Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP-LS01_Brothers in Arms_vs_QCoorrantineV
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No worries, stuff happens all the time.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to Greece
2 fighters moved from Southern Italy to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 1 : 5/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 : 1/5 hits
French roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
1 bomber and 2 fighters moved from Greece to France
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2,3
Italians collect 6 PUs (9 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 bomber and 2 fighters
Tobruk : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 factory_major
Italian Somaliland : 1 flag, 1 artillery and 3 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
95 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
Greece : 1 flag, 1 armour and 2 infantryProduction/PUs Summary :
Germans : 39 / 76
Russians : 37 / 38
Japanese : 37 / 40
Americans : 54 / 77
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 14 / 16
Italians : 15 / 6
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
5 rolls for convoy? There were only 4 units?. Maybe it is bugged in regards of the AC having 2 hits. Should I add 2 IPC to the Italian PU?
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2 for each plane and 1 for the cruiser. Ouch!
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China placement IS legal- just checked the rulebook on this. Its the only country that can place units (that being only inf/art) on the same turn it conquers a territory. Can’t land its plane there though which I know you didn’t.
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Ah yes, I forgot, planes are 2 dice. Gasp!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
54 Sea Zone : 1 flag, 1 cruiser
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 76
Russians : 37 / 38
Japanese : 37 / 40
Americans : 54 / 77
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 14 / 16
Italians : 15 / 6
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Scotland : 1 flag, 1 fighter and 2 infantry
Nigeria : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 36 / 76
Russians : 37 / 38
Japanese : 37 / 40
Americans : 54 / 77
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 14 / 16
Italians : 15 / 6
ANZAC : 14 / 20
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Germans
Germans buy 2 infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from France to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Holland BelgiumCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 2 transports; Americans defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 bomber
Casualties for British: 2 transports
Casualties for Americans: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Norway to Finland
3 artilleries moved from France to Western Germany
5 infantry moved from Yugoslavia to Greater Southern Germany
5 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Western Germany to France
3 armour moved from Yugoslavia to Western Germany
5 armour moved from France to Western Germany
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
5 infantry moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 artillery moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery and 8 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
2 infantry placed in Western Germany
2 transports placed in 112 Sea Zone
8 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3,4
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries and 16 infantry moved from Novgorod to Karelia
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 infantry and 1 tactical_bomber placed in Russia
Russians undo move 2.
Russians undo move 2.
2 infantry and 1 tactical_bomber placed in Novgorod
Russians undo move 1.
2 armour and 1 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Karelia : 1 flag, 2 aaGuns, 4 artilleries and 16 infantry
Bryansk : 1 flag, 5 infantry
Bessarabia : 1 flag, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Caucasus : 1 flag, 2 infantry
114 Sea Zone : 1 flag, 1 cruiser
127 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 37 / 40
Americans : 54 / 77
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 14 / 16
Italians : 15 / 6
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Anhwe to Hunan
6 infantry moved from Jehol to Anhwe
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in 41 Sea Zone
Japanese attack with 2 bombers
British defend with 1 cruiser and 1 transport
Japanese win, taking Philippines from Americans with 2 bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in CelebesNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
4 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 artillery and 3 infantry placed in Japan
1 airfield and 1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Central United States to Eastern United States
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from United Kingdom to Western United States
3 bombers moved from Eastern United States to Western United States
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 1 carrier and 1 fighter
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
French West Africa : 1 flag, 1 armour and 1 infantry
101 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
83 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 16
British : 28 / 33
UK_Pacific : 13 / 16
Italians : 15 / 6
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 10 infantry
Szechwan : 1 flag, 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 33
UK_Pacific : 13 / 16
Italians : 15 / 6
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 44 Sea ZoneCombat - British
Battle in 44 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighter
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
3 aaGuns, 1 artillery and 9 infantry moved from India to Burma
2 infantry moved from Yunnan to BurmaPlace Units - British
2 carriers placed in 98 Sea Zone
1 factory_minor placed in Ontario
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 factory_minor
EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 32 / 38
UK_Pacific : 13 / 1
Italians : 11 / 6
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
There was an option to scramble in sea zone 97 when I landed my one infantry in northern Italy. I decided you probably wouldn’t want to since the odds for you were 0%. I hope that’s okay…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 32 / 38
UK_Pacific : 13 / 14
Italians : 11 / 6
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
1 fighter moved from Southern Italy to Malta
1 bomber moved from France to Malta
1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from France to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from France to Southern Italy
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 2/8 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA guns fire in Malta : 0/2 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 1 : 2/4 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 0/2 hits
1 bomber owned by the British and 1 aaGun owned by the British lost in Malta
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 3/4 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 1 : 2/5 hits
British roll dice for 1 infantry in Northern Italy, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Malta to Tobruk
1 bomber moved from Malta to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Greece to BulgariaTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Malta : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 flag, 1 fighter
Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Ethiopia : 1 flag, 1 artillery and 3 infantry
96 Sea Zone : 1 flag, 1 transport
95 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 38
UK_Pacific : 13 / 14
Italians : 15 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Java to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to Burma
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 3 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Java : 1 flag, 2 infantry
62 Sea Zone : 1 flag, 1 cruiser and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 38
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Scotland to Gibraltar
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tunisia : 1 flag, 3 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 13
British : 28 / 38
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Grrrr I am having some problems with tripleA. I rolled the battle for Gibraltar then started the battle for London and realized I accidentally brought ALL 4 fighters and 5 tacs ; not just the 4 tacs I meant to bring. I am going to redo London and Edit Gibraltar (I took it with 1 art, 2 armor remaining). For London you got just 1 AA hit out of 9. I will reroll the AA for the 5 tacs and you will get at least 1. Sorry for the mess up.
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