No problem
Napoleonic Empire - 5ppl - Free for All (Noll - Veqryn - Alex - Wheat - Gekk)
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nutting
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TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.7
Game History
Round :20
Politics - France
France takes Political Action: Political Action France War AustrianEmpire
France succeeds on action: Political Action France War AustrianEmpire: Changing Relationship for France and AustrianEmpire from Ceasefire to War
France takes Political Action: Political Action Treaty France Open Borders OttomanEmpire
France succeeds on action: Political Action Treaty France Open Borders OttomanEmpire: Changing Relationship for France and OttomanEmpire from Ceasefire to Open_BordersCombat Move - France
2 Battleships, 11 Brigantines, 14 Cutters, 3 Frigates and 6 Mariness moved from SZ56 to SZ53
1 Marines moved from Tangiers to SZ53
2 Mariness moved from Andalusia to SZ53
1 Fusiliers moved from Oporto to Alemtejo
1 Fusiliers moved from New Castille to Andalusia
3 Brigantines and 4 Cutters moved from SZ45 to SZ41
1 Cutter moved from SZ38 to SZ41
1 Brigantine and 1 Cutter moved from SZ48 to SZ40
1 Dragoons moved from Venetia to Bavaria
France take Salzburg from AustrianEmpire
France take Bavaria from AustrianEmpire
1 Cuirassiers moved from Venetia to Tyrol
France take Tyrol from AustrianEmpire
2 Artillerys, 15 Chasseurss, 8 Cuirassierss, 25 Fusilierss, 23 Howitzers and 3 Mortarss moved from Venetia to Salzburg
3 Chasseurss and 4 Fusilierss moved from Eturia to Rome
10 Fusilierss and 5 Howitzers moved from Champagne to Rhine
France take Rhine from AustrianEmpire
21 Fusilierss and 4 Howitzers moved from Champagne to Rhine
5 Fusilierss and 5 Howitzers moved from Orleanais to Champagne
2 Chasseurss moved from Burgundy to Champagne
3 Chasseurss moved from Auvergne to Champagne
2 Chasseurss moved from Lombardi to Eturia
1 General moved from Lombardi to Eturia
1 General moved from Auvergne to Gascony
1 General moved from Burgundy to AuvergnePurchase Units - France
France buy 4 Barques, 1 Chasseurs, 5 Fusilierss, 5 Howitzers and 3 Mariness; Remaining resources: 0 PUs;Combat - France
Non Combat Move - France
Place Units - France
2 Barques placed in SZ43
2 Barques placed in SZ53
2 Mariness placed in Andalusia
5 Fusilierss and 5 Howitzers placed in Orleanais
1 Marines placed in Auvergne
1 Chasseurs placed in EturiaTurn Complete - France
France collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.7
Game History
Round :20
Combat Move - UnitedKingdom
3 Fusilierss moved from Volhynia to Severia
UnitedKingdom take Severia from Russia
1 Dragoons moved from Minsk to Kiev
UnitedKingdom take Kiev from Russia
1 Dragoons moved from Minsk to Kazan
UnitedKingdom take Kazan from Russia
1 Fusiliers moved from Minsk to Smolensk
UnitedKingdom take Smolensk from Russia
4 Artillerys, 6 Chasseurss, 7 Fusilierss, 6 Grenadierss, 5 Howitzers, 21 Mariness and 5 Mortarss moved from Minsk to Novgorod
UnitedKingdom take Novgorod from Russia
1 Chasseurs, 1 Fusiliers and 2 Mariness moved from Ingria to Novgorod
1 Fusiliers and 1 Howitzer moved from Mecklenburg to Pomerania
1 Artillery and 1 Fusiliers moved from Pomerania to Posen
2 Chasseurss and 3 Fusilierss moved from Warszowa to Posen
2 Dragoonss moved from Brandenburg to Posen
1 Wellington moved from Hanovre to Posen
2 Cuirassierss moved from Hanovre to Pomerania
