Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Details to follow.
Test summary from TripleA 17:44:19
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Archangel to Belorussia
3 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Russia to West Russia
2 armour moved from Russia to West Russia
3 infantry moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Combat - Russians
Battle in West Russia
Russians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 1 : 4/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 : 2/5 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 1 : 2/5 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Soviet Far East : 1 flag, 3 infantry
Karelia S.S.R. : 1 flag, 2 fighters and 3 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 9 infantry
Sinkiang : 1 flag, 2 infantry
West Russia : 1 flag, 2 armour, 1 artillery and 1 infantry
Belorussia : 1 flag, 1 armour and 2 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
2 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 28 / 28
Germans : 36 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Balkans to 15 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Ukraine S.S.R. to Belorussia
1 bomber moved from Germany to Belorussia
1 fighter moved from Germany to Karelia S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Germany to Southern Europe
1 armour moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Belorussia
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Belorussia, round 1 : 3/6 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 1 : 3/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 15 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 fighters and 3 infantry
Germans roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 3/5 hits
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits
Russians roll dice for 2 fighters in Karelia S.S.R., round 2 : 0/2 hits
2 fighters owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Russians: 2 fighters and 3 infantry
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 1 : 2/4 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 2 : 1/3 hits
British roll dice for 1 fighter in Anglo Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 transport in 1 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 1 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from Karelia S.S.R. to Belorussia
1 bomber moved from Belorussia to Germany
1 fighter moved from Belorussia to Eastern Europe
1 fighter moved from Belorussia to Ukraine S.S.R.
Place Units - Germans
1 armour and 1 infantry placed in Germany
1 submarine placed in 14 Sea Zone
1 submarine placed in 5 Sea Zone
1 submarine placed in 14 Sea Zone
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 1 flag, 2 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour, 1 fighter and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 3 armour, 1 artillery, 2 fighters and 4 infantry
Belorussia : 1 flag, 1 armour
Anglo Egypt : 1 flag, 1 armour and 1 artillery
7 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
6 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 battleship and 1 transport
14 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Russians : 24 / 28
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - British
British buy 4 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 battleship moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 infantry moved from Persia to India
1 infantry moved from Union of South Africa to Kenya
1 battleship moved from 13 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to Anglo Egypt
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 armour moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
Combat - British
Battle in Anglo Egypt
British attack with 1 fighter
Germans defend with 1 armour and 1 artillery
British roll dice for 1 fighter in Anglo Egypt, round 1 : 1/1 hits
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 1 : 1/2 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Anglo Egypt
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 1 PU
Battle in Karelia S.S.R.
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 1 : 1/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to West Russia
1 bomber moved from Germany to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
4 armour and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Australia : 1 flag, 3 infantry
Kenya : 1 flag, 1 infantry
India : 1 flag, 1 aaGun and 4 infantry
Karelia S.S.R. : 1 flag, 1 armour
Norway : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory and 1 fighter
New Zealand : 1 flag, 1 infantry
West Russia : 1 flag, 2 fighters
4 Sea Zone : 1 flag, 1 transport
3 Sea Zone : 1 flag, 1 battleship and 1 transport
17 Sea Zone : 1 flag, 1 battleship
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
40 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 26 / 28
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 armour moved from 52 Sea Zone to Hawaiian Islands
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 transport owned by the Japanese lost in 52 Sea Zone
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine and 1 transport
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 33 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 1/3 hits
1 transport owned by the British , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 33 Sea Zone
Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier in 33 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 carrier owned by the British lost in 33 Sea Zone
British win with no units remaining. Battle score for attacker is 16
Casualties for Japanese: 2 fighters
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter could not land in 45 Sea Zone and was removed
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from 52 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 infantry placed in Japan
1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
1 unit repaired.
