@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech
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Heheheh, I think I’d rather be the Allies in that other game, but I’ll make do.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers, 3 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 airfield placed in JavaTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 48 / 56
Russians : 33 / 45
Japanese : 53 / 58
Americans : 54 / 74
Chinese : 0 / 8
British : 35 / 37
UK_Pacific : 6 / 0
Italians : 16 / 22
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone -
need scramble orders SZ97
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scramble plane
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea ZoneCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 fighter and 2 transports
French roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French lost in 97 Sea Zone
French roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French lost in 97 Sea Zone
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -18
Casualties for French: 1 destroyer and 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 48 / 56
Russians : 33 / 45
Japanese : 53 / 58
Americans : 54 / 74
Chinese : 0 / 8
British : 35 / 37
UK_Pacific : 6 / 0
Italians : 16 / 22
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The UK failed to sink those transports with 80% odds and now the French have failed to sink those transports with 80% odds.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Russia
19 armour, 5 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Russia
2 tactical_bombers moved from Western Ukraine to Russia
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
2 armour moved from Novgorod to Vologda -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Russia
19 armour, 5 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Russia
2 tactical_bombers moved from Western Ukraine to Russia
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
2 armour moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 armour
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 20 armour, 5 artilleries, 2 bombers, 21 infantry, 7 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 3 fighters and 50 infantry
Russians win with 11 artilleries, 3 fighters and 18 infantry remaining. Battle score for attacker is -188
Casualties for Germans: 20 armour, 5 artilleries, 2 bombers, 21 infantry, 7 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 3 aaGuns and 32 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from France to Southern France
2 infantry moved from France to Normandy BordeauxPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Uhhh, I think the battle calculator screwed me. It had me winning in Russia 83%. I got crushed…
That will be difficult, if not impossible, to overcome…
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I always use: http://www.dskelly.com/misc/aa/aasim.html
That calc gives the odds as only 22.9% … If you want to scrap the turn and do something different, that’s fine.
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If you knew the actual odds, I doubt you would have attempted the attack, so it’s no problem.
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That’s kind of you. I’ll take u up on that if you’re ok. I really was surprised that the results were so much in the Attacker’s favour and should have double-checked it…
This way, the game could go either way instead of me conceding in a turn or two…
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Germans
Germans buy 6 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 armour moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians -
Scramble interceptors?
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Soviets will launch all fighters to intercept
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Germans
Germans buy 6 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 armour moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Rostov
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from Russia to Bryansk
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 armour moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Bryansk
5 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 41 PUs;
Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
3 fighters moved from Russia to Rostov
2 infantry moved from Novosibirsk to Tsinghai
1 tactical_bomber moved from Northwest Persia to Tsinghai
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
4 artilleries and 4 infantry moved from Norway to Finland
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - Russians
Battle in Tsinghai
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 artilleries and 4 infantry in Finland, round 1 : 5/8 hits
Germans roll dice for 1 armour in Finland, round 1 : 0/1 hits
1 armour owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 1 : 0/4 hits
Germans roll dice for 1 armour in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tsinghai to Kazakhstan
3 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Vologda to Russia
1 aaGun moved from Norway to Finland
3 fighters moved from Rostov to Russia
1 armour moved from Egypt to Iraq
2 aaGuns and 7 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Samara to RussiaPlace Units - Russians
1 fighter, 7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Russians collect 29 PUs (1 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 51 / 58
Russians : 30 / 46
Japanese : 52 / 58
Americans : 54 / 74
Chinese : 1 / 8
British : 35 / 37
UK_Pacific : 6 / 0
Italians : 16 / 22
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Shensi to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kweichow to Tsinghai
2 infantry moved from Sikang to Tsinghai
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia -
Scramble off Java?





