine : 1 flag, 1 armour and 1 infantry
16 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 28 / 36
Russians : 24 / 40
Japanese : 53 / 68
British : 20 / 20
Italians : 13 / 18
Chinese : 0 / 0
Americans : 40 / 50
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Combat Move - Americans
1 bomber moved from Caucasus to 16 Sea Zone
3 fighters moved from 12 Sea Zone to 16 Sea Zone
1 fighter moved from 5 Sea Zone to 16 Sea Zone
1 armour moved from Belgian Congo to Italian Africa
British take Italian Africa from Japanese
1 armour moved from Italian Africa to Rhodesia
1 infantry moved from Belgian Congo to Rhodesia
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 4 fighters
Italians defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
Americans win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Casualties for Americans: 1 bomber and 2 fighters
Americans win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Casualties for Americans: 1 bomber and 2 fighters
Battle in Rhodesia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 fighter
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to Caucasus
4 transports moved from 12 Sea Zone to 10 Sea Zone
2 carriers and 2 destroyers moved from 12 Sea Zone to 10 Sea Zone
5 armour moved from Western United States to Eastern Canada
3 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western United States to Central United States
2 armour, 2 artilleries and 6 infantry moved from Morocco Algeria to Libya
2 transports moved from 23 Sea Zone to 18 Sea Zone
Place Units - Americans
1 transport placed in 56 Sea Zone
1 battleship and 1 transport placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Poland to 5 Sea Zone
2 fighters moved from Germany to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
3 bombers moved from Germany to 5 Sea Zone
1 armour and 2 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
Combat - Germans
Battle in East Poland
Germans attack with 2 armour and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 3 infantry in East Poland, round 1 : 0/5 hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 1 : 1/2 hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 5 Sea Zone
Germans attack with 3 bombers and 6 fighters
British defend with 2 carriers, 2 destroyers, 3 fighters and 4 transports
Germans roll dice for 3 bombers and 6 fighters in 5 Sea Zone, round 1 : 4/9 hits
British roll dice for 2 carriers, 2 destroyers, 3 fighters and 4 transports in 5 Sea Zone, round 1 : 2/7 hits
2 carriers owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 5 Sea Zone
Germans roll dice for 3 bombers and 4 fighters in 5 Sea Zone, round 2 : 5/7 hits
British roll dice for 3 fighters and 4 transports in 5 Sea Zone, round 2 : 2/3 hits
2 transports owned by the British , 2 bombers owned by the Germans and 3 fighters owned by the British lost in 5 Sea Zone
2 transports owned by the British lost in 5 Sea Zone
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 58
Casualties for Germans: 2 bombers and 2 fighters
Casualties for British: 2 carriers, 2 destroyers, 3 fighters and 4 transports
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 58
Casualties for Germans: 2 bombers and 2 fighters
Casualties for British: 2 carriers, 2 destroyers, 3 fighters and 4 transports
Recording Battle Statistics
Non Combat Move - Germans
4 fighters moved from 5 Sea Zone to Poland
6 armour and 6 infantry moved from Germany to Poland
2 armour moved from France to Poland
6 infantry moved from France to Germany
1 bomber moved from 5 Sea Zone to Germany
Place Units - Germans
2 armour, 2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Germans :
Belgian Congo : 1 flag, 1 armour
East Poland : 1 flag, 2 armour and 2 infantry
Egypt : 1 flag, France : 1 aaGun
Germany : 2 armour, 2 artilleries, 1 bomber, 1 factory and 12 infantry
Poland : 1 aaGun, 15 armour, 4 fighters and 7 infantry
Trans-Jordan : 1 flag,
Production/PUs Summary :
Germans : 30 / 35
Russians : 23 / 40
Japanese : 52 / 68
British : 20 / 20
Italians : 13 / 18
Chinese : 0 / 0
Americans : 40 / 50
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour moved from Caucasus to Chinghai
1 armour moved from Russia to Chinghai
1 infantry moved from Caucasus to Persia
1 armour moved from Eastern Ukraine to Persia
1 artillery and 3 infantry moved from Belorussia to East Poland
1 armour moved from Eastern Ukraine to East Poland
2 armour moved from Eastern Ukraine to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour
Italians defend with 1 armour and 1 infantry
Russians win, taking Ukraine from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour and 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour and 1 infantry
Battle in East Poland
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 armour and 2 infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Chinghai
Russians attack with 6 armour
