XDAP-LS01_Brothers in Arms_vs_QCoorrantineV


  • No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :1

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter and 1 tactical_bomber moved from India to Java
                1 fighter moved from Burma to Java
                2 infantry moved from Burma to Yunnan
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Scotland to 109 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                British undo move 1.
                British undo move 1.
                British undo move 1.
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 factory_minor
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 39 / 76
        Russians : 37 / 38
        Japanese : 37 / 40
        Americans : 54 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 14 / 2
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :1

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 16 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 39 / 76
        Russians : 37 / 38
        Japanese : 37 / 40
        Americans : 54 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 14 / 16
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • When I tried to place my minor factory in Egypt, I got a “no more constructions allowed” message, so I edited it in. I think this means that it will give it to me to place again, so next British turn I will place the factory, then delete it.

    I also used the edit to NCM 1 inf from Egypt to Alexandria. I did this before placements, and before ending turn, so I hope it’s okay. (If it isn’t I’ll change it back)


  • The edit is fine with us. For all we care, you can edit any NCM as long as no further combat has occured (i.e. edit US NCM as long as China has had no combat).

    However, in your post yeterday, there was no mention of the attack on SZ 96. That makes a huge change because it kills a TRN, which is essential to the Italian counter-attack. We might have chosen to scramble in that case.

    I’ll have to check with my teammates to see what we’ll do.


  • Yes we will talk about that possible scramble.  Also Amcube, I forgot to let you know that I didn’t let you scramble in the Philipines.  I assumed this was OK with you considering the results.  I don’t think you would’ve scrambled anyway with that fleet in z35 anyway.  The ftr was very helpful for you on the islands anyway.  I won the battle but paid dearly for it- got some bad luck there and your dice took advantage of it.

    BTW- who is playing with you???  I think you need at least one partner for this tourny.


  • Also, I don’t believe you can place 4 new infantry on Yunnan since you just conquered it- per rules I believe.


  • Need to check for China, but the game has let players do that for a long time. Guess it would’ve been fixed now if it was forbidden.


  • Yeah i think that is ok.  He couldn’t land a fighter there but he can mobilize new infantry (militia I guess)


  • I I wasn’t sure about the China move, feel free to Edit that if you want.

    As far as the Italy combat goes, I am VERY sorry about forgetting to mention the attack in sz 96.

    If you want to scramble, I could set up the turn again, and use edit mode to change the results of the other battles to what these ones are. This was you have the advantage of knowing what my NCM’s and battle results will be as compensation for wasting your time with this I guess.

    Again, I am VERY sorry for being stupid enough to forget to mention that battle. It slipped my mind when I was typing up that post.

    My partner is my brother. For now he will be playing the French and ANZAC, but since he is my brother it is closer to us sharing all of the countries between the two of us.

    No problem with the Philippines, I wouldn’t have scrambled the fighter.


  • No worries, stuff happens all the time.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Northern Italy to Greece
                2 fighters moved from Southern Italy to Greece
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 1 :  5/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  1/5 hits
                        French roll dice for 1 artillery in Southern France, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
                1 bomber and 2 fighters moved from Greece to France
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2,3
                Italians collect 6 PUs (9 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 bomber and 2 fighters
        Tobruk : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 factory_major
        Italian Somaliland : 1 flag, 1 artillery and 3 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        95 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        Greece : 1 flag, 1 armour and 2 infantry

    Production/PUs Summary :

    Germans : 39 / 76
        Russians : 37 / 38
        Japanese : 37 / 40
        Americans : 54 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 14 / 16
        Italians : 15 / 6
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • 5 rolls for convoy? There were only 4 units?. Maybe it is bugged in regards of the AC having 2 hits. Should I add 2 IPC to the Italian PU?


  • 2 for each plane and 1 for the cruiser.  Ouch!


  • China placement IS legal- just checked the rulebook on this.  Its the only country that can place units (that being only inf/art) on the same turn it conquers a territory.  Can’t land its plane there though which I know you didn’t.


  • Ah yes, I forgot, planes are 2 dice. Gasp!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 3 fighters and 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 flag, 1 cruiser
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 39 / 76
        Russians : 37 / 38
        Japanese : 37 / 40
        Americans : 54 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 14 / 16
        Italians : 15 / 6
        ANZAC : 14 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to Nigeria
                1 fighter and 2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 1 fighter and 2 infantry
        Nigeria : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 76
        Russians : 37 / 38
        Japanese : 37 / 40
        Americans : 54 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 14 / 16
        Italians : 15 / 6
        ANZAC : 14 / 20
        French : 13 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 2 infantry and 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 infantry moved from France to Holland Belgium
                3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 2 transports; Americans defend with 1 cruiser
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 cruiser
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    French defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from French with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                4 infantry moved from Norway to Finland
                3 artilleries moved from France to Western Germany
                5 infantry moved from Yugoslavia to Greater Southern Germany
                5 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Western Germany to France
                3 armour moved from Yugoslavia to Western Germany
                5 armour moved from France to Western Germany
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Greater Southern Germany
                5 infantry moved from Slovakia Hungary to Germany
                1 aaGun moved from Slovakia Hungary to Germany
                1 artillery moved from Slovakia Hungary to Yugoslavia
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 artillery and 8 infantry moved from Slovakia Hungary to Germany

    Place Units - Germans
                2 infantry placed in Western Germany
                2 transports placed in 112 Sea Zone
                8 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3,4
                Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 4 artilleries and 16 infantry moved from Novgorod to Karelia
                1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour and 2 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                1 infantry and 1 tactical_bomber placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                2 infantry and 1 tactical_bomber placed in Novgorod
                Russians undo move 1.
                2 armour and 1 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 6 infantry
        Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Karelia : 1 flag, 2 aaGuns, 4 artilleries and 16 infantry
        Bryansk : 1 flag, 5 infantry
        Bessarabia : 1 flag, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 2 infantry
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Caucasus : 1 flag, 2 infantry
        114 Sea Zone : 1 flag, 1 cruiser
        127 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 37 / 40
        Americans : 54 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 14 / 16
        Italians : 15 / 6
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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