XDAP-LS01_Brothers in Arms_vs_QCoorrantineV


  • There was an option to scramble in sea zone 97 when I landed my one infantry in northern Italy. I decided you probably wouldn’t want to since the odds for you were 0%. I hope that’s okay…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 32 / 38
        UK_Pacific : 13 / 14
        Italians : 11 / 6
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                1 fighter moved from Southern Italy to Malta
                1 bomber moved from France to Malta
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 fighter moved from France to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from France to Southern Italy
                1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  2/8 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malta
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        AA guns fire in Malta :  0/2 hits
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 1 :  2/4 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 :  0/2 hits
                        1 bomber owned by the British and 1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 97 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 1 :  2/5 hits
                        British roll dice for 1 infantry in Northern Italy, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Malta to Tobruk
                1 bomber moved from Malta to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Greece to Bulgaria

    Turn Complete - Italians
                Italians collect 15 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Malta : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 1 flag, 1 fighter
        Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Ethiopia : 1 flag, 1 artillery and 3 infantry
        96 Sea Zone : 1 flag, 1 transport
        95 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 28 / 38
        UK_Pacific : 13 / 14
        Italians : 15 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                3 fighters moved from Java to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Shan State to Burma
                1 artillery and 2 infantry moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Java : 1 flag, 2 infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 46 / 47
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 28 / 38
        UK_Pacific : 14 / 14
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from Scotland to Gibraltar
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Tunisia : 1 flag, 3 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 46 / 47
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 28 / 38
        UK_Pacific : 14 / 14
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Grrrr I am having some problems with tripleA.  I rolled the battle for Gibraltar then started the battle for London and realized I accidentally brought ALL 4 fighters and 5 tacs ; not just the 4 tacs I meant to bring.  I am going to redo London and Edit Gibraltar (I took it with 1 art, 2 armor remaining).  For London you got just 1 AA hit out of 9.  I will reroll the AA for the 5 tacs and you will get at least 1.  Sorry for the mess up.


  • geeeze.  I tried again and that time you didn’t get at least 1 AA hit.  try again.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 factory_minor, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 armour and 1 artillery moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                4 tactical_bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                6 infantry moved from Germany to 113 Sea Zone
                4 armour and 2 artilleries moved from Western Germany to 113 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 4 armour, 2 artilleries, 6 infantry and 5 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans captures 38PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 2 fighters and 2 infantry
                EDIT: Removing units owned by French from Gibraltar: 1 fighter
                EDIT: Changing ownership of Gibraltar from British to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Germany to 113 Sea Zone
                2 armour moved from Western Germany to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway
                9 infantry moved from Finland to Norway
                1 bomber moved from 91 Sea Zone to Southern France
                1 carrier and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Romania
                1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun, 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 5 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 armour moved from France to Germany
                1 mech_infantry moved from Holland Belgium to Germany
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Southern Italy
                2 fighters moved from Western Germany to Alexandria
                1 aaGun moved from France to Holland Belgium
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 tactical_bombers moved from United Kingdom to Holland Belgium

    Place Units - Germans
                3 infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                1 factory_minor placed in Yugoslavia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Gibraltar: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 2 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs


  • Well that was quite an ordeal, but all dice rolls were kept and you got the 1 AA hit.  Pretty poor dice rollin in UK but that battle had about 100% odds.  Again, sorry for the mistake.  I wish there was a “back button”


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Bessarabia to Poland
                      Russians take Poland from Germans
                1 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Novgorod to Romania
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Baltic States
                1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                1 armour, 1 artillery and 9 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 armour moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 46 PUs; end with 47 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs

    Territory Summary for Russians :

    Yenisey : 1 flag, 2 aaGuns and 12 infantry
        Timguska : 1 flag, 6 infantry
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 mech_infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag, 2 aaGuns, 4 artilleries and 15 infantry
        Baltic States : 1 flag, 1 fighter and 1 tactical_bomber
        Bryansk : 1 flag, 2 infantry
        Russia : 1 flag, 1 airfield and 1 factory_major
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 16 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 46 / 47
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 14 / 14
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No worries Vance, @Vance:

    Well that was quite an ordeal, but all dice rolls were kept and you got the 1 AA hit.  Pretty poor dice rollin in UK but that battle had about 100% odds.  Again, sorry for the mistake.  I wish there was a “back button”

    No worries about the mistakes, for me this entire tournament is really just a learning experience. It’s great to see how people outside your FtF group play.