Territory Summary for Japanese :
Manchuria : 1 flag, 1 fighter and 2 infantry
Philipine Islands : 1 flag, 2 infantry
Kwantung : 1 flag, 3 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 fighter and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 fighter and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Caroline Islands : 1 flag, 1 infantry
50 Sea Zone : 1 flag, 1 carrier
37 Sea Zone : 1 flag, 1 battleship and 1 carrier
61 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 battleship and 1 destroyer
60 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Russians : 26 / 28
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 for Long Range Aircraft and gets 1 hit
Americans discover Long Range Aircraft
Activate Technology - Americans
Americans activating Long Range Aircraft
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
AA guns fire in Western Europe : 1/1 hits
1 bomber lost in Western Europe
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
2 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 fighter moved from Eastern United States to Algeria
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 bomber moved from Eastern United States to Germany
2 infantry moved from Sinkiang to China
2 infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 52 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Americans lost in 52 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 52 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 fighter moved from 52 Sea Zone to Hawaiian Islands
Place Units - Americans
2 armour and 1 bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
1 unit repaired.
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 fighter and 2 infantry
Gibraltar : 1 flag, 1 fighter
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry
China : 1 flag, 1 fighter and 4 infantry
12 Sea Zone : 1 flag, 1 destroyer and 2 transports
52 Sea Zone : 1 flag, 1 battleship
10 Sea Zone : 1 flag, 1 destroyer
55 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Russians : 26 / 28
Germans : 36 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 43 / 43
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Sinkiang to China
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
9 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
2 armour moved from West Russia to Ukraine S.S.R.
4 infantry moved from Russia to West Russia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 2 artilleries and 10 infantry
Germans defend with 3 armour, 1 artillery, 2 fighters and 4 infantry
Russians roll dice for 3 armour, 2 artilleries and 10 infantry in Ukraine S.S.R., round 1 : 5/15 hits
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 4 infantry in Ukraine S.S.R., round 1 : 3/10 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 2 artilleries and 7 infantry in Ukraine S.S.R., round 2 : 3/12 hits
Germans roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 2 artilleries and 5 infantry in Ukraine S.S.R., round 3 : 3/10 hits
Germans roll dice for 2 fighters in Ukraine S.S.R., round 3 : 2/2 hits
2 infantry owned by the Russians and 2 fighters owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 3 armour, 1 artillery, 2 fighters and 4 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
1 submarine moved from 2 Sea Zone to 3 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
2 armour and 2 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Territory Summary for Russians :
Soviet Far East : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 3 armour, 2 artilleries and 3 infantry
West Russia : 1 flag, 4 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
China : 1 flag, 2 infantry
3 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 29 / 29
Germans : 33 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 43 / 43
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Eastern Europe to 4 Sea Zone
1 fighter moved from Western Europe to 3 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 armour moved from Southern Europe to Balkans
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
1 submarine moved from 7 Sea Zone to 3 Sea Zone
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Southern Europe to Balkans
1 armour moved from Germany to Western Europe
Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans roll dice for 1 fighter in 4 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 transport in 4 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 4 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 3 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 4 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 4 submarines in 3 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 3 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 3 submarines in 3 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 3 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 2 submarines in 3 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 battleship in 3 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship in 3 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 4 submarines
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 12 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 bomber in 12 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 1 : 1/3 hits
1 bomber owned by the Germans and 1 transport owned by the Americans lost in 12 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 fighter moved from 3 Sea Zone to Western Europe
Place Units - Germans
6 armour and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 35 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 6 armour, 1 factory and 1 fighter
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 1 fighter and 3 infantry
