Odonis (Axis) vs U505 (Allies) No Tech - Global Alpha+3

  • 2007 AAR League

    I wish I could post a turn, but I am completely loaded. Gonna have to be tomorrow.

  • '20 '19 '18 '15 '13

    Take your time, I’m off to Malaysia for 4 days anyway, so I can’t get to this until Monday… Sorry for the extended break.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                2 submarines moved from 33 Sea Zone to 23 Sea Zone
                2 submarines moved from 23 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 carrier, 3 fighters and 3 transports
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 3 :  1/3 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 4 :  3/3 hits
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    3 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier and 3 transports
                Battle in Morocco
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Morocco, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Kwangtung
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Americans win, taking Kwangtung from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kiangsi
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans win, taking Kiangsi from Japanese with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 33 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Caroline Islands

    Place Units - Americans
                4 infantry placed in Eastern United States
                2 destroyers and 4 transports placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Kiangsi : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
        10 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 flag, 2 destroyers and 4 transports
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 36
        Japanese : 42 / 63
        Americans : 56 / 82
        Chinese : 6 / 7
        British : 33 / 32
        UK_Pacific : 10 / 0
        Italians : 19 / 35
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 14 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 14 infantry
                    Japanese defend with 3 artilleries and 6 infantry
                        Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 1 :  3/15 hits
                        Japanese roll dice for 3 artilleries and 6 infantry in Shensi, round 1 :  4/9 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 :  1/11 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 :  2/6 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 :  3/9 hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 :  1/5 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 :  1/8 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 :  1/7 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 artilleries and 6 infantry
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Jehol

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 flag
        Jehol : 1 flag, 1 fighter and 2 infantry
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 36
        Japanese : 41 / 63
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 33 / 32
        UK_Pacific : 10 / 0
        Italians : 19 / 35
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - British
                British buy 2 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 2 artilleries, 1 bomber, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        British roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  4/7 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 :  2/6 hits
                        2 infantry owned by the British , 2 artilleries owned by the Italians , 1 fighter owned by the Germans , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries, 1 bomber and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Brazil to British Guiana
                1 bomber moved from British Guiana to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 artillery placed in Quebec
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,3,3
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 1 artillery and 2 infantry
        Celebes : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 flag, 3 infantry
        Gibraltar : 1 flag, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 1 flag, 1 armour and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun and 1 bomber
        Tanganyika Territory : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 flag, 4 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 36
        Japanese : 40 / 63
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 35 / 32
        UK_Pacific : 11 / 0
        Italians : 17 / 35
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Celebes : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 36
        Japanese : 40 / 63
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 35 / 32
        UK_Pacific : 11 / 0
        Italians : 17 / 35
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                2 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 3 infantry
                    Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 cruiser moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Trans-Jordan to 95 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 artillery and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 18 Sea Zone
                1 fighter moved from 20 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in Formosa
                Battle in 18 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    ANZAC win, taking Formosa from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 18 Sea Zone to Guam
                1 fighter moved from 18 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 cruiser moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 armour and 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        Philippines : 1 flag, 1 fighter
        Guam : 1 flag, 1 fighter
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        22 Sea Zone : 1 flag
        18 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 36
        Japanese : 39 / 63
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 32 / 32
        UK_Pacific : 11 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 36
        Japanese : 39 / 63
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 32 / 32
        UK_Pacific : 11 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 armour moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 tactical_bombers moved from Archangel to Novgorod
                2 armour moved from Novgorod to Smolensk
                1 tactical_bomber moved from Western Ukraine to Belarus
                2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
                3 armour moved from Romania to Belarus
                1 infantry moved from Belarus to Bryansk
                4 aaGuns, 10 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Belarus to Smolensk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 2 infantry placed in Western Germany
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                1 armour placed in Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
                1 fighter and 2 infantry moved from Tambov to Bryansk
                1 artillery, 1 infantry and 1 tactical_bomber moved from Tambov to Rostov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Tambov to Volgograd
                2 aaGuns and 16 infantry moved from Tambov to Russia
                2 aaGuns and 14 infantry moved from Manchuria to Jehol

