Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
2 infantry moved from Belorussia to East Poland
1 armour moved from Russia to East Poland
Combat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in East Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 2 armour and 1 infantry
1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Eastern Ukraine
Germans win with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery and 4 infantry moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Archangel
2 infantry moved from Russia to Archangel
1 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Also want to note the battle in sz2 and my reasoning.
I would just assume you would not submerge your sub (due to UK destroyer in range of square)
So i rolled both. Then i took your submarine as casualty on the same principle. If you think i did it wrong your welcome to edit out the destroyer for a sub.
Also i dont like your forcing me to retreat from karelia :P
@Nix:
Also want to note the battle in sz2 and my reasoning.
I would just assume you would not submerge your sub (due to UK destroyer in range of square)
So i rolled both. Then i took your submarine as casualty on the same principle. If you think i did it wrong your welcome to edit out the destroyer for a sub.
That sounds good to me…it is what I would always do with the sub
@Nix:
Also i dont like your forcing me to retreat from karelia :P
:evil:
grrrr….missed taking an infantry and armor to the Philippines :x
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs;
Combat Move - Japanese
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to Hupeh
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
3 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Philippine Islands
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 1 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 armour moved from 61 Sea Zone to Kiangsu
2 fighters moved from 53 Sea Zone to 51 Sea Zone
2 carriers moved from 57 Sea Zone to 51 Sea Zone
2 fighters moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
Place Units - Japanese
1 factory placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
1 unit repaired.
Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 1 flag, 1 factory and 3 fighters
Hupeh : 1 flag, 2 infantry
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Kiangsu : 1 flag, 1 armour and 1 infantry
Kwangtung : 1 flag, 1 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 1 carrier and 1 fighter
38 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 transport
50 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
51 Sea Zone : 1 flag, 2 carriers and 4 fighters
61 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 35 / 47
Russians : 28 / 33
Japanese : 29 / 36
British : 32 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - British
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 12 Sea Zone
British attack with 1 battleship, 2 destroyers and 2 transports
Germans defend with 2 submarines
British win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Morocco Algeria
Non Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from 6 Sea Zone to United Kingdom
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Persia
1 artillery and 3 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 infantry moved from Burma to India
1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 8 Sea Zone
1 fighter placed in 8 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Balkans to Ukraine
1 fighter moved from Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 1 : 2/2 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 fighter
Non Combat Move - Italians
1 infantry moved from Balkans to Italy
2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
Libya : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
15 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 34 / 47
Russians : 28 / 33
Japanese : 29 / 36
British : 32 / 33
Italians : 11 / 16
Chinese : 4 / 0
Americans : 40 / 40
ohh you just got very unlucky… Im attacking your 2carriers and fighters… I got 4 hits (100%) i assume you loose carriers and 2 fig?.
well im gonna continue since there is no way you would loose the fighters and keep carriers in such a result tbh…
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs
hmm why didnt turn summary show all… lets see…
hmm was i supposed to post it before chinese turn… ? check your mails to confirm dice results i guess…
@Nix:
hmm why didnt turn summary show all… lets see…
you are right….I am not sure what happened because it does not even show the turn summary when I clicked on view summary button. It does show it when I clicked on turn history. I will let veqryn know.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 aaGun, 7 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Egypt to Italian Africa
Germans take Anglo-Egypt Sudan from British
Germans take Italian Africa from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine
Germans take Ukraine from Russians
1 armour moved from Baltic States to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
1 bomber moved from Libya to Eastern Ukraine
4 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
2 fighters moved from Finland to Karelia S.S.R.
Combat - Germans
Battle in Eastern Ukraine
Germans attack with 2 armour and 1 bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 1 bomber in Eastern Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Ukraine
retreated to Eastern Ukraine
Russians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 1 : 2/6 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 1 artillery moved from Baltic States to East Poland
1 infantry moved from Poland to East Poland
2 fighters moved from Karelia S.S.R. to East Poland
3 armour moved from Germany to East Poland
1 fighter moved from Poland to Italy
1 infantry moved from Balkans to Italy
1 fighter moved from Libya to Italy
1 bomber moved from Eastern Ukraine to East Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 aaGun, 7 armour and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag
Baltic States : 1 flag
Belorussia : 1 flag, 1 artillery and 2 infantry
East Poland : 1 flag, 6 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Egypt : 1 flag
Germany : 1 flag, 1 aaGun, 7 armour, 1 factory and 6 infantry
Italian Africa : 1 flag, 1 armour
Italy : 1 flag, 2 fighters and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 4 infantry
Poland : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 infantry
16 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 41 / 56
Russians : 23 / 33
Japanese : 29 / 36
British : 30 / 33
Italians : 11 / 16
Chinese : 4 / 0
Americans : 40 / 55
@Nix:
ohh you just got very unlucky… Im attacking your 2carriers and fighters… I got 4 hits (100%) i assume you loose carriers and 2 fig?.
that my friend was the worst case of dicing I have gotten in a long time
I am going to create a test game in the play games thread to see if I can recreate what happened with the US posting on your turn
Nope….it still did not post the combat rolls and noncoms…strange
Here is the link if you want to check it out
http://www.axisandallies.org/forums/index.php?topic=28064.msg995484#msg995484
guess it´s a bug with american turn posting… Good its not just a fuckup from me
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine
1 armour moved from Eastern Ukraine to Belorussia
2 infantry moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 artillery and 4 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Archangel to Belorussia
3 infantry moved from Archangel to Karelia S.S.R.
7 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Belorussia
Russians attack with 2 armour and 3 infantry
Germans defend with 1 artillery and 2 infantry
2 infantry owned by the Russians and 2 armour owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 1 factory and 4 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Archangel to Karelia S.S.R.
1 infantry moved from Urals to Archangel
1 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
Place Units - Russians
1 armour and 5 infantry placed in Russia
1 artillery and 3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 infantry moved from Hupeh to Fukien
1 armour and 1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Suiyuan to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 50 Sea Zone to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Manchuria
3 infantry moved from 62 Sea Zone to Manchuria
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to Fukien
1 fighter moved from French Indo-China Thailand to Manchuria
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Philippine Islands, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in India, round 1 : 2/4 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Manchuria, round 1 : 2/8 hits
Chinese roll dice for 7 infantry in Manchuria, round 1 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Manchuria, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to 62 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 fighter moved from Fukien to French Indo-China Thailand
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 62 Sea Zone
2 armour placed in French Indo-China Thailand
1 armour, 1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag, 1 infantry
East Indies : 1 flag
French Indo-China Thailand : 1 flag, 2 armour, 1 factory and 1 fighter
Fukien : 1 flag, 2 infantry
Hupeh : 1 flag
India : 1 flag, 2 infantry
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 1 armour and 1 artillery
New Guinea : 1 flag, 1 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 2 infantry
Sikang : 1 flag, 1 infantry
Suiyuan : 1 flag
Yunnan : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
48 Sea Zone : 1 flag, 1 transport
50 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 37 / 56
Russians : 27 / 32
Japanese : 40 / 55
British : 24 / 33
Italians : 11 / 16
Chinese : 1 / 0
Americans : 38 / 55