Western Europe : 1 flag, 1 aaGun, 3 armour, 1 fighter and 2 infantry
French Equatorial Africa : 1 flag, 1 armour
Balkans : 1 flag, 1 armour and 3 infantry
Belorussia : 1 flag, 1 armour
Anglo Egypt : 1 flag
5 Sea Zone : 1 flag, 1 transport
3 Sea Zone : 1 flag, 1 destroyer
15 Sea Zone : 1 flag, 1 transport
14 Sea Zone : 1 flag, 1 battleship and 2 submarines
Production/PUs Summary :
Russians : 29 / 29
Germans : 34 / 35
British : 30 / 31
Japanese : 30 / 30
Americans : 43 / 43
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - British
British buy 1 bomber and 1 factory; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 3 Sea Zone
1 battleship moved from 17 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
1 armour moved from Karelia S.S.R. to Eastern Europe
2 fighters moved from West Russia to Eastern Europe
1 armour moved from Norway to Belorussia
1 infantry moved from Trans-Jordan to Anglo Egypt
British take Anglo Egypt from Germans
1 infantry moved from Kenya to Belgian Congo
Combat - British
Battle in 3 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 fighter in 3 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 3 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Eastern Europe
British attack with 1 armour and 2 fighters
Germans defend with 1 fighter and 3 infantry
British roll dice for 1 armour and 2 fighters in Eastern Europe, round 1 : 1/3 hits
Germans roll dice for 1 fighter and 3 infantry in Eastern Europe, round 1 : 1/4 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
British roll dice for 2 fighters in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 fighter and 2 infantry in Eastern Europe, round 2 : 3/3 hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in Eastern Europe
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 fighters
Battle in Belorussia
British attack with 1 armour
Germans defend with 1 armour
British roll dice for 1 armour in Belorussia, round 1 : 1/1 hits
Germans roll dice for 1 armour in Belorussia, round 1 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Belorussia
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 6 PUs
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
Place Units - British
1 bomber placed in United Kingdom
1 factory placed in India
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Australia : 1 flag, 3 infantry
Belgian Congo : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 factory and 4 infantry
Norway : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 bombers and 1 factory
New Zealand : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 battleship
3 Sea Zone : 1 flag, 1 transport
40 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 29 / 29
Germans : 32 / 29
British : 32 / 33
Japanese : 30 / 30
Americans : 43 / 43
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to Manchuria
1 infantry moved from French Indochina to China
1 fighter moved from French Indochina to China
1 infantry moved from Kwantung to China
1 infantry moved from Kwantung to China
1 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 carrier moved from 37 Sea Zone to 50 Sea Zone
1 battleship moved from 37 Sea Zone to 50 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to 52 Sea Zone
1 fighter moved from Wake Island to 52 Sea Zone
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 52 Sea Zone, round 1 : 4/4 hits
Americans roll dice for 1 battleship in 52 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in China
Japanese attack with 2 fighters and 6 infantry
Russians defend with 2 infantry; Americans defend with 1 fighter and 4 infantry
Japanese roll dice for 2 fighters and 6 infantry in China, round 1 : 3/8 hits
Americans roll dice for 1 fighter and 6 infantry in China, round 1 : 4/7 hits
4 infantry owned by the Japanese and 3 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 2 infantry in China, round 2 : 2/4 hits
Americans roll dice for 1 fighter and 3 infantry in China, round 2 : 2/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters in China, round 3 : 1/2 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in China
Japanese roll dice for 1 fighter in China, round 4 : 1/1 hits
Americans roll dice for 1 fighter in China, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in China
Americans win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters and 6 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 fighter and 4 infantry
Non Combat Move - Japanese
1 fighter moved from 52 Sea Zone to Wake Island
1 bomber moved from 52 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in Japan
2 submarines and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Territory Summary for Japanese :
Manchuria : 1 flag, 1 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 fighter and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 5 infantry
Caroline Islands : 1 flag, 1 infantry
50 Sea Zone : 1 flag, 1 battleship and 2 carriers
61 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 destroyer
60 Sea Zone : 1 flag, 2 submarines and 1 transport
Production/PUs Summary :
Russians : 29 / 29
Germans : 32 / 29
British : 32 / 33
Japanese : 30 / 30
Americans : 43 / 43
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 fighter moved from Gibraltar to 15 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 bomber moved from Eastern United States to 5 Sea Zone
1 destroyer moved from 55 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in 15 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans roll dice for 1 fighter in 15 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 transport in 15 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans roll dice for 1 bomber in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 transport in 5 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 transport in 5 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 transport in 5 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Germans lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in 52 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 52 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 52 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 15 Sea Zone to Anglo Egypt