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Chinghai from Japanese with 6 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Russians win with 6 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Persia
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Persia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Novosibirsk
1 armour moved from Eastern Ukraine to Urals
1 armour moved from Eastern Ukraine to Russia
2 armour moved from Karelia S.S.R. to Russia
5 armour moved from Baltic States to Russia
1 submarine moved from 7 Sea Zone to 17 Sea Zone
Place Units - Russians
2 armour and 4 infantry placed in Russia
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
for he record i wanna state hat im most likeley dead but im sill hoping for a miracle :P
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Rhodesia to Italian Africa
Japanese take Italian Africa from British
1 armour moved from Italian Africa to Anglo-Egypt Sudan
2 fighters moved from 34 Sea Zone to Persia
3 infantry moved from India to Persia
1 fighter moved from Egypt to Persia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from 62 Sea Zone to Wake Island
2 infantry moved from Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 fighter moved from Rhodesia to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 4 fighters and 3 infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 4 fighters and 3 infantry in Persia, round 1 : 2/7 hits
British roll dice for 1 armour and 1 infantry in Persia, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Japanese win with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Wake Island
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Wake Island, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
1 transport moved from 63 Sea Zone to 62 Sea Zone
4 infantry moved from Manchuria to Suiyuan
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 fighter moved from Sikang to Suiyuan
1 armour moved from French Indo-China Thailand to Sikang
2 armour moved from French Indo-China Thailand to Hupeh
2 infantry moved from Burma to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
2 infantry moved from Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 transports moved from 34 Sea Zone to 38 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Persia to 35 Sea Zone
1 fighter moved from Persia to 35 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to India
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 35 Sea Zone
1 fighter moved from East Indies to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 30 Sea Zone to 28 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in India
2 infantry placed in French Indo-China Thailand
1 artillery and 3 infantry placed in East Indies
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Anglo-Egypt Sudan : 1 armour and 1 infantry
Australia : 1 flag, 1 aaGun
Borneo : 1 flag, Burma : 1 flag, Buryatia S.S.R. : 1 flag, East Indies : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Egypt : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 1 factory and 2 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
Italian Africa : 1 flag, Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 1 infantry
Kwangtung : 1 flag, Manchuria : 1 artillery and 1 infantry
Midway : 1 flag, New Guinea : 1 flag, New Zealand : 1 flag, 2 infantry
Ningxia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
Philippine Islands : 1 flag, Rhodesia : 1 flag, Sikang : 1 flag, 1 armour
Soviet Far East : 1 flag, 2 infantry
Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, 1 fighter and 4 infantry
Trans-Jordan : 1 infantry
Union of South Africa : 1 flag, Wake Island : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 armour and 2 infantry
Yunnan : 1 flag, 3 infantry
28 Sea Zone : 1 submarine
35 Sea Zone : 2 carriers, 4 fighters and 2 transports
38 Sea Zone : 1 battleship and 2 transports
42 Sea Zone : 1 transport
52 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 30 / 35
Russians : 24 / 25
Japanese : 54 / 69
British : 18 / 20
Italians : 11 / 18
Chinese : 1 / 0
Americans : 40 / 50
@Nix:
for he record i wanna state hat im most likeley dead but im sill hoping for a miracle :P
understood.
I think i wanna rectify that statement… i think i surrender to the axis warmachine…
Russia is dead in 4 turns max i think and USA wont be able to put pressure on Germany in time now… i was being really silly with the UK navy, and you played solidly all game throe.
Atm i dont really have anywhere to be catch that lucky break, so my hat of to you for playing very good =)
And ill grab a rematch later =)
@Nix:
I think i wanna rectify that statement… i think i surrender to the axis warmachine…
Russia is dead in 4 turns max i think and USA wont be able to put pressure on Germany in time now… i was being really silly with the UK navy, and you played solidly all game throe.
Atm i dont really have anywhere to be catch that lucky break, so my hat of to you for playing very good =)
And ill grab a rematch later =)
OK THANKS, LET ME KNOW WHEN YOU WANT TO PLAY AGAIN?