12L G40 Axisplaya (axis)_U505

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
                1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                    British win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                5 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 armour, 1 fighter and 2 mech_infantrys placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 26 PUs (3 lost to blockades); end with 29 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 44 / 51
        Americans : 50 / 71
        Chinese : 8 / 7
        British : 29 / 29
        UK_Pacific : 10 / 0
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                    Some units change owners in territory India

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 44 / 51
        Americans : 50 / 71
        Chinese : 8 / 7
        British : 29 / 29
        UK_Pacific : 10 / 9
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from British Somaliland to Ethiopia
                1 infantry moved from Kenya to Ethiopia

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 aaGuns moved from New South Wales to South Australia
                1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
                2 fighters moved from New Zealand to South Australia

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        South Australia : 2 aaGuns, 1 artillery, 3 fighters and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 44 / 51
        Americans : 50 / 71
        Chinese : 8 / 7
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 14 / 18
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 44 / 51
        Americans : 50 / 71
        Chinese : 8 / 7
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 14 / 18
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                Giving bonus movement to units

    Non Combat Move - Germans
                1 infantry moved from 98 Sea Zone to Alexandria
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                2 tactical_bombers moved from Southern Italy to Western Germany
                2 bombers moved from British Somaliland to Southern Italy
                3 armour moved from Germany to Poland
                4 artilleries and 7 infantry moved from Germany to Poland
                3 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary
                2 armour moved from Western Germany to Slovakia Hungary
                3 mech_infantrys moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Southern France to Yugoslavia

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 armour and 1 fighter placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Recording Battle Statistics

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 2 aaGuns and 17 infantry
        Belarus : 2 aaGuns, 1 artillery and 23 infantry
        Bryansk : 3 armour, 2 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
        Russia : 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 14 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 2 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 40
        Japanese : 41 / 51
        Americans : 50 / 71
        Chinese : 8 / 7
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 14 / 18
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                2 bombers moved from Kwangsi to Hopei
                2 infantry moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries, 2 bombers and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 armour
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                    Japanese win with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Japanese win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                2 fighters moved from Korea to Japan
                2 bombers moved from Hopei to Kiangsu
                3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu
                1 infantry moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                2 artilleries and 1 infantry placed in Manchuria
                1 factory_minor placed in Kwangtung
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Central United States : 1 factory_major
        Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 4 transports
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 40
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 4 / 7
        British : 28 / 29
        UK_Pacific : 6 / 9
        Italians : 14 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Chinese player Removing units owned by PlayerID named:Chinese from Suiyuyan: 6 infantry
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Kansu: 6 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 6 infantry
        Chahar : 1 infantry
        Sikang : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 40
        Japanese : 58 / 65
        Americans : 52 / 72
        Chinese : 6 / 7
        British : 28 / 29
        UK_Pacific : 6 / 9
        Italians : 14 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from India to 41 Sea Zone
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    British win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  0/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 5 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 6 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 7 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 7 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 4 infantry
                    British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 4 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  3/8 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 40
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 32 / 29
        UK_Pacific : 6 / 1
        Italians : 12 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                    Some units change owners in territory India

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 40
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 32 / 29
        UK_Pacific : 6 / 4
        Italians : 12 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Italians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Western Germany to Morocco
                1 mech_infantry moved from Northern Italy to Slovakia Hungary

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Morocco to Tunisia
                2 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 fighters moved from South Australia to New South Wales
                1 armour and 2 mech_infantrys moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 infantry
        30 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 40
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 4
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 40
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 4
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units

    Non Combat Move - Germans
                1 aaGun, 3 armour, 7 artilleries, 21 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun and 5 armour moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                2 artilleries and 8 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Southern Italy
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '10

    per Alpha 3 rules, an Italian DOW on Russia doesn’t automatically trick Germany into War.
    So Germany should be able to collect her 5IPC NO for “not at war with Russia”.
    Since a bug in the program doesn’t allow this, i’ll just adjust Germany’s IPC on Japan 4 to 61 IPC.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Caucasus to Rostov
                3 infantry moved from Novgorod to Archangel
                1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
                1 aaGun and 17 infantry moved from Belarus to Archangel
                1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun, 2 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry placed in Novgorod
                1 armour, 5 infantry and 1 mech_infantry placed in Russia
                Russians undo move 2.
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Bryansk : 2 aaGuns, 4 armour, 3 artilleries, 2 fighters, 27 infantry, 6 mech_infantrys and 2 tactical_bombers
        Rostov : 2 infantry
        Archangel : 1 aaGun and 20 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 5 infantry and 1 mech_infantry
        Ukraine : 1 aaGun, 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 36
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 4
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    @Axisplaya:

    per Alpha 3 rules, an Italian DOW on Russia doesn’t automatically trick Germany into War.
    So Germany should be able to collect her 5IPC NO for “not at war with Russia”.
    Since a bug in the program doesn’t allow this, i’ll just adjust Germany’s IPC on Japan 4 to 61 IPC.

    Ok.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 mech_infantrys moved from Shantung to Chahar
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Szechwan to Yunnan
                1 armour and 1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Shan State to Yunnan
                4 fighters moved from 42 Sea Zone to Yunnan
                1 armour, 4 artilleries and 9 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                3 fighters moved from Japan to Amur
                2 bombers, 3 fighters and 6 tactical_bombers moved from Kiangsu to Amur
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 battleship moved from 42 Sea Zone to 45 Sea Zone
                1 battleship moved from 43 Sea Zone to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                      Japanese take Guam from Americans

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    British defend with 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys
                    Japanese win with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 10 infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 17 infantry
                    Japanese win with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 17 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                2 bombers moved from Amur to Japan
                6 fighters and 5 tactical_bombers moved from Amur to Manchuria
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                1 fighter moved from Philippines to Japan
                4 fighters moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in Shantung
                2 mech_infantrys placed in Kwangtung
                1 carrier placed in 20 Sea Zone
                1 artillery placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

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