XDAP-LS01_Brothers in Arms_vs_QCoorrantineV


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 2 armour and 1 harbour
                        Americans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Gibraltar, round 1 :  3/7 hits
                        Germans roll dice for 2 armour in Gibraltar, round 1 :  0/2 hits
                        2 armour owned by the Germans lost in Gibraltar
                    Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                3 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 flag, 2 carriers
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 2 infantry
        80 Sea Zone : 1 flag, 1 transport
        104 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 armour and 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 6 transports

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 41 / 52
        Japanese : 59 / 64
        Americans : 54 / 74
        Chinese : 6 / 9
        British : 13 / 0
        UK_Pacific : 5 / 7
        Italians : 23 / 38
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Hopei to Sikang
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Hopei

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Hopei
                Chinese undo move 1.
                Chinese undo move 1.
                3 infantry placed in Hopei
                Chinese undo move 1.
                1 infantry placed in Shensi
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Shensi : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery, 1 fighter and 12 infantry
        Sikang : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 41 / 52
        Japanese : 57 / 64
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 13 / 0
        UK_Pacific : 5 / 7
        Italians : 23 / 38
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        British roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                    British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 infantry moved from Turkmenistan to Kazakhstan

    Turn Complete - British

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 28 infantry
        Kazakhstan : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 submarine
        Eastern United States : 1 flag, 1 artillery and 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Iraq : 1 flag, 1 fighter
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 41 / 52
        Japanese : 57 / 64
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 13 / 0
        UK_Pacific : 5 / 1
        Italians : 23 / 38
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 41 / 52
        Japanese : 57 / 64
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 13 / 0
        UK_Pacific : 5 / 6
        Italians : 23 / 38
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians repair 3 damage on 3 harbours; Remaining resources: 35 PUs;
                Italians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from French
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                2 armour, 1 artillery, 2 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from Southern Italy to Iraq
                1 bomber moved from Northern Italy to Iraq
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 fighter; Russians defend with 4 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Americans defend with 1 armour and 1 infantry
                    Italians win, taking Iraq from Russians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for British: 1 fighter
                    Casualties for Russians: 4 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun moved from Romania to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                3 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 2 fighters and 1 tactical_bomber
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 3 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 1 aaGun
        Northern Italy : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Eastern Poland : 1 flag, 1 aaGun and 4 infantry
        80 Sea Zone : 1 flag, 1 cruiser and 3 transports
        95 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 39 / 52
        Japanese : 57 / 64
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 11 / 0
        UK_Pacific : 5 / 6
        Italians : 28 / 40
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m getting a “missing refresh header after login” error when I try to post the ANZAC turn summary, I’m going to continue on and hope the french turn posts…


  • French turn isn’t working either.

    Here’s a brief description of what we did:

    ANZAC took Caroline Islands from Japan with 2inf 2 art remaining (2 trans in the surrounding sea zone)
    ANZAC build 3 inf

    Last remaining French inf attacked Italian inf in Rhodesia and won


  • I should probably post a map…  :roll:


  • OK we didn’t see any dice rolls, but give you benefit of the doubt since the game is going in our favour at the moment.  Can you check and make sure your ANZAC cruiser is in the right spot (did you shore bombard carolines?).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from France to Norway
                1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                2 armour, 2 artilleries, 1 cruiser, 3 infantry and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 armour moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                3 infantry moved from 92 Sea Zone to Gibraltar
                2 tactical_bombers moved from Algeria to Gibraltar
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys
                    Germans win, taking Gibraltar from Americans with 2 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery, 3 infantry and 3 mech_infantrys
                Battle in Norway
                    Germans attack with 2 artilleries, 1 bomber and 2 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Norway from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 tactical_bombers moved from Gibraltar to Algeria
                2 tactical_bombers moved from Trans-Jordan to Algeria
                3 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                4 armour moved from Belarus to Eastern Poland
                10 mech_infantrys moved from Novgorod to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                2 aaGuns, 5 artilleries and 10 infantry moved from Belarus to Novgorod
                1 bomber moved from Norway to France

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 artilleries placed in Novgorod
                2 infantry placed in France
                2 artilleries and 2 infantry placed in Western Germany
                3 armour placed in Yugoslavia
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • I think I know why my previous posts were not working; I was trying to post from a local game!

