@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Only my bombardment hit in Ethiopia … pathetic :|
crazy… been there myself ;)
Just posting here as a reminder (no rush)
Ok, but waiting for the UK turn posting first… British one above, but UK not complete. :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Whoops, sorry about that, it’s easy to forget since it just requires Mobilize.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to Syria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Syria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Syria to Southern Italy
1 armour moved from Northern Italy to Albania
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Ethiopia to Kenya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 cruiser moved from 63 Sea Zone to 30 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Turn Complete - French
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Yugoslavia to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 97 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 1 fighter
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser and 1 fighter
Battle in Gibraltar
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Karelia
6 infantry moved from Finland to Karelia
3 aaGuns, 1 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States
2 artilleries moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Poland
1 mech_infantry moved from Germany to Baltic States
1 aaGun moved from Western Germany to France
5 armour moved from France to Germany
2 artilleries moved from France to Western Germany
4 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 bombers and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Syria
Place Units - Germans
6 armour placed in Germany
2 mech_infantrys placed in Germany
1 factory_minor placed in Romania
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
I’m going to sleep, I’ll do the Soviets tomorrow.
Sorry I forgot the second UK map, I’ll be more careful the next go around.
No worries, good night!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 8 infantry moved from Novgorod to Karelia
1 submarine moved from 127 Sea Zone to 126 Sea Zone
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 aaGun and 8 infantry
Russians roll dice for 4 artilleries and 8 infantry in Karelia, round 1 : 2/12 hits
Germans roll dice for 1 aaGun and 8 infantry in Karelia, round 1 : 1/8 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Karelia
Russians roll dice for 4 artilleries and 7 infantry in Karelia, round 2 : 4/11 hits
Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians roll dice for 4 artilleries and 6 infantry in Karelia, round 3 : 3/10 hits
Germans roll dice for 3 infantry in Karelia, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/4 hits
Germans roll dice for 1 armour in Bessarabia, round 1 : 0/1 hits
1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
3 artilleries moved from Ukraine to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Karelia
1 aaGun and 8 infantry moved from Novgorod to Archangel
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Bryansk to Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
4 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Yunnan to Hunan
4 fighters moved from Yunnan to Hunan
2 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Jehol to Manchuria
5 infantry moved from Jehol to Anhwe
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Yunnan
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 10 infantry in Hopei, round 1 : 0/11 hits
Japanese roll dice for 2 artilleries and 6 infantry in Hopei, round 1 : 2/8 hits
2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 2 : 1/9 hits
Japanese roll dice for 2 artilleries and 6 infantry in Hopei, round 2 : 1/8 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 3 : 2/8 hits
Japanese roll dice for 2 artilleries and 5 infantry in Hopei, round 3 : 2/7 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 4 : 1/6 hits
Japanese roll dice for 2 artilleries and 3 infantry in Hopei, round 4 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 5 : 1/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 5 : 0/4 hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 6 : 0/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 6 : 1/3 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 7 : 1/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 7 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Japanese: 6 infantry
Casualties for Chinese: 9 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - British
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Egypt to Syria
1 bomber moved from Malta to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Syria
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 battleship moved from 75 Sea Zone to 72 Sea Zone
Combat - British
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 2/2 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 1 : 2/4 hits
2 destroyers owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -11
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for British: 1 bomber, 1 cruiser, 2 destroyers and 2 fighters
Battle in Syria
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 1 : 3/5 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 1 : 2/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Syria
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 30 / 31
UK_Pacific : 17 / 0
Italians : 15 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 30 / 31
UK_Pacific : 17 / 18
Italians : 15 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Albania to Greece
2 armour moved from Albania to Greece
3 fighters moved from Southern Italy to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 armour, 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of French Equatorial Africa from French to Italians
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from Morocco to Gibraltar
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 30 / 31
UK_Pacific : 17 / 18
Italians : 20 / 35
ANZAC : 14 / 25
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0