TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 artillery, 3 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 2 armour and 1 harbour
                    Americans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Gibraltar, round 1 :  3/7 hits
                    Germans roll dice for 2 armour in Gibraltar, round 1 :  0/2 hits
                    2 armour owned by the Germans lost in Gibraltar
                Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    Midway : 1 flag, 1 airfield
    26 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    10 Sea Zone : 1 flag, 2 carriers
    Central United States : 1 flag, 1 factory_major
    Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
    Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys
    Tanganyika Territory : 1 flag
    Morocco : 1 flag, 2 infantry
    80 Sea Zone : 1 flag, 1 transport
    104 Sea Zone : 1 flag, 1 destroyer
    Iraq : 1 flag, 1 armour and 1 infantry
    Brazil : 1 flag
    91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 6 transports
Production/PUs Summary :
Germans : 49 / 71
    Russians : 41 / 52
    Japanese : 59 / 64
    Americans : 54 / 74
    Chinese : 6 / 9
    British : 13 / 0
    UK_Pacific : 5 / 7
    Italians : 23 / 38
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0