1 Fusiliers, 2 Howitzers and 3 Mariness moved from Holstein to Mecklenburg
2 Cuirassierss moved from Warszowa to Minsk
1 Dragoons moved from Warszowa to Minsk
1 Fusiliers, 2 Howitzers and 1 Marines moved from Lithuania to Prussia
1 Marines moved from Karelia to SZ3
1 Fusiliers moved from Esthonia to SZ3
1 Marines moved from Latvia to SZ7
2 Barques, 2 Battleships, 1 Fusiliers and 1 Marines moved from SZ3 to SZ6
3 Barques and 1 Marines moved from SZ7 to SZ6
1 Artillery and 1 Marines moved from Skane to Vastra Gotaland
1 Cutter moved from SZ36 to SZ34
1 Cutter moved from SZ34 to SZ35
3 Barques moved from SZ26 to SZ29
1 Fusiliers, 2 Howitzers and 3 Mariness moved from Essex to SZ29
2 Brigantines moved from SZ7 to SZ6
3 Barques, 1 Brigantine, 1 Fusiliers, 2 Howitzers and 3 Mariness moved from SZ29 to SZ27
1 Fusiliers, 2 Howitzers and 3 Mariness moved from SZ27 to Hanovre
2 Mariness moved from Wessex to SZ33
1 Brigantine, 1 Corvette, 2 Cutters and 2 Mariness moved from SZ33 to SZ35
2 Mariness moved from SZ35 to Flanders
1 Wellington moved from Posen to Minsk
1 Fusiliers and 2 Mariness moved from SZ6 to Svealand
4 Barques and 2 Brigantines moved from SZ6 to SZ9
1 Chasseurs, 2 Fusilierss, 1 Howitzer, 3 Mariness and 1 Mortars moved from Prussia to PomeraniaPurchase Units - UnitedKingdom
UnitedKingdom buy 2 Brigantines, 2 Cutters, 1 Fusiliers, 6 Horse_Artillerys, 1 Howitzer, 2 Hussarss and 1 Wellington; Remaining resources: 0 PUs;Combat - UnitedKingdom
Non Combat Move - UnitedKingdom
Place Units - UnitedKingdom
1 Fusiliers and 1 Howitzer placed in Pomerania
2 Horse_Artillerys placed in Skane
2 Horse_Artillerys and 1 Wellington placed in Hanovre
2 Horse_Artillerys placed in Minsk
2 Hussarss placed in Ingria
2 Brigantines and 2 Cutters placed in SZ29Turn Complete - UnitedKingdom
UnitedKingdom collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.7
Game History
Round :20
Combat Move - AustrianEmpire
4 Artillerys, 3 Charless, 10 Grenadierss and 3 Mortarss moved from Galicia to Moldavia
1 Cuirassiers moved from Moravia to Moldavia
1 Dragoons moved from Krakow to MoldaviaCombat - AustrianEmpire
Battle in Moldavia
AustrianEmpire attack with 4 Artillerys, 3 Charless, 1 Cuirassiers, 1 Dragoons, 10 Grenadierss and 3 Mortarss
OttomanEmpire defend with 1 Artillery, 4 Dragoonss and 10 Fusilierss
AustrianEmpire roll dice for 4 Artillerys, 3 Charless, 1 Cuirassiers, 1 Dragoons, 10 Grenadierss and 3 Mortarss in Moldavia, round 1 : 14/22 hits
OttomanEmpire roll dice for 1 Artillery, 4 Dragoonss and 10 Fusilierss in Moldavia, round 1 : 5/15 hits
3 Dragoonss owned by the OttomanEmpire , 4 Artillerys owned by the AustrianEmpire , 1 Dragoons owned by the AustrianEmpire , 1 Artillery owned by the OttomanEmpire and 10 Fusilierss owned by the OttomanEmpire lost in Moldavia
3 Charless, 1 Cuirassiers, 10 Grenadierss and 3 Mortarss retreated to Galicia
OttomanEmpire win with 1 Dragoons remaining. Battle score for attacker is 37
Casualties for OttomanEmpire: 1 Artillery, 3 Dragoonss and 10 Fusilierss
Casualties for AustrianEmpire: 4 Artillerys and 1 DragoonsNon Combat Move - AustrianEmpire
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 Battleships, 2 Brigantines, 4 Cutters and 2 Frigates moved from SZ10 to SZ12
1 Barque moved from SZ7 to SZ6
1 Fusiliers moved from Ostra Gotaland to SZ6
1 Barque and 1 Fusiliers moved from SZ6 to SZ5
1 Fusiliers moved from SZ5 to Lappland
1 Fusiliers moved from Ostra Gotaland to Svealand
3 Dragoonss moved from Prussia to Krakow
3 Charless moved from Brandenburg to Galicia
3 Fusilierss moved from Lithuania to Warszowa
1 General moved from Krakow to Posen
1 Howitzer moved from Krakow to Galicia
1 General moved from Moravia to Galicia
4 Chasseurss, 7 Fusilierss, 3 Grenadierss and 4 Howitzers moved from Moravia to Galicia
1 Fusiliers moved from Silesia to Saxony
1 Fusiliers moved from Silesia to Bohemia
1 Brigantine moved from SZ19 to SZ12Turn Complete - AustrianEmpire
Territory Summary for AustrianEmpire :
Lappland : 1 flag, 1 Fusiliers
Brandenburg : 1 flag, 1 Fortress and 1 General
Saxony : 1 flag, 1 Fusiliers
Svealand : 1 flag, 1 Fusiliers
Silesia : 1 flag, 1 Fusiliers
Bohemia : 1 flag, 1 Fusiliers
Hesse : 1 flag
Galicia : 1 flag, 6 Charless, 4 Chasseurss, 1 Cuirassiers, 7 Fusilierss, 1 General, 13 Grenadierss, 5 Howitzers and 3 Mortarss
Warszowa : 1 flag, 3 Fusilierss
SZ5 : 1 flag, 1 Barque
SZ12 : 1 flag, 2 Battleships, 3 Brigantines, 4 Cutters and 2 Frigates
SZ8 : 1 flag
Vastra Gotaland : 1 flag
Krakow : 1 flag, 3 Dragoonss
Posen : 1 flag, 1 General
Prussia : 1 flag, 1 General and 2 Mortella_Towers
Hollande : 1 flag, 2 Mortella_Towers
Magdeburg : 1 flag
Ostra Gotaland : 1 flag, 1 Fusiliers and 1 HowitzerProduction/PUs Summary :
France : 99 / 99
UnitedKingdom : 92 / 92
AustrianEmpire : 34 / 0
OttomanEmpire : 92 / 96
Russia : 35 / 63Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.378
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37OttomanEmpire Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15AustrianEmpire Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.409
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22 -
sry about the edit, open borders is supposed to allow transit through canals, obviously, however the engine is bugging out about it
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Happy reminder! We could start game2 while continuing this:
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TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.7
Game History
Round :20
Combat Move - OttomanEmpire
1 Fusiliers moved from Zala to Moravia
OttomanEmpire take Moravia from AustrianEmpire
1 Artillery and 2 Fusilierss moved from Austria to Bohemia
19 Artillerys, 5 Chasseurss, 20 Fusilierss, 2 Grenadierss and 10 Mariness moved from Zala to Moravia
1 Mahmud moved from Slavonia to Bohemia
2 Mahmuds moved from Austria to Bohemia
3 Artillerys, 15 Chasseurss and 6 Fusilierss moved from Austria to Moravia
5 Artillerys, 3 Chasseurss, 7 Fusilierss and 1 General moved from Slavonia to Zala
4 Fusilierss and 5 Howitzers moved from Slovenia to Zala
2 Dragoonss moved from Macedonia to Slavonia
1 Dragoons moved from Moldavia to Odessa
3 Dragoonss moved from Lazes to Mordvins
3 Mahmuds moved from Anatolia to Astrakahn
4 Mahmuds moved from Kiutayeh to Astrakahn
1 Mahmud moved from Constantinople to Slavonia
7 Barques moved from SZ77 to SZ76
1 Chasseurs and 6 Fusilierss moved from Umbria to SZ76
7 Barques, 1 Chasseurs and 6 Fusilierss moved from SZ76 to SZ77
1 Chasseurs and 6 Fusilierss moved from SZ77 to SloveniaPurchase Units - OttomanEmpire
OttomanEmpire buy 2 Artillerys, 8 Dragoonss, 7 Fusilierss and 2 Horse_Artillerys; Remaining resources: 0 PUs;Combat - OttomanEmpire
Battle in Bohemia
OttomanEmpire attack with 1 Artillery, 2 Fusilierss and 3 Mahmuds
AustrianEmpire defend with 1 Fusiliers
OttomanEmpire roll dice for 1 Artillery, 2 Fusilierss and 3 Mahmuds in Bohemia, round 1 : 3/6 hits