Place Units - Americans
2 transports placed in 10 Sea Zone
2 armour and 1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 46 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 fighter and 2 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag
Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 2 infantry
Anglo Egypt : 1 flag, 1 fighter
7 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 3 transports
55 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 29 / 29
Germans : 31 / 29
British : 32 / 33
Japanese : 30 / 30
Americans : 44 / 46
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Caucasus to Eastern Europe
1 artillery moved from Ukraine S.S.R. to Eastern Europe
2 infantry moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Ukraine S.S.R. to Eastern Europe
2 armour moved from Ukraine S.S.R. to Balkans
1 artillery moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to Balkans
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 armour moved from Caucasus to Balkans
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to West Russia
Combat - Russians
Battle in Eastern Europe
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 fighter and 1 infantry
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Europe, round 1 : 2/5 hits
Germans roll dice for 1 fighter and 1 infantry in Eastern Europe, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Eastern Europe
Russians win, taking Eastern Europe from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 infantry
Battle in Balkans
Russians attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Balkans, round 1 : 3/5 hits
Germans roll dice for 1 armour and 3 infantry in Balkans, round 1 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Balkans
Russians roll dice for 3 armour and 1 artillery in Balkans, round 2 : 2/4 hits
Germans roll dice for 1 armour in Balkans, round 2 : 0/1 hits
1 armour owned by the Germans lost in Balkans
Russians win, taking Balkans from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
4 armour placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Soviet Far East : 1 flag, 3 infantry
Novosibirsk : 1 flag, 2 infantry
Eastern Europe : 1 flag, 2 armour and 1 artillery
Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
Balkans : 1 flag, 3 armour and 1 artillery
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 2 infantry
Belorussia : 1 flag, 4 infantry
Buryatia S.S.R. : 1 flag, 5 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
Production/PUs Summary :
Russians : 37 / 37
Germans : 23 / 29
British : 32 / 33
Japanese : 30 / 30
Americans : 44 / 46
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 fighter moved from Germany to Balkans
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Balkans
1 armour moved from Germany to Balkans
1 fighter moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Balkans
1 armour moved from Western Europe to Balkans
1 armour moved from Western Europe to Eastern Europe
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 submarine moved from 14 Sea Zone to 12 Sea Zone
1 submarine moved from 14 Sea Zone to 12 Sea Zone
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
Combat - Germans
Battle in Balkans
Germans attack with 4 armour and 1 fighter
Russians defend with 3 armour and 1 artillery
Germans roll dice for 4 armour and 1 fighter in Balkans, round 1 : 4/5 hits
Russians roll dice for 3 armour and 1 artillery in Balkans, round 1 : 2/4 hits
3 armour owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 3 armour and 1 artillery
Battle in Eastern Europe
Germans attack with 5 armour and 1 fighter
Russians defend with 2 armour and 1 artillery
Germans roll dice for 5 armour and 1 fighter in Eastern Europe, round 1 : 2/6 hits
Russians roll dice for 2 armour and 1 artillery in Eastern Europe, round 1 : 1/3 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Europe
Germans roll dice for 4 armour and 1 fighter in Eastern Europe, round 2 : 3/5 hits
Russians roll dice for 1 armour in Eastern Europe, round 2 : 0/1 hits
1 armour owned by the Russians lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour
Casualties for Russians: 2 armour and 1 artillery
Non Combat Move - Germans
1 fighter moved from Balkans to Southern Europe
1 fighter moved from Eastern Europe to Germany
Place Units - Germans
1 armour and 3 infantry placed in Germany
1 armour and 1 fighter placed in Southern Europe
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
French West Africa : 1 flag, 1 armour
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 fighters
Eastern Europe : 1 flag, 4 armour
Western Europe : 1 flag, 1 aaGun and 2 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 2 armour
12 Sea Zone : 1 flag, 1 battleship and 2 submarines
Production/PUs Summary :
Russians : 31 / 37
Germans : 30 / 30
British : 31 / 33
Japanese : 30 / 30
Americans : 44 / 46
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Research Technology - British
British spend 10 on tech rolls
British roll 4,6 for Heavy Bomber and gets 1 hit
British discover Heavy Bomber
Activate Technology - British
British activating Heavy Bomber
Purchase Units - British
British buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Germany
1 infantry moved from 5 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Anglo Egypt to French Equatorial Africa
Combat - British