    I have been opening the game in a local format first, to toy around with some moves and see how things might look like at the end of my turn, and for the french and ANZAC (and now russia) I forgot to open in PBEM to do the combat. This means that no dice E-mails were sent. This meas I could have cheated.

    I don’t entirely know how to handle this situation, what I think is reasonable is that I’ll post the Russia turn, and give your team the hits in the ANZAC/Russia/French combats. Just to prove I wasn’t cheating

    I’m really sorry for all the trouble I’ve caused this game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 3 armour and 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Karelia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                2 armour, 2 artilleries and 5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 aaGuns, 3 armour, 6 artilleries and 2 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Vyborg
                2 aaGuns and 11 infantry moved from Vologda to Smolensk
                6 infantry moved from Tambov to Rostov
                4 armour moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns, 3 artilleries and 28 infantry moved from Bryansk to Smolensk
                10 infantry moved from Russia to Smolensk
                2 armour moved from Ukraine to Rostov

    Place Units - Russians
                10 infantry placed in Russia
                3 armour placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Russians collect 38 PUs (2 lost to blockades); end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 infantry
                EDIT: Changing ownership of Belarus from Russians to Germans
                EDIT: Removing units owned by ANZAC from Caroline Islands: 1 infantry
                EDIT: Removing units owned by French from Rhodesia: 1 infantry
                EDIT: Changing ownership of Rhodesia from French to Italians
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Romania : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Rostov : 1 flag, 6 armour and 6 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 2 tactical_bombers
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 9 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Smolensk : 1 flag, 4 aaGuns, 3 artilleries and 50 infantry
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 2 aaGuns, 3 armour, 6 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 39 / 48
        Japanese : 57 / 64
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 11 / 0
        UK_Pacific : 5 / 6
        Italians : 28 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Honest mistake; carry on sir!


  • Thank you for understanding, and being really cool about it.

    It will not happen again!


  • No problem.  Just happy the map is working.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                7 mech_infantrys moved from Yunnan to Sikang
                1 armour moved from Yunnan to Sikang
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 armour moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to French Indo China
                2 bombers moved from French Indo China to Sikang
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                4 tactical_bombers moved from French Indo China to 36 Sea Zone
                4 fighters moved from French Indo China to 36 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 2 bombers and 7 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 6 tactical_bombers
                    British defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 5 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 36 Sea Zone to French Indo China
                4 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Sikang to French Indo China
                1 transport moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 80 Sea Zone to 79 Sea Zone

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 6 transports moved from 91 Sea Zone to 89 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                4 artilleries and 6 infantry placed in Eastern United States
                1 artillery placed in Central United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        10 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Central United States : 1 flag, 1 artillery and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 2 infantry
        89 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 6 transports
        79 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 39 / 48
        Japanese : 59 / 64
        Americans : 54 / 74
        Chinese : 6 / 8
        British : 11 / 0
        UK_Pacific : 5 / 6
        Italians : 28 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 artillery, 1 fighter and 13 infantry
        Kweichow : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 39 / 48
        Japanese : 57 / 64
        Americans : 54 / 74
        Chinese : 8 / 10
        British : 11 / 0
        UK_Pacific : 5 / 6
        Italians : 28 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British

    Turn Complete - British

    Territory Summary for British :

    Burma : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 29 infantry
        Kazakhstan : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 artillery and 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 39 / 48
        Japanese : 56 / 64
        Americans : 54 / 74
        Chinese : 8 / 10
        British : 11 / 0
        UK_Pacific : 6 / 0
        Italians : 28 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        37 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 39 / 48
        Japanese : 56 / 64
        Americans : 54 / 74
        Chinese : 8 / 10
        British : 11 / 0
        UK_Pacific : 6 / 6
        Italians : 28 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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