AustrianEmpire roll dice for 1 Fusiliers in Bohemia, round 1 : 0/1 hits
1 Fusiliers owned by the AustrianEmpire lost in Bohemia
OttomanEmpire win, taking Bohemia from AustrianEmpire with 1 Artillery, 2 Fusilierss and 3 Mahmuds remaining. Battle score for attacker is 4
Casualties for AustrianEmpire: 1 FusiliersNon Combat Move - OttomanEmpire
1 Barque, 9 Brigantines, 1 Corvette, 5 Cutters, 4 Frigates, 1 Fusiliers and 1 Marines moved from SZ55 to SZ53
1 Artillery and 1 Fusiliers moved from Constantinople to BulgariaPlace Units - OttomanEmpire
2 Artillerys and 5 Fusilierss placed in Constantinople
7 Dragoonss placed in Austria
2 Horse_Artillerys placed in Slovenia
2 Fusilierss placed in Zala
1 Dragoons placed in KiutayehTurn Complete - OttomanEmpire
OttomanEmpire collect 95 PUs; end with 95 PUs total
Objective OttomanEmpire destroys TUV: OttomanEmpire met a national objective for an additional 4 PUs; end with 99 PUsProduction/PUs Summary :
France : 99 / 99
UnitedKingdom : 92 / 92
AustrianEmpire : 31 / 0
OttomanEmpire : 95 / 99
Russia : 35 / 63 -
TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.7
Game History
Round :20
Combat Move - Russia
1 Fusiliers moved from Tsaritsyn to Kazan
1 Artillery moved from Tsaritsyn to Kazan
1 Chasseurs moved from Tsaritsyn to Kazan
1 General moved from Astrakahn to Tsaritsyn
1 Battleship moved from SZ49 to SZ46
Russia take SZ46 from UnitedKingdom
1 Brigantine moved from SZ49 to SZ46Purchase Units - Russia
Russia buy 7 Fortresss and 2 Kutusovs; Remaining resources: 10 PUs;Combat - Russia
Battle in Kazan
Russia attack with 1 Artillery, 1 Chasseurs and 1 Fusiliers
UnitedKingdom defend with 1 Dragoons
Russia roll dice for 1 Artillery, 1 Chasseurs and 1 Fusiliers in Kazan, round 1 : 0/3 hits
UnitedKingdom roll dice for 1 Dragoons in Kazan, round 1 : 0/1 hits
Russia roll dice for 1 Artillery, 1 Chasseurs and 1 Fusiliers in Kazan, round 2 : 1/3 hits
UnitedKingdom roll dice for 1 Dragoons in Kazan, round 2 : 0/1 hits
1 Dragoons owned by the UnitedKingdom lost in Kazan
Russia win, taking Kazan from UnitedKingdom with 1 Artillery, 1 Chasseurs and 1 Fusiliers remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 DragoonsNon Combat Move - Russia
1 Kutusov moved from Astrakahn to Moscovia
1 Fusiliers moved from Astrakahn to TsaritsynPlace Units - Russia
7 Fortresss placed in Moscovia
2 Kutusovs placed in Tsaritsyn
Turning on Edit Mode
EDIT: Removing units owned by Russia from Moscovia: 2 Generals
EDIT: Adding units owned by Russia to Kazan: 2 Generals
EDIT: Turning off Edit ModeTurn Complete - Russia
Russia collect 38 PUs; end with 48 PUs total
Objective Russia destroys TUV: Russia met a national objective for an additional 4 PUs; end with 52 PUs -
Round 21
Russia does nothing
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Ottomans do nothing.
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France downgrade relations with the UK to ceasefire.
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UK declares war on Austria.
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nothing for me
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I think we can’t stop uk winning now from the gentle concession of Austria: sending his men to die in an holy mission to help uk dominate.
Maybe next game we will follow the game rules where it says a power undr attack must defend his capitol with all his strenght, or just delete this rule from this game.