Battle in Germany
British attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
AA guns fire in Germany : 0/2 hits
British roll dice for 1 battleship in Germany, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Germany
British roll dice for 1 armour, 2 bombers and 1 infantry in Germany, round 1 : 1/6 hits
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Germany, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
British roll dice for 1 armour and 2 bombers in Germany, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Germany, round 2 : 1/3 hits
1 bomber owned by the British and 1 armour owned by the Germans lost in Germany
British roll dice for 1 armour and 1 bomber in Germany, round 3 : 3/3 hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 : 1/2 hits
1 bomber owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Germany
British captures 30PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for British: 2 bombers and 1 infantry
Non Combat Move - British
Place Units - British
1 bomber placed in United Kingdom
1 armour and 1 infantry placed in India
Turn Complete - British
British collect 42 PUs; end with 72 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
Australia : 1 flag, 3 infantry
India : 1 flag, 1 aaGun, 1 armour, 1 factory and 5 infantry
Karelia S.S.R. : 1 flag, 1 armour
Norway : 1 flag
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber and 1 factory
New Zealand : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 2 infantry
5 Sea Zone : 1 flag, 1 battleship and 1 transport
40 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 31 / 37
Germans : 19 / 0
British : 42 / 72
Japanese : 30 / 30
Americans : 44 / 46
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Sinkiang
Japanese take China from Americans
Japanese take Sinkiang from Americans
1 infantry moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 battleship moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 carrier moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 52 Sea Zone
1 submarine moved from 60 Sea Zone to 56 Sea Zone
1 submarine moved from 60 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 infantry in Hawaiian Islands, round 1 : 0/2 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 52 Sea Zone to Wake Island
Place Units - Japanese
1 submarine and 1 transport placed in 60 Sea Zone
1 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Territory Summary for Japanese :
Manchuria : 1 flag, 1 artillery and 2 infantry
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour
Wake Island : 1 flag, 1 fighter and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 5 infantry
Caroline Islands : 1 flag, 1 infantry
56 Sea Zone : 1 flag, 2 submarines
61 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 carrier
52 Sea Zone : 1 flag, 1 battleship and 1 transport
60 Sea Zone : 1 flag, 1 carrier, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 31 / 37
Germans : 19 / 0
British : 42 / 72
Japanese : 34 / 34
Americans : 40 / 46
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 3 for Heavy Bomber and gets 0 hits
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to French Equatorial Africa
1 artillery moved from Libya to Anglo Egypt
1 infantry moved from Libya to Algeria
1 fighter moved from Anglo Egypt to Balkans
1 bomber moved from United Kingdom to Balkans
1 bomber moved from Eastern United States to Balkans
1 fighter moved from Hawaiian Islands to 61 Sea Zone
Combat - Americans
Battle in Balkans
Americans attack with 2 bombers and 1 fighter
Germans defend with 2 armour
Americans roll dice for 2 bombers and 1 fighter in Balkans, round 1 : 2/3 hits
Germans roll dice for 2 armour in Balkans, round 1 : 2/2 hits
1 fighter owned by the Americans , 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Balkans
Americans win with 1 bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 armour
Casualties for Americans: 1 bomber and 1 fighter
Battle in 61 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans roll dice for 1 fighter in 61 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 transport in 61 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese lost in 61 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 61 Sea Zone to Buryatia S.S.R.
1 bomber moved from Balkans to Caucasus
3 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
3 armour, 2 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
3 armour moved from 8 Sea Zone to United Kingdom
2 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from Eastern United States to Western United States
Place Units - Americans
1 destroyer placed in 55 Sea Zone
2 fighters and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory, 2 fighters and 5 infantry
Hawaiian Islands : 1 flag, 1 infantry
United Kingdom : 1 flag, 3 armour and 2 infantry
French Equatorial Africa : 1 flag, 1 armour
Caucasus : 1 flag, 1 bomber
Algeria : 1 flag, 1 infantry
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun and 1 factory
Buryatia S.S.R. : 1 flag, 1 fighter
Anglo Egypt : 1 flag, 1 artillery
8 Sea Zone : 1 flag, 2 destroyers and 3 transports
55 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Russians : 31 / 37
Germans : 19 / 0
British : 42 / 72
Japanese : 34 / 34
Americans : 40 / 40
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 5 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine S.S.R. to Balkans
Russians take Balkans from Germans
1 armour moved from Caucasus to Sinkiang
2 infantry moved from Novosibirsk to Sinkiang
4 infantry moved from Belorussia to Eastern Europe
3 armour moved from Caucasus to Eastern Europe
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
Combat - Russians
Battle in Sinkiang
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 1 : 3/3 hits
