No problem. I will ask you next month for W@W game.
XDAP-LS01_Brothers in Arms_vs_QCoorrantineV
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There was an option to scramble in sea zone 97 when I landed my one infantry in northern Italy. I decided you probably wouldn’t want to since the odds for you were 0%. I hope that’s okay…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 32 / 38
UK_Pacific : 13 / 14
Italians : 11 / 6
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
1 fighter moved from Southern Italy to Malta
1 bomber moved from France to Malta
1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from France to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from France to Southern Italy
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 2/8 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA guns fire in Malta : 0/2 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 1 : 2/4 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 0/2 hits
1 bomber owned by the British and 1 aaGun owned by the British lost in Malta
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 3/4 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 1 : 2/5 hits
British roll dice for 1 infantry in Northern Italy, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Malta to Tobruk
1 bomber moved from Malta to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Greece to BulgariaTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Malta : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 flag, 1 fighter
Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Ethiopia : 1 flag, 1 artillery and 3 infantry
96 Sea Zone : 1 flag, 1 transport
95 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 38
UK_Pacific : 13 / 14
Italians : 15 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Java to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to Burma
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 3 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Java : 1 flag, 2 infantry
62 Sea Zone : 1 flag, 1 cruiser and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 38
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Scotland to Gibraltar
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tunisia : 1 flag, 3 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 38
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Grrrr I am having some problems with tripleA. I rolled the battle for Gibraltar then started the battle for London and realized I accidentally brought ALL 4 fighters and 5 tacs ; not just the 4 tacs I meant to bring. I am going to redo London and Edit Gibraltar (I took it with 1 art, 2 armor remaining). For London you got just 1 AA hit out of 9. I will reroll the AA for the 5 tacs and you will get at least 1. Sorry for the mess up.
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geeeze. I tried again and that time you didn’t get at least 1 AA hit. try again.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Germans
Germans buy 1 factory_minor, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour and 1 artillery moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
4 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
6 infantry moved from Germany to 113 Sea Zone
4 armour and 2 artilleries moved from Western Germany to 113 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 2 artilleries, 6 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters and 2 infantry
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Germany to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
9 infantry moved from Finland to Norway
1 bomber moved from 91 Sea Zone to Southern France
1 carrier and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun, 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 5 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 armour moved from France to Germany
1 mech_infantry moved from Holland Belgium to Germany
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Alexandria
1 aaGun moved from France to Holland Belgium
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
4 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
3 infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 factory_minor placed in Yugoslavia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
Well that was quite an ordeal, but all dice rolls were kept and you got the 1 AA hit. Pretty poor dice rollin in UK but that battle had about 100% odds. Again, sorry for the mistake. I wish there was a “back button”
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Bessarabia to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Baltic States
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 armour, 1 artillery and 9 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Novgorod to Belarus
2 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour moved from Ukraine to Western UkrainePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 46 PUs; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 1 mech_infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 2 aaGuns, 4 artilleries and 15 infantry
Baltic States : 1 flag, 1 fighter and 1 tactical_bomber
Bryansk : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield and 1 factory_major
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 16 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 95
Russians : 46 / 56
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No worries Vance, @Vance:
Well that was quite an ordeal, but all dice rolls were kept and you got the 1 AA hit. Pretty poor dice rollin in UK but that battle had about 100% odds. Again, sorry for the mistake. I wish there was a “back button”
No worries about the mistakes, for me this entire tournament is really just a learning experience. It’s great to see how people outside your FtF group play.
I second the idea of a “back button.” The only problems I’ve had with TrippleA could have been solved with one. (Still a great peice of software though)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Hunan to Yunnan
4 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 bombers moved from French Indo China to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to Sumatra
1 tactical_bomber moved from French Indo China to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hopei to Hunan
6 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from 35 Sea Zone to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 10 infantry
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 6 infantry
Casualties for Chinese: 10 infantry
Battle in Dutch New Guinea
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
retreated to Shan State
UK_Pacific win, taking Dutch New Guinea from Dutch with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; British defend with 1 fighter and 1 tactical_bomber
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
3 fighters moved from Yunnan to French Indo China
5 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Shan State to French Indo China
1 aaGun moved from Anhwe to Hunan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from Java to CelebesPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Western United States to 91 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 2 fighters, 2 submarines and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Americans , 1 carrier owned by the Germans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Germans Submerged
Americans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 3 transports owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 battleship, 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomberNon Combat Move - Americans
4 bombers moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
3 fighters moved from 25 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 4 mech_infantrys
Belgian Congo : 1 flag, 1 armour and 1 infantry
Morocco : 1 flag, 4 bombers
70 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 2 destroyers and 2 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 95
Russians : 46 / 56
Japanese : 55 / 60
Americans : 52 / 72
Chinese : 5 / 13
British : 22 / 0
UK_Pacific : 10 / 14
Italians : 15 / 21
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 : 3/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 artillery and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 artillery and 9 infantry
Kansu : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 40 / 95
Russians : 46 / 56
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 6 / 12
British : 22 / 0
UK_Pacific : 10 / 14
Italians : 15 / 21
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There was an option to scramble in sea zone 97 when I landed my one infantry in northern Italy. I decided you probably wouldn’t want to since the odds for you were 0%. I hope that’s okay…
Definely NOT ok. Who wouldn’t scramble when facing 0%. Proposterous!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Combat Move - British
Combat - British
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 11 infantry moved from Burma to Shan StateTurn Complete - British
Territory Summary for British :
Shan State : 1 flag, 3 aaGuns, 1 artillery and 14 infantry
India : 1 flag, 1 airfield, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour and 3 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 40 / 95
Russians : 46 / 56
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 6 / 12
British : 22 / 0
UK_Pacific : 10 / 2
Italians : 15 / 21
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 40 / 95
Russians : 46 / 56
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 6 / 12
British : 22 / 0
UK_Pacific : 10 / 12
Italians : 15 / 21
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 artillery and 3 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Northern Italy to Southern France
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Tobruk to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 bomber moved from Southern Italy to Romania
1 artillery moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Algeria
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
Italians win, taking Algeria from French, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Romania
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,3,3,3,2,5,4,5
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 3 fighters
Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Kenya : 1 flag, 1 artillery and 3 infantry
Malta : 1 flag
Algeria : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 flag, 1 armour and 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
94 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 43 / 95
Russians : 43 / 56
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 6 / 12
British : 19 / 0
UK_Pacific : 10 / 12
Italians : 19 / 22
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 fighters moved from Burma to IndiaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
India : 1 flag, 3 fighters
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
62 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 43 / 95
Russians : 43 / 56
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 6 / 12
British : 19 / 0
UK_Pacific : 10 / 12
Italians : 19 / 22
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Libya : 1 flag, 3 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 95
Russians : 43 / 56
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 6 / 12
British : 19 / 0
UK_Pacific : 10 / 12
Italians : 18 / 22
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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