GG
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TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.7
Game History
Round :21
Combat Move - France
1 Dragoons moved from Bavaria to Hesse
France take Hesse from AustrianEmpire
1 Dragoons moved from Hesse to Saxony
1 Cuirassiers moved from Tyrol to Saxony
8 Cuirassierss moved from Salzburg to Saxony
31 Fusilierss and 9 Howitzers moved from Rhine to Hesse
2 Artillerys, 15 Chasseurss, 25 Fusilierss, 23 Howitzers and 3 Mortarss moved from Salzburg to Bohemia
1 Brigantine and 1 Cutter moved from SZ40 to SZ36
3 Brigantines and 5 Cutters moved from SZ41 to SZ36
2 Barques moved from SZ43 to SZ36
5 Fusilierss and 5 Howitzers moved from Orleanais to Normandy
1 Fusiliers and 2 Mariness moved from Andalusia to SZ53
2 Barques, 2 Battleships, 11 Brigantines, 14 Cutters, 3 Frigates, 1 Fusiliers and 11 Mariness moved from SZ53 to SZ47
1 Fusiliers moved from Alemtejo to SZ47
3 Chasseurss and 1 General moved from Eturia to Rome
1 Marines moved from Auvergne to Poitou
1 General moved from Auvergne to Anjou
1 General moved from Gascony to PoitouPurchase Units - France
France buy 1 Battleship, 1 Marines and 8 Neys; Remaining resources: 0 PUs;Combat - France
Battle in Saxony
France attack with 9 Cuirassierss and 1 Dragoons
AustrianEmpire defend with 1 Fusiliers
France win, taking Saxony from AustrianEmpire with 9 Cuirassierss and 1 Dragoons remaining. Battle score for attacker is 4
Casualties for AustrianEmpire: 1 FusiliersNon Combat Move - France
Place Units - France
1 Battleship placed in SZ42
1 Marines placed in Anjou
8 Neys placed in OrleanaisTurn Complete - France
France collect 102 PUs; end with 102 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 106 PUs -
This is the rule I’m talking about, I think you wrote it Veqryn:
#2. Only 1 person can win, so conduct your diplomacy accordingly. If you do get backstabbed, try to be a good sport, and do not take it personally, everyone should backstab and be backstabbed eventually.
#3. No giving your capitol to a player. If your capital gets taken, and you have no chance to take it back for good, then you have have lost the game. Command your armies until they are no more, or ask to be replaced by an AI. #4. Have fun! (place your bids in a balanced fashion…diplomacy sometimes fails! Do Not be a bad sport! Suiciding yourself IS being a bad sport.). -
This is the rule I’m talking about, I think you wrote it Veqryn:
#2. Only 1 person can win, so conduct your diplomacy accordingly. If you do get backstabbed, try to be a good sport, and do not take it personally, everyone should backstab and be backstabbed eventually.
#3. No giving your capitol to a player. If your capital gets taken, and you have no chance to take it back for good, then you have have lost the game. Command your armies until they are no more, or ask to be replaced by an AI. #4. Have fun! (place your bids in a balanced fashion…diplomacy sometimes fails! Do Not be a bad sport! Suiciding yourself IS being a bad sport.).I don’t think i “gave” my capital to Ottomans.
The Ottomans and Russians foolishly placed their largest and most important stack of high value units within range of basically All my units. Because I have been producing lots of cheaper units, I have numerical advantage over your high value units. I saw a chance to deal a fatal blow to the Russians, and also a big a blow as I possibly could to Ottomans for this entire game.
Despite my lower value units, I was able to secure a near 250 TUV swing in that battle.
Now, take the save from right before my turn, and play it out another way: send everything to my capital.
I simulated this in a local game to see what would happen, and the result was worse for me. Sure, my capital held on for a couple extra turns, but the Ottomans and Russians took the entire rest of my land, AND when the Ottomans eventually attacked me, it was THEY who secured the TUV swing in their favor, not mine.
So actually, I did the best move considering my circumstances: I went out fighting, and I fought hard.
The point of the quote above, is to stop people from saying “fuck it, I quit, and I’m giving all my stuff to player X”
I simmed things and found that attacking that stack was the most damage I could do. If that stack had of either been bigger, or had not been in that position, then I would not have had the opportunity to kill roughly 1400 TUV and still come out of it fighting.
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Giving 4 cities to the UK for free doesn’t look like a good strategy tho’. I think it’s more like “since I lost, I won’t let my enemies win!”
How would you feel if I gave for free cities to the Ottomans to make them win the game? That’s how I feel, so I guess it’s for the better to remove this “be a sport!” Rules.
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And that TUV change didn’t help you. It just helped UK getting Russia’s VCs. You would have never crushed all your land forces if you didn’t think you were doomed. That’s what I think. But you’re free to play how you like. Maybe next game we can avoid ruining a 20 turn game like this.