destroyer 106
destroyer 91
artillery szechwan
12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech
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american summary still fucked… and ty for the answer i guess that was what i expected.
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@Nix:
american summary still fucked… and ty for the answer i guess that was what i expected.
not sure why it is messed up…it still works fine in 1.5.2.1
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Attacking Caucasus with 6 armor….got 1 hit. Not sure if you want the bomber or an infantry as a casualty first
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spare bomber this round, if u press for another round kill bomber
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
2 fighters moved from East Poland to Eastern Ukraine
4 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Caucasus
1 artillery moved from Belorussia to Eastern UkraineCombat - Germans
Battle in Eastern Ukraine
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 6 armour
British defend with 1 bomber; Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
Germans roll dice for 6 armour in Caucasus, round 1 : 1/6 hits
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 1 : 2/5 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 4 armour in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 0/4 hits
1 bomber owned by the British lost in Caucasus
Germans roll dice for 4 armour in Caucasus, round 3 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour
Casualties for British: 1 bomber
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
7 armour moved from Germany to East Poland
1 bomber moved from East Poland to Germany
1 aaGun moved from Germany to France
2 fighters moved from Eastern Ukraine to Germany
1 armour moved from Italian Africa to Egypt
1 aaGun moved from Poland to East Poland
3 infantry moved from Germany to France
1 infantry moved from Italy to FrancePlace Units - Germans
1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag
Baltic States : 1 flag, 1 infantry
Belorussia : 1 flag
Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
East Poland : 1 flag, 1 aaGun, 7 armour, 2 artilleries and 1 infantry
Egypt : 1 flag, 1 armour
France : 1 flag, 1 aaGun and 4 infantry
Germany : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory, 3 fighters and 6 infantry
Italian Africa : 1 flag
Italy : 1 flag, 2 fighters
Eastern Ukraine : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 42 / 57
Russians : 20 / 32
Japanese : 32 / 55
British : 33 / 44
Italians : 11 / 11
Chinese : 2 / 0
Americans : 38 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from Germans
1 armour and 2 infantry moved from Russia to Eastern Ukraine
2 armour and 3 infantry moved from Russia to CaucasusCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 armour and 2 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 3 infantry
Germans defend with 1 aaGun, 4 armour and 1 factory
1 armour owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Archangel to Russia
1 artillery and 2 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to ArchangelPlace Units - Russians
4 armour and 2 infantry placed in Russia
2 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 armour, 1 factory, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Soviet Far East
Japanese take Buryatia S.S.R. from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Burma to India
2 armour moved from French Indo-China Thailand to India
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
2 fighters moved from 35 Sea Zone to East Indies
1 battleship moved from 50 Sea Zone to 48 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 armour moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 artillery moved from 57 Sea Zone to Midway
1 infantry moved from 57 Sea Zone to Midway
2 fighters moved from 62 Sea Zone to Midway
1 infantry moved from Sikang to Chinghai
Japanese take Chinghai from ChineseCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 carrier and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 48 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 48 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 48 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 48 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Indies
Japanese attack with 2 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in East Indies, round 1 : 1/4 hits
British roll dice for 2 infantry in East Indies, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
Japanese roll dice for 2 fighters and 1 infantry in East Indies, round 2 : 1/3 hits
British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in East Indies
Japanese win, taking East Indies from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Midway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 2 armour and 1 infantry
British defend with 1 aaGun and 3 infantry
Japanese roll dice for 2 armour and 1 infantry in India, round 1 : 1/3 hits
British roll dice for 3 infantry in India, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 armour in India, round 2 : 1/2 hits
British roll dice for 2 infantry in India, round 2 : 0/2 hits
1 infantry owned by the British lost in India
Japanese roll dice for 2 armour in India, round 3 : 1/2 hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter moved from East Indies to 38 Sea Zone
1 fighter moved from French Indo-China Thailand to 38 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Midway to 57 Sea Zone
1 carrier moved from 62 Sea Zone to 57 Sea Zone
1 artillery moved from Manchuria to Suiyuan
2 infantry moved from Fukien to HupehPlace Units - Japanese
2 armour placed in French Indo-China Thailand
2 armour and 2 infantry placed in Japan
2 transports placed in 62 Sea Zone
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 1 infantry
East Indies : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 2 armour and 1 factory
Fukien : 1 flag
Hupeh : 1 flag, 2 infantry
India : 1 flag, 1 aaGun and 2 armour
Japan : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 1 factory
Midway : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag, 1 armour
Suiyuan : 1 flag, 1 artillery
Wake Island : 1 flag, 1 armour and 1 infantry
Yunnan : 1 flag
36 Sea Zone : 1 flag, 1 transport
38 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
48 Sea Zone : 1 flag, 1 battleship and 1 cruiser
52 Sea Zone : 1 flag, 1 transport
57 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 35 / 57
Russians : 25 / 32
Japanese : 42 / 57
British : 26 / 44
Italians : 11 / 11
Chinese : 1 / 0
Americans : 38 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - British
British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries and 4 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
1 fighter moved from 12 Sea Zone to France
2 armour and 2 infantry moved from Libya to Egypt
2 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from GermansCombat - British
Battle in Egypt
British attack with 2 armour and 2 infantry
Germans defend with 1 armour
British win, taking Egypt from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in France
British attack with 3 artilleries, 3 fighters and 4 infantry
Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking France from Germans with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
1 fighter moved from France to 12 Sea Zone
2 fighters moved from France to 7 Sea Zone
1 artillery moved from Trans-Jordan to PersiaPlace Units - British
3 armour, 2 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs -
I did a slight mistake by miss-clicking so the tank in sz7 didn’t invade france… Now dice was good anyway, but if you agree its a mistake i would ask you to edit it to france as a noncombat (couldn’t move it due to combat drop)
But i leave that to your discretion.
