@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 51 / 83
Russians : 26 / 35
Japanese : 46 / 50
Americans : 70 / 96
Chinese : 1 / 3
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If you would have chosen a non-standard OOL for SZ6 (i.e. saving the destroyer instead of fighters), then we could roll a round 2 in the forum after redoing casualty selection for defender and attacker from round 1.
At the moment, its more important for me to save the fighters, but happy to try again for laughs if you want?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Tobruk to Libya
4 artilleries moved from Tobruk to Libya
1 mech_infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Northern Italy to Bulgaria
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
Combat - Italians
Battle in Libya
Italians attack with 4 artilleries and 5 infantry
Americans defend with 1 infantry
Italians win, taking Libya from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 1 armour, 3 fighters and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Albania from British with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bulgaria
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Bulgaria from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Albania to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 19 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Battle in Kwangsi
ANZAC attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 3 armour and 2 artilleries
ANZAC roll dice for 2 artilleries, 4 fighters and 2 infantry in Kwangsi, round 1 : 2/8 hits
Japanese roll dice for 3 armour and 2 artilleries in Kwangsi, round 1 : 2/5 hits
2 infantry owned by the ANZAC and 2 artilleries owned by the Japanese lost in Kwangsi
ANZAC roll dice for 2 artilleries and 4 fighters in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 2/3 hits
3 armour owned by the Japanese and 2 artilleries owned by the ANZAC lost in Kwangsi
ANZAC win, taking Kiangsu from Japanese with 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour and 2 artilleries
Casualties for ANZAC: 2 artilleries and 2 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
3 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to French Indo China
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 51 / 83
Russians : 26 / 35
Japanese : 43 / 50
Americans : 69 / 96
Chinese : 4 / 3
British : 37 / 44
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 19 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 83
Russians : 26 / 35
Japanese : 43 / 50
Americans : 69 / 96
Chinese : 4 / 3
British : 37 / 44
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 19 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 77 PUs;
Germans buy 7 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
2 bombers moved from Western Germany to Ukraine
2 fighters moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 artilleries moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
4 armour moved from Novgorod to Belarus
3 armour moved from Baltic States to Belarus
1 armour moved from Romania to Greece
Germans take Greece from British
Combat - Germans
Battle in Belarus
Germans attack with 7 armour, 3 artilleries, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 7 armour, 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Ukraine
1 bomber killed by AA guns
Bombing raid in Ukraine causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 armour moved from Novgorod to Nenetsia
1 armour moved from Norway to Karelia
2 fighters moved from Belarus to Novgorod
2 armour moved from Eastern Poland to Belarus
3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Belarus
3 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Archangel to Belarus
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
2 artilleries placed in Western Germany
3 armour placed in Romania
3 armour placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Volgograd to Turkmenistan
Russians take Turkmenistan from Germans
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Novosibirsk to Vologda
2 fighters moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 aaGun, 2 artilleries and 23 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Iraq to Caucasus
4 artilleries and 3 infantry moved from Russia to Bryansk
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
Production/PUs Summary :
Germans : 54 / 66
Russians : 25 / 34
Japanese : 41 / 50
Americans : 69 / 96
Chinese : 6 / 3
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 19 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Okinawa
1 fighter moved from 79 Sea Zone to India
2 tactical_bombers moved from 79 Sea Zone to India
2 infantry moved from Amur to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in India
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,1,6,3,3,1,2,3,3,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,6,4,5,5,2
Japanese collect 29 PUs (12 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Russians
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Siberia
5 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Buryatia
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Thread numbers got mixed up, post for your game against JWW ended up here.
Oops, thanks! Your move…
Not as near the endgame as I thought a few turns ago…
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 bombers moved from Philippines to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 artillery moved from Shan State to Burma
Americans take Burma from Japanese
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
need scrambling orders SZ6 (guessing no, but want to be sure)
you’re correct, no scramble…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 bombers moved from Philippines to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 artillery moved from Shan State to Burma
Americans take Burma from Japanese
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers, 5 destroyers, 1 fighter, 6 submarines and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 6 Sea Zone, round 1 : 1/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 5 destroyers, 1 fighter, 5 submarines and 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Manchuria
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 1 : 5/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 1 : 2/2 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans and 2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 fighter
Battle in Norway
Battle in Korea
Non Combat Move - Americans
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Queensland to Malaya
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 19 Sea Zone
3 bombers moved from 6 Sea Zone to Kiangsi
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 1 mech_infantry placed in Malaya
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
1 mech_infantry placed in Malaya
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Production/PUs Summary :
Germans : 51 / 66
Russians : 25 / 34
Japanese : 33 / 34
Americans : 76 / 101
Chinese : 10 / 3
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 19 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 51 / 66
Russians : 25 / 34
Japanese : 31 / 34
Americans : 76 / 101
Chinese : 12 / 12
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 19 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - British
British buy 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
4 artilleries and 3 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
4 fighters moved from Egypt to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 destroyers and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour moved from Belgian Congo to Egypt
Place Units - British
3 tactical_bombers placed in Persia
1 infantry placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 51 / 66
Russians : 25 / 34
Japanese : 31 / 34
Americans : 76 / 101
Chinese : 12 / 12
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 19 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Non Combat Move - Italians
2 armour moved from Bulgaria to Bessarabia
1 armour and 1 mech_infantry moved from Albania to Romania
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 infantry placed in Northern Italy
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from French Indo China to Kwangtung
ANZAC take Kwangtung from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from French Indo China to Kweichow
Chinese take Yunnan from Japanese
Chinese take Kweichow from Japanese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Western Australia to Malaya
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 bomber moved from New South Wales to Malaya
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 51 / 66
Russians : 25 / 34
Japanese : 24 / 34
Americans : 75 / 101
Chinese : 16 / 12
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 22 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0