    I second the idea of a “back button.” The only problems I’ve had with TrippleA could have been solved with one. (Still a great peice of software though)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Hunan to Yunnan
                4 infantry moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                2 bombers moved from French Indo China to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to Java
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from French Indo China to Sumatra
                1 tactical_bomber moved from French Indo China to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Hopei to Hunan
                6 infantry moved from Anhwe to Hunan
                4 infantry moved from Jehol to Anhwe
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                2 artilleries moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to Shan State
                1 infantry moved from French Indo China to Shan State
                2 tactical_bombers moved from 35 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 6 infantry and 5 tactical_bombers
                    Chinese defend with 10 infantry
                    Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 6 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Dutch New Guinea
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    retreated to Shan State
                    UK_Pacific win, taking Dutch New Guinea from Dutch with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; British defend with 1 fighter and 1 tactical_bomber
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from Yunnan to French Indo China
                5 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Shan State to French Indo China
                1 aaGun moved from Anhwe to Hunan
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 bombers moved from Java to Celebes

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Western United States to 91 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 2 fighters, 2 submarines and 3 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 1 :  2/4 hits
                        1 carrier owned by the Americans , 1 carrier owned by the Germans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                    2 submarines owned by the Germans Submerged
                        Americans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 :  4/5 hits
                        Germans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 3 transports owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 battleship, 1 carrier, 2 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                4 bombers moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
                3 fighters moved from 25 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 4 mech_infantrys
        Belgian Congo : 1 flag, 1 armour and 1 infantry
        Morocco : 1 flag, 4 bombers
        70 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 2 destroyers and 2 transports
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 55 / 60
        Americans : 52 / 72
        Chinese : 5 / 13
        British : 22 / 0
        UK_Pacific : 10 / 14
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 artillery and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 artillery and 9 infantry
        Kansu : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 22 / 0
        UK_Pacific : 10 / 14
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    @AmorphousCube:

    There was an option to scramble in sea zone 97 when I landed my one infantry in northern Italy. I decided you probably wouldn’t want to since the odds for you were 0%. I hope that’s okay…

    Definely NOT ok.  Who wouldn’t scramble when facing 0%.  Proposterous!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery and 11 infantry moved from Burma to Shan State

    Turn Complete - British

    Territory Summary for British :

    Shan State : 1 flag, 3 aaGuns, 1 artillery and 14 infantry
        India : 1 flag, 1 airfield, 1 harbour and 5 infantry
        Malaya : 1 flag, 1 harbour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour and 3 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 22 / 0
        UK_Pacific : 10 / 2
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 46 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 22 / 0
        UK_Pacific : 10 / 12
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from 92 Sea Zone to Algeria
                1 artillery and 3 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Tobruk to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Bulgaria to Romania
                1 bomber moved from Southern Italy to Romania
                1 artillery moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Algeria
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
                    Italians win, taking Algeria from French, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Romania from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,3,3,3,2,5,4,5
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 3 fighters
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 artillery and 3 infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Romania : 1 flag, 1 armour and 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        94 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 43 / 95
        Russians : 43 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 19 / 0
        UK_Pacific : 10 / 12
        Italians : 19 / 22
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from Burma to India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 43 / 95
        Russians : 43 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 19 / 0
        UK_Pacific : 10 / 12
        Italians : 19 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

    Territory Summary for French :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Libya : 1 flag, 3 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 95
        Russians : 43 / 56
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 19 / 0
        UK_Pacific : 10 / 12
        Italians : 18 / 22
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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