XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • Customizer

    germany…. lets go germany…

  • TripleA

    I can wait.

  • Customizer

    bump

  • Liaison TripleA '11 '10

    Posting this afternoon.

    I’m averaging about a turn I can post a day atm. Spread over 4 games :S

    Lets get this back on track!

  • TripleA

    afternoon in hawaii… evening where you are… another day I suppose.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 1 destroyer, 8 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                3 fighters moved from Yugoslavia to Western Ukraine
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                5 submarines moved from 92 Sea Zone to 93 Sea Zone
                2 carriers moved from 97 Sea Zone to 93 Sea Zone
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Yugoslavia to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern Italy to United Kingdom
                1 fighter moved from 97 Sea Zone to Southern Italy

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Germans roll dice for 5 submarines in 93 Sea Zone, round 1 :  1/5 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Germans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Western Ukraine, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 infantry moved from Baltic States to Novgorod
                3 artilleries and 3 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Eastern Poland to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Greece to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                3 fighters moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry placed in Yugoslavia
                7 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                2 infantry placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 6.
                1 infantry placed in United Kingdom
                Germans undo move 6.
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    wwwwwwwwweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

  • TripleA

    guess veqryn did not come on yet.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Novosibirsk to Sikang
                1 bomber moved from Shensi to Sikang
                1 bomber moved from Shensi to Jehol
                3 infantry moved from Buyant-Uhaa to Jehol
                1 bomber moved from Russia to Jehol
                1 fighter moved from Russia to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Tsinghai to Sikang

    Combat - Russians
                Battle in Sikang
                    Russians attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Russians attack with 2 bombers and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 bombers and 3 infantry in Jehol, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                2 aaGuns, 12 artilleries and 34 infantry moved from Ukraine to Bryansk
                1 infantry moved from Vologda to Smolensk
                1 artillery and 4 infantry moved from Vologda to Russia
                8 mech_infantrys moved from Russia to Rostov
                3 armour and 9 mech_infantrys moved from Suiyuyan to Anhwe
                2 mech_infantrys moved from Shensi to Anhwe
                1 mech_infantry moved from Central Mongolia to Anhwe
                2 aaGuns and 6 infantry moved from Buyant-Uhaa to Chahar
                1 mech_infantry moved from Dzavhan to Chahar
                1 bomber moved from Sikang to Russia
                2 bombers moved from Jehol to Anhwe

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                6 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

    Territory Summary for Russians :

    Jehol : 1 flag, 3 infantry
        Chahar : 1 flag, 2 aaGuns, 6 infantry and 1 mech_infantry
        Sikang : 1 flag, 3 mech_infantrys
        Anhwe : 1 flag, 3 armour, 2 bombers and 12 mech_infantrys
        Amur : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 12 artilleries, 1 fighter and 34 infantry
        Rostov : 1 flag, 8 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 10 infantry and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 1 artillery and 2 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 35 / 44
        Japanese : 39 / 64
        Americans : 54 / 74
        Chinese : 12 / 11
        British : 20 / 0
        UK_Pacific : 11 / 11
        Italians : 12 / 18
        ANZAC : 19 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

  • TripleA

    Round 1 OOL for anhwe is russian mech->bomber->chinaman->armor.

    After that depends on what is left.

  • Customizer

    actually my OOL if you choose to attack anhwe, which is suicide for you, is that you tell me how many hits then i will respond.
    my OOL will be determined by number of hits…. thx

  • TripleA

    well china inf dies after russian mech… that is fo sho!

  • TripleA

    dang axis put lots of thought into their turns…


  • I think that the two of us are just busy these past couple weeks.

  • TripleA

    understandable, it is a hard turn to do also.

  • TripleA

    In a live game wouldn’t be surprised to wait awhile like half hour before it happened.

  • Customizer

    bump

  • TripleA

    It is okay, Japan, this plan did not work out for the allies in this game.

    cwglt080330-dogeats-alligator.jpg

  • TripleA

    This is our new strategy, which is recommended for human children who do not like carrots.

    LR5Bunnies.jpg

  • TripleA

    WE MAY HAVE LOST A PUP BUT WE STILL HAVE ALL OUR BUNNIES!

Suggested Topics

  • 32
  • 5
  • 59
  • 70
  • 89
  • 126
  • 43
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts