CUP 2012 Revised Europe vs Commonwealth Moo Vs. Func

  • TripleA

    russia’s buy is 4 armor and an arty.

    going to roll this out on the forum. Here is load a save with triple a of my combat moves.

    It is just till I figure out if you prefer triplea like I do or not. I can do battlemaps, but it just takes longer for me to do stuff.

    revisedr1.tsvg

  • TripleA

    ukraine. 3 inf 1 arty 3 armor 2 figs attacking 3 inf 1 arty 1 armor 1 fighter.

    DiceRolls: 2@1 2@2 5@3; Total Hits: 12@1: (5, 4)2@2: (6, 6)5@3: (6, 5, 4, 5, 2)

    DiceRolls: 4@2 1@3 1@4; Total Hits: 34@2: (2, 2, 5, 5)1@3: (5)1@4: (2)

  • TripleA

    oh god dangit, i lose 3 inf. germany lose 1 inf.

    DiceRolls: 1@2 5@3; Total Hits: 21@2: (1)5@3: (5, 5, 4, 5, 1)

    DiceRolls: 3@2 1@3 1@4; Total Hits: 23@2: (2, 1, 4)1@3: (6)1@4: (6)

  • TripleA

    lose 1 arty 1 armor. germany lose 2 inf.

    DiceRolls: 4@3; Total Hits: 24@3: (5, 3, 6, 1)

    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (3)1@4: (1)

  • TripleA

    DiceRolls: 1@3; Total Hits: 11@3: (3)

    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • The freaking forum didin’t adjust summer time … I thought you posted a hour ago  :lol:

  • TripleA

    oh man I am so screwed. Can barely win 95% battles…

    This is going to be a desperate game, I should have waited 5 minutes to get your message! Then I could have rolled on triple a with marty servers. I always get screwed rolling on the forum lol. THE FORUM IS TRYIN TO KILL ME MAN!

    DiceRolls: 8@1 2@2 1@3; Total Hits: 28@1: (2, 2, 2, 4, 5, 4, 5, 1)2@2: (6, 2)1@3: (6)

    DiceRolls: 4@2 1@3; Total Hits: 14@2: (6, 5, 4, 5)1@3: (2)

    west russia battle!

  • TripleA

    Oh thank god, only lost an infantry so far in this fight.

    DiceRolls: 7@1 2@2 1@3; Total Hits: 37@1: (5, 1, 2, 4, 6, 5, 3)2@2: (2, 4)1@3: (1)

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (4)

  • TripleA

    ok woo, thought I would lose like 6 guys, it was only a 99% battle this time, which is only 4% better than the last one.

    ok sec going to edit in results then we roll on triplea for the rest of this lol.

  • TripleA

    here you go, put your email in the thingy. I forgot to do that.

    my email is james.ornellas@hotmail.com

    I don’t need to tell you good luck since you got that in spades. I will tell myself to have fun, because I am off to a really hard start. Man, I swear if I try to sink the baltic fleet with 2 fighters and a bomber and I lose that too… I don’t know what kind of crazyness ima do for this game.

    I just got to hope you get diced somewhere too. LOL.

    Well, this game might turn out like the movies, USA wins WWII, everyone else just sucked lol.

    revisedr1.tsvg

  • Liaison TripleA '11 '10

    Howcome it use to be…

    james.holmes@hotmail.com  ? Cow? ;)

  • TripleA

    less than 1/10 games this happens to me, out of those games I seen worse. This is going to be rough for me though.

    Well, have fun func, you got a tremendous opportunity with that standard russia attack fail.

    ~

    John Holmes, is cool, he thought he was the joker, it is not his fault he turned skitzo.

  • TripleA

    It don’t matter what I do, if I can’t win a battle baby!

  • TripleA

    I was going to concede if my russian fighter lost to your german fighter or if it ended in a draw, which is why I kept going even at that point.

    But the game decided that wouldn’t be traumatizing for me, so it let me win.


  • Great… now I must download TripleA 1.6  :? … and it only lefts 15 minutes for Spain-Russia olimpics basketball semifinal … I’ll probably have to delay this move a bit


  • I checked and my bid is not there!  :lol:

  • TripleA

    Another traumatizing battle is when uk sends destroyer and carrier vs a lone japanese transport… and loses. Oh do I hate that too, because I even send the carrier as insurance just to make sure that thing died and I still lose. That is probably worse. considering 1 transport shuffles 2 units a round towards russia, even harder to recover from that one.

    oh when I decide to attack egypt back and I lose, then blitz blitz, africa gone. Revised has always had a f load of luck involved in it. It is kind of nice, because each battle matters.

    ~
    no worries func… yeah I am using the newer version. I think the napoleon games you are in will switch over to the new one.

    Anyway, I bought 4 armor 1 arty. moved all my guys toward russia/caucasus. bailed out of the far east, because I need to pull the men toward germany.

    I am doing the standard rush strat. Nothing crazy, just the usual stuff everyone and their mom has seen or done before.
    ~
    Thought I edited in carolines the transport. but we both know you got it. so just add it in.


  • We won at basket!  :-D Such a weird match, but we recovered!


  • Test summary from TripleA, engine version: 1.6.1.1, time: 00:54:11


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 8 Sea Zone to 13 Sea Zone
                1 fighter moved from Western Europe to 13 Sea Zone
                1 fighter moved from Germany to 13 Sea Zone
                1 fighter moved from Norway to 13 Sea Zone
                1 armour and 1 infantry moved from Libya to Anglo Egypt
                1 artillery moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 bomber moved from Germany to Anglo Egypt
                1 fighter moved from Balkans to 15 Sea Zone
                1 infantry moved from Norway to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 fighter moved from Eastern Europe to 13 Sea Zone

    Combat - Germans
                Battle in 15 Sea Zone
                    Germans attack with 1 battleship, 1 fighter and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 fighter and 1 transport in 15 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 15 Sea Zone
                    Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                Battle in Anglo Egypt
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 armour, 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Anglo Egypt, round 1 :  2/5 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Anglo Egypt, round 2 :  1/3 hits
                        British roll dice for 1 fighter in Anglo Egypt, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Germans lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour, 1 fighter and 1 infantry
                Battle in 13 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 13 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 4 fighters in 13 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 battleship in 13 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 13 Sea Zone
                    Germans win with 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                2 infantry moved from Norway to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Eastern Europe
                1 infantry moved from Belorussia to Ukraine S.S.R.
                1 infantry moved from Belorussia to Eastern Europe
                1 armour and 2 infantry moved from Balkans to Eastern Europe
                1 artillery and 1 infantry moved from Algeria to Libya
                1 infantry moved from Southern Europe to Balkans
                4 fighters moved from 13 Sea Zone to Western Europe
                1 armour moved from Southern Europe to Eastern Europe
                2 armour moved from Western Europe to Eastern Europe
                2 armour moved from Germany to Eastern Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Eastern Europe
                1 bomber moved from Anglo Egypt to Libya
                1 fighter moved from 15 Sea Zone to Libya

    Place Units - Germans
                1 armour and 1 infantry placed in Southern Europe
                1 armour and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 42 / 42
        British : 28 / 30
        Japanese : 30 / 30
        Americans : 42 / 42

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