Xdap 3- dominators(allies+4) vs allweneedistank

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter, 3 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Szechwan to Burma
                1 infantry moved from Shan State to Burma
                4 fighters and 4 tactical_bombers moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 5 Sea Zone to 19 Sea Zone
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to 19 Sea Zone

  • TripleA

    absolutely no hard feelings.

    what is your ool. my subs only hit once.

    what did you plan on attacking finland with?

  • '15

    The stack of Russians up north, naturally.

  • '15

    Oh, and I’m sure Ohmss would want max defense here for his OOL.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter, 3 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Szechwan to Burma
                1 infantry moved from Shan State to Burma
                4 fighters and 4 tactical_bombers moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 5 Sea Zone to 19 Sea Zone
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to 19 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Burma, round 1 :  8/14 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 1 :  1/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 7 submarines in 19 Sea Zone, round 1 :  1/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 1 :  8/11 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 1 :  5/11 hits
                        2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 tactical_bomber owned by the Americans and 5 submarines owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  6/11 hits
                        Americans roll dice for 2 fighters in 19 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 19 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
                        1 transport owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 :  2/2 hits
                    Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 123
                    Casualties for Japanese: 5 submarines
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from Siam to Shan State
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Shan State
                6 fighters and 6 tactical_bombers moved from Burma to Yunnan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Changing ownership of Finland from Germans to Russians
                EDIT: Adding units owned by Russians to Finland: 2 aaGuns, 3 artilleries and 19 infantry
                EDIT: Removing units owned by Russians from Karelia: 2 aaGuns, 3 artilleries and 19 infantry
                EDIT: Changing PUs for Russians from 40 to 45
                EDIT: Turning off Edit Mode
                3 infantry placed in Malaya
                1 bomber and 1 fighter placed in Japan
                5 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 6 fighters and 6 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 1 artillery, 1 bomber and 6 infantry
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 7 transports
        39 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 destroyer and 2 submarines
        6 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 39 / 45
        Japanese : 55 / 60
        Americans : 53 / 73
        Chinese : 6 / 8
        British : 27 / 0
        UK_Pacific : 5 / 3
        Italians : 9 / 14
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i edited the russians to finland and added 5ipc to russian total.

  • '15

    No, no no.  Just leave them where they were.  That was the point I was making.  It may even come in handy later on, who knows?

  • TripleA

    @Shin:

    See what I mean about making mistakes?  I was gonna attack Finland, but i forgot.  Oh well.  I also hit the wrong button so it didn’t post.

    @Shin:

    The stack of Russians up north, naturally.

    sorry, you can edit it back. i want you to play your best game and not make small oversights or misclicks.

  • TripleA

    Could someone post how to download the most recent map for triple A (the one we are playing) - I had to install triple A on another computer.

    Thanks


  • Reverted the changes to Finland. We’re playing by the book so no reason at all to be hypocritical and not get the same in return.

    Game History

    Round :5

    Purchase Units - Americans
               Americans buy 1 battleship, 4 destroyers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
               1 bomber moved from Eastern United States to 92 Sea Zone
               4 bombers moved from Gibraltar to Morocco
               1 bomber moved from Eastern United States to Morocco
               1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
               1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
               1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
               1 armour moved from Manchuria to Chahar
                     Chinese take Jehol from Japanese
                     Chinese take Chahar from Japanese

    Combat - Americans
               Battle in 92 Sea Zone
                   Americans attack with 1 bomber
                   Italians defend with 2 transports
                   Americans win with 1 bomber remaining. Battle score for attacker is 14
                   Casualties for Italians: 2 transports
               Battle in Morocco
                   Americans attack with 1 artillery, 5 bombers and 1 infantry
                   Italians defend with 1 artillery and 2 infantry
                   Americans win, taking Morocco from Italians with 1 artillery and 4 bombers remaining. Battle score for attacker is -5
                   Casualties for Italians: 1 artillery and 2 infantry
                   Casualties for Americans: 1 bomber and 1 infantry

    Non Combat Move - Americans
               4 bombers moved from Morocco to Gibraltar
               1 bomber moved from 92 Sea Zone to Gibraltar
               1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
               1 battleship, 2 destroyers and 3 transports placed in 101 Sea Zone
               2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
               Americans collect 54 PUs; end with 54 PUs total
               Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
               Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
               Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Game History

    Round :5

    Purchase Units - Chinese
               Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
               Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
               3 infantry moved from Manchuria to Jehol

    Place Units - Chinese
               2 infantry placed in Jehol

    Turn Complete - Chinese
               Total Cost from Convoy Blockades: 4
                   Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,4,5,4,3,3,3
               Chinese collect 4 PUs (4 lost to blockades); end with 6 PUs total

    Game History

    Round :5

    Combat Move - British

    Non Combat Move - British
               1 infantry moved from West India to India
               1 fighter and 1 tactical_bomber moved from Malta to Greece
               2 infantry moved from Egypt to 81 Sea Zone
               2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
               2 infantry moved from 99 Sea Zone to Greece
               1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 39 / 45
        Japanese : 53 / 60
        Americans : 54 / 74
        Chinese : 8 / 6
        British : 27 / 0
        UK_Pacific : 5 / 5
        Italians : 8 / 14
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Here is the save with the corrected Finland edit.

    Hank, to download the map: Open TripleA, on the main screen hit Download Maps, put http://downloads.sourceforge.net/project/tripleamaps/triplea_maps.xml
    in the bar if it’s not there already, hit list games, install World War II Global.

  • TripleA

    Awesome. Thanks!

  • TripleA

    You missed the 1 German infantry in Finland…


  • That’s what I get for posting right before bed. Italy can edit that back in on their turn.

  • '15

    @allweneedislove:

    sorry, you can edit it back. i want you to play your best game and not make small oversights or misclicks.

    I appreciate the thought, but I’ve come to realize that the small oversights I make are actually a big part of the game.  I mean, a lot of the appeal is complexity, at least for me.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for Italians :

    Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        95 Sea Zone : 1 flag, 1 battleship
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser
        92 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 37 / 40
        Japanese : 53 / 60
        Americans : 54 / 74
        Chinese : 8 / 6
        British : 27 / 0
        UK_Pacific : 5 / 5
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 3 submarines
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 2 submarines
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 37 / 40
        Japanese : 53 / 60
        Americans : 54 / 74
        Chinese : 8 / 6
        British : 27 / 0
        UK_Pacific : 5 / 5
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 37 / 40
        Japanese : 53 / 60
        Americans : 54 / 74
        Chinese : 8 / 6
        British : 27 / 0
        UK_Pacific : 5 / 5
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Test summary from TripleA, engine version: 1.6.1.1, time: 07:52:28

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