Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
@Most:
Sorry to interject. I have a question for Veqryn regarding his post of ANZAC after FRANCE. How do you do that? I hit done In a game of Napoleon in the HBG tourney and didn’t post the summary. How do I post it after starting another teams turn?
go into “history” mode (under the ‘game’ menu)
then right click on the FIRST phase of the player you want to see the turn summary for
(in this case, it was anzac purchase phase)
select “detail summary”
copy and paste it into a post
germany…. lets go germany…
I can wait.
bump
Posting this afternoon.
I’m averaging about a turn I can post a day atm. Spread over 4 games :S
Lets get this back on track!
afternoon in hawaii… evening where you are… another day I suppose.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Yugoslavia to Western Ukraine
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
5 submarines moved from 92 Sea Zone to 93 Sea Zone
2 carriers moved from 97 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern Italy to United Kingdom
1 fighter moved from 97 Sea Zone to Southern Italy
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 5 submarines in 93 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 infantry moved from Baltic States to Novgorod
3 artilleries and 3 infantry moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Yugoslavia
7 mech_infantrys placed in Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in United Kingdom
Germans undo move 6.
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
wwwwwwwwweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
guess veqryn did not come on yet.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Purchase Units - Russians
Russians buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Novosibirsk to Sikang
1 bomber moved from Shensi to Sikang
1 bomber moved from Shensi to Jehol
3 infantry moved from Buyant-Uhaa to Jehol
1 bomber moved from Russia to Jehol
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Tsinghai to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Russians attack with 2 bombers and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 bombers and 3 infantry in Jehol, round 1 : 2/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
2 aaGuns, 12 artilleries and 34 infantry moved from Ukraine to Bryansk
1 infantry moved from Vologda to Smolensk
1 artillery and 4 infantry moved from Vologda to Russia
8 mech_infantrys moved from Russia to Rostov
3 armour and 9 mech_infantrys moved from Suiyuyan to Anhwe
2 mech_infantrys moved from Shensi to Anhwe
1 mech_infantry moved from Central Mongolia to Anhwe
2 aaGuns and 6 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Dzavhan to Chahar
1 bomber moved from Sikang to Russia
2 bombers moved from Jehol to Anhwe
Place Units - Russians
3 mech_infantrys placed in Volgograd
6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
Territory Summary for Russians :
Jehol : 1 flag, 3 infantry
Chahar : 1 flag, 2 aaGuns, 6 infantry and 1 mech_infantry
Sikang : 1 flag, 3 mech_infantrys
Anhwe : 1 flag, 3 armour, 2 bombers and 12 mech_infantrys
Amur : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 12 artilleries, 1 fighter and 34 infantry
Rostov : 1 flag, 8 mech_infantrys
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 10 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 artillery and 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 67
Russians : 35 / 44
Japanese : 39 / 64
Americans : 54 / 74
Chinese : 12 / 11
British : 20 / 0
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.778
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
Round 1 OOL for anhwe is russian mech->bomber->chinaman->armor.
After that depends on what is left.
actually my OOL if you choose to attack anhwe, which is suicide for you, is that you tell me how many hits then i will respond.
my OOL will be determined by number of hits…. thx
well china inf dies after russian mech… that is fo sho!
dang axis put lots of thought into their turns…
I think that the two of us are just busy these past couple weeks.
understandable, it is a hard turn to do also.
In a live game wouldn’t be surprised to wait awhile like half hour before it happened.
bump
It is okay, Japan, this plan did not work out for the allies in this game.
This is our new strategy, which is recommended for human children who do not like carrots.