TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
4 fighters moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
3 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Shantung
1 fighter moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Anhwe
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Japanese win with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Recording Battle Statistics
Non Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
4 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Caroline Islands
4 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Anhwe to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total