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That is cool with me. I will do so on my turn later tonight.
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In fact, I downloaded the map here at work and did the edit. I had to remove the transport it was on and then add them both back. Here is the edited map.
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Unfortunately, I am unable to roll dice and post turns here at work :cry:
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no problems mate =)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians repair 1 damage on 1 factory; Remaining resources: 10 PUs;
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 artillery moved from 15 Sea Zone to Egypt
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 cruiser moved from 16 Sea Zone to 15 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 2 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
British roll dice for 2 armour and 1 infantry in Egypt, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Caucasus
1 cruiser moved from 16 Sea Zone to 13 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Caucasus : 1 flag, 1 artillery and 1 infantry
Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory and 5 infantry
Ukraine : 1 flag
13 Sea Zone : 1 flag, 1 cruiser
15 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 26 / 57
Russians : 25 / 32
Japanese : 42 / 57
British : 35 / 45
Italians : 11 / 11
Chinese : 1 / 0
Americans : 38 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Place Units - Americans
2 submarines placed in 56 Sea Zone
6 armour and 2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
I forgot to attack France with my troops from Germany after practicing so many rounds. I hope it is ok to edit and attack.
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It will not let me roll for them now. I hope it is ok to roll here. I will wait for your reply before doing so.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Germany to 7 Sea Zone
2 bombers moved from Germany to 7 Sea Zone
2 fighters moved from Italy to 7 Sea Zone
2 artilleries moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern UkraineCombat - Germans
Battle in 7 Sea Zone
Germans attack with 2 bombers and 5 fighters
British defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports; Americans defend with 2 transports
Germans roll dice for 2 bombers and 5 fighters in 7 Sea Zone, round 1 : 5/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 6 transports in 7 Sea Zone, round 1 : 3/6 hits
1 fighter owned by the British , 1 carrier owned by the British , 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 7 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 7 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 fighter and 6 transports in 7 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the British , 1 battleship owned by the British and 2 fighters owned by the Germans lost in 7 Sea Zone
4 transports owned by the British and 2 transports owned by the Americans lost in 7 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 62
Casualties for Germans: 5 fighters
Casualties for British: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports
Casualties for Americans: 2 transports
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 armour, 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Removing units owned by Germans from Germany: 6 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Eastern Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Eastern Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 2 artilleries in Eastern Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Ukraine
Russians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 armour, 1 artillery and 6 infantry
EDIT: Removing units owned by Germans from France: 3 armour, 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Caucasus to Ukraine
7 armour moved from East Poland to Poland
2 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Baltic States to East Poland
2 bombers moved from 7 Sea Zone to Germany
1 artillery moved from Germany to Poland
3 armour moved from Germany to Italy
6 infantry moved from Germany to Poland
1 aaGun moved from East Poland to PolandPlace Units - Germans
3 armour, 3 fighters and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 30 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Germans :
Baltic States : 1 flag
Caucasus : 1 flag, 1 factory
East Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory, 3 fighters and 4 infantry
Italy : 1 flag, 3 armour
Poland : 1 flag, 1 aaGun, 7 armour, 1 artillery and 6 infantry
Bulgaria Romania : 1 flag, 2 armour
Ukraine : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 25 / 35
Russians : 25 / 32
Japanese : 41 / 57
British : 36 / 45
Italians : 11 / 11
Chinese : 2 / 0
Americans : 38 / 48 -
Never mind….I made the mistake being in a hurry. I just completed the turn without doing any edits…although you will see I undid what I was going to do.
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i dont mind at all if u wanna fix it by rolling on site an edit etc.
I mean anything you “forget” but remember before my turn is fine to fix by me.
ill wait until you decide if u wanna do that,