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Shantung : 1 flag, 1 infantry
        Korea : 1 flag
        Jehol : 1 flag, 2 aaGuns and 14 infantry
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 artillery and 1 infantry
        Russia : 1 flag, 4 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 2 tactical_bombers
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        114 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 27 / 27
        Japanese : 37 / 63
        Americans : 56 / 82
        Chinese : 9 / 8
        British : 32 / 32
        UK_Pacific : 11 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs;
                Japanese buy 1 aaGun, 3 armour, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                4 fighters moved from Japan to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 bomber moved from Anhwe to 20 Sea Zone
                1 armour moved from Kiangsu to Shantung
                2 armour moved from Kiangsu to Kiangsi
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 fighter moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Shantung
                3 tactical_bombers moved from Yunnan to Shan State
                1 artillery moved from India to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Shan State
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                2 cruisers moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers, 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 4 fighters and 4 transports remaining. Battle score for attacker is -42
                    Casualties for Japanese: 1 bomber, 2 destroyers, 6 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 2 cruisers and 3 destroyers
                Battle in Kiangsi
                    Japanese attack with 2 armour and 2 fighters
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 artillery and 2 infantry
                    3 fighters owned by the Americans and 1 fighter owned by the ANZAC forced to land in Kwangtung

    Non Combat Move - Japanese
                5 transports moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 39 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Shan State to India
                2 fighters moved from Kiangsi to Kiangsu
                1 carrier moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 aaGun and 1 infantry placed in India
                1 transport placed in 39 Sea Zone
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,5,1,3
                Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

  • '20 '19 '18 '15 '13

    BTW - I landed your fighters in Kwangtung. Feel free to edit the map if you want them to land in Formosa instead.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 airfields, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 mech_infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery, 3 fighters and 1 infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier and 3 destroyers
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 carrier and 3 destroyers in 6 Sea Zone, round 1 :  2/4 hits
                        2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 3 :  2/2 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 carrier and 3 destroyers
                    Casualties for Americans: 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
                Battle in Kiangsi
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsi, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
                    Americans win, taking Kiangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 104 Sea Zone to Morocco
                3 fighters moved from Kiangsi to Shensi
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Kwangtung
                1 airfield placed in Morocco
                4 infantry and 2 mech_infantrys placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsi : 1 flag, 1 artillery
        Shensi : 1 flag, 3 fighters
        Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 3 transports
        10 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Gibraltar : 1 flag, 3 aaGuns and 4 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
        104 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
        101 Sea Zone : 1 flag, 1 destroyer and 4 transports
        91 Sea Zone : 1 flag, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 47 / 46
        Americans : 56 / 81
        Chinese : 7 / 8
        British : 32 / 32
        UK_Pacific : 7 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shensi
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 fighter and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 32 / 32
        UK_Pacific : 7 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        1 tactical_bomber owned by the British lost in 98 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Trans-Jordan
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  0/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 :  0/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 119 Sea Zone to United Kingdom
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield placed in Gibraltar
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Territory Summary for British :

    Celebes : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun and 1 bomber
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Algeria : 1 flag, 2 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 3 destroyers
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 2 transports
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 34 / 36
        UK_Pacific : 7 / 0
        Italians : 18 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Celebes : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 34 / 36
        UK_Pacific : 7 / 0
        Italians : 18 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                      Italians take Egypt from British
                2 fighters moved from Southern Italy to Trans-Jordan
                2 fighters moved from 95 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 fighters and 2 infantry
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -25
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 3 fighters and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Syria
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from South Australia to Queensland
                1 fighter and 1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 fighter moved from Kwangtung to Shensi
                1 armour and 1 infantry moved from Formosa to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Guam to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Shensi : 1 flag, 1 fighter
        Kwangtung : 1 flag, 1 armour, 2 fighters and 1 infantry
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 32 / 36
        UK_Pacific : 7 / 0
        Italians : 20 / 27
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        French roll dice for 1 fighter in 98 Sea Zone, round 1 :  0/1 hits
                        2 transports owned by the Italians lost in 98 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 32 / 36
        UK_Pacific : 7 / 0
        Italians : 20 / 27
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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