Japanese roll dice for 1 armour in Sinkiang, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Eastern Europe
Russians attack with 3 armour and 4 infantry
Germans defend with 4 armour
Russians roll dice for 3 armour and 4 infantry in Eastern Europe, round 1 : 4/7 hits
Germans roll dice for 4 armour in Eastern Europe, round 1 : 2/4 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Eastern Europe
Russians win, taking Eastern Europe from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Novosibirsk
Place Units - Russians
4 armour placed in Caucasus
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Soviet Far East : 1 flag, 3 infantry
Novosibirsk : 1 flag, 3 infantry
Eastern Europe : 1 flag, 3 armour and 2 infantry
Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
Sinkiang : 1 flag, 1 armour and 2 infantry
Balkans : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag
Belorussia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 5 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Production/PUs Summary :
Russians : 37 / 37
Germans : 13 / 0
British : 42 / 72
Japanese : 32 / 34
Americans : 42 / 40
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Combat Move - Germans
1 armour moved from Southern Europe to Germany
1 fighter moved from Southern Europe to Germany
1 fighter moved from Southern Europe to 5 Sea Zone
1 infantry moved from Western Europe to Germany
1 infantry moved from Western Europe to Germany
1 battleship moved from 12 Sea Zone to 8 Sea Zone
1 submarine moved from 12 Sea Zone to 8 Sea Zone
1 submarine moved from 12 Sea Zone to 8 Sea Zone
Combat - Germans
Battle in 5 Sea Zone
Germans attack with 1 fighter
British defend with 1 battleship and 1 transport
Germans roll dice for 1 fighter in 5 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 fighter in 5 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans lost in 5 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 8 Sea Zone
Germans attack with 1 battleship and 2 submarines
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 2 submarines in 8 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 destroyers and 3 transports in 8 Sea Zone, round 1 : 1/5 hits
2 transports owned by the Americans and 1 submarine owned by the Germans lost in 8 Sea Zone
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers and 1 transport in 8 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is 40
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 3 transports
Battle in Germany
Germans attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 aaGun, 1 armour and 1 factory
AA guns fire in Germany : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Germany, round 1 : 1/4 hits
British roll dice for 1 armour in Germany, round 1 : 0/1 hits
1 armour owned by the British lost in Germany
Germans win, taking Germany from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Germany to Southern Europe
Turn Complete - Germans
Germans collect 23 PUs; end with 23 PUs total
1 unit repaired.
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
French West Africa : 1 flag, 1 armour
Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 fighter
Western Europe : 1 flag, 1 aaGun
8 Sea Zone : 1 flag, 1 battleship and 1 submarine
Production/PUs Summary :
Russians : 37 / 37
Germans : 23 / 23
British : 32 / 72
Japanese : 32 / 34
Americans : 42 / 40
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - British
British buy 1 battleship, 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Germany
1 armour moved from Karelia S.S.R. to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from India to French Indochina
3 infantry moved from India to French Indochina
2 infantry moved from French Equatorial Africa to French West Africa
Combat - British
Battle in Germany
British attack with 2 armour and 1 bomber
Germans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
AA guns fire in Germany : 0/1 hits
British roll dice for 1 battleship in Germany, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Germany
British roll dice for 2 armour and 1 bomber in Germany, round 1 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Germany, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
British captures 23PUs while taking Germans capital
British win, taking Germany from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Battle in French West Africa
British attack with 2 infantry
Germans defend with 1 armour
British roll dice for 2 infantry in French West Africa, round 1 : 0/2 hits
Germans roll dice for 1 armour in French West Africa, round 1 : 0/1 hits
British roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits
Germans roll dice for 1 armour in French West Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in French West Africa
British win, taking French West Africa from Germans with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in French Indochina
British attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 3 infantry in French Indochina, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 battleship placed in 6 Sea Zone
2 bombers and 1 infantry placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 69 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 2 armour and 1 factory
Australia : 1 flag, 3 infantry
French West Africa : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 2 bombers, 1 factory and 3 infantry
Norway : 1 flag
French Indochina : 1 flag, 1 armour and 3 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers and 1 factory
New Zealand : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 1 battleship and 1 transport
6 Sea Zone : 1 flag, 1 battleship
40 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 37 / 37
Germans : 12 / 0
British : 46 / 69
Japanese : 29 / 34
Americans : 42 / 40