XDAP-LS01_Brothers in Arms_vs_QCoorrantineV


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 artillery and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 artillery and 9 infantry
        Kansu : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 22 / 0
        UK_Pacific : 10 / 14
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    @AmorphousCube:

    There was an option to scramble in sea zone 97 when I landed my one infantry in northern Italy. I decided you probably wouldn’t want to since the odds for you were 0%. I hope that’s okay…

    Definely NOT ok.  Who wouldn’t scramble when facing 0%.  Proposterous!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery and 11 infantry moved from Burma to Shan State

    Turn Complete - British

    Territory Summary for British :

    Shan State : 1 flag, 3 aaGuns, 1 artillery and 14 infantry
        India : 1 flag, 1 airfield, 1 harbour and 5 infantry
        Malaya : 1 flag, 1 harbour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour and 3 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 22 / 0
        UK_Pacific : 10 / 2
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 22 / 0
        UK_Pacific : 10 / 12
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from 92 Sea Zone to Algeria
                1 artillery and 3 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Tobruk to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Bulgaria to Romania
                1 bomber moved from Southern Italy to Romania
                1 artillery moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Algeria
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
                    Italians win, taking Algeria from French, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Romania from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,3,3,3,2,5,4,5
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 3 fighters
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 artillery and 3 infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Romania : 1 flag, 1 armour and 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        94 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 43 / 95
        Russians : 43 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 19 / 0
        UK_Pacific : 10 / 12
        Italians : 19 / 22
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from Burma to India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 43 / 95
        Russians : 43 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 19 / 0
        UK_Pacific : 10 / 12
        Italians : 19 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

    Territory Summary for French :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Libya : 1 flag, 3 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 95
        Russians : 43 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 19 / 0
        UK_Pacific : 10 / 12
        Italians : 18 / 22
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 airfield, 4 armour, 4 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from United Kingdom to Scotland
                      Germans take Scotland from British
                2 armour, 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 6 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
                2 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour and 8 mech_infantrys moved from Germany to Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Poland
                    Germans attack with 1 armour and 8 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Poland from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Morocco
                    Germans attack with 4 armour, 2 artilleries and 6 infantry
                    British defend with 1 armour and 3 infantry; Americans defend with 4 bombers
                    Germans win, taking Morocco from French with 4 armour and 2 artilleries remaining. Battle score for attacker is 45
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Americans: 4 bombers

    Non Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Southern France to Egypt
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 tactical_bombers moved from Holland Belgium to Gibraltar
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from Germany to Poland
                2 aaGuns, 5 artilleries and 14 infantry moved from Slovakia Hungary to Romania

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                1 airfield placed in Gibraltar
                3 destroyers placed in 97 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • Changed 1 NCM: 3 tacs to Rome instead of Gibraltar.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 6 artilleries and 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                2 infantry moved from Northwest Persia to Iraq
                1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 1 :  2/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 :  0/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
                2 aaGuns, 3 armour, 2 artilleries and 15 infantry moved from Western Ukraine to Bessarabia
                3 armour moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Baltic States
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 45 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

    Territory Summary for Russians :

    Timguska : 1 flag, 2 aaGuns and 12 infantry
        Karelia : 1 flag, 2 aaGuns, 4 artilleries and 15 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 infantry
        Bessarabia : 1 flag, 2 aaGuns, 6 armour, 2 artilleries and 15 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 6 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 43 / 51
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 17 / 0
        UK_Pacific : 10 / 12
        Italians : 18 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hey guys, I should get to Japan tonight sometime- sorry for the delay


  • Actually tonight for sure- sorry- new job now- a little busy.  I’ll do it when I get home from work tonight.  Thanks.


  • Don’t worry about it, gives me and my team more time to think!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 bombers moved from Celebes to French Indo China
                1 artillery moved from Hunan to Kwangsi
                5 infantry moved from Hunan to Kwangsi
                4 infantry moved from Anhwe to Hunan

    Combat - Japanese

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Kwangsi
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 fighters placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 flag, 1 carrier
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 4 mech_infantrys
        Belgian Congo : 1 flag, 1 armour and 1 infantry
        101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
        71 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 43 / 51
        Japanese : 55 / 60
        Americans : 52 / 72
        Chinese : 5 / 12
        British : 17 / 0
        UK_Pacific : 10 / 12
        Italians : 18 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery and 7 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag, 1 fighter
        Hopei : 1 flag, 1 artillery and 11 infantry

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 43 / 51
        Japanese : 52 / 60
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 17 / 0
        UK_Pacific : 10 / 12
        Italians : 18 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Can I have an OOL for the Egypt battle?


  • Bomber, infantry, artillery, mech, tank, fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - British
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 bomber and 3 fighters; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  4/13 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 1 :  4/12 hits
                        4 infantry owned by the British , 1 bomber owned by the Germans and 3 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  5/9 hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 :  2/8 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Egypt, round 3 :  3/7 hits
                        Italians roll dice for 3 fighters in Egypt, round 3 :  2/3 hits
                        2 artilleries owned by the British and 3 fighters owned by the Germans lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 bomber and 3 fighters
                    Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Egypt to Belgian Congo
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                3 aaGuns, 1 artillery and 14 infantry moved from Shan State to Burma

    Turn Complete - British

    Territory Summary for British :

    Burma : 1 flag, 3 aaGuns, 1 artillery and 14 infantry
        India : 1 flag, 1 airfield, 1 harbour and 9 infantry
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 fighter
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 43 / 51
        Japanese : 52 / 60
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 19 / 0
        UK_Pacific : 10 / 0
        Italians : 16 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 43 / 51
        Japanese : 52 / 60
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 19 / 0
        UK_Pacific : 10 / 10
        Italians : 16 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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