@Caesar:
Yeah which is why FIC is key but adding any more minors in China seems pointless with a transport fleet.
The Japanese fleet has enough to do without shielding transports ferrying troops to the Chinese mainland. To save 12IPCs?
I’m wary of building any kind of industrial in China. If Allies take the IC, it is destroyed and you’ll have to build it all over again.
Pfftp…
IF you’re going to build yourself a debt star. Make sure you leave a legion of your best troops in the forest to protect the sheild generator.
Then your journey to the dark side will be complete.
Don’t you just hate those furry little things that live in the woods? I am vegetarian, but I would eat one of those horrid, squeaky things. Long live the Empire and the evil Dark Side.
Fuzzy dice always trump the Axis. :P
Is it diffent if u place a minor in an orginally controll terro, or a newly caputere 1 ? I mean if it got 2 IPC value, can u only build 2 units ? Or 3 in both ? Hope u get my question!
PPP
Is it diffent if u place a minor in an orginally controll terro, or a newly caputere 1 ? I mean if it got 2 IPC value, can u only build 2 units ? Or 3 in both ? Hope u get my question!
PPP
minor ICs can build 3. Major ICs can build 10. value of the territory only determines if you can place an IC there or not, it does not determine the capacity of the IC itself.
@wittman:
Don’t you just hate those furry little things that live in the woods? I am vegetarian, but I would eat one of those horrid, squeaky things. Long live the Empire and the evil Dark Side.
They make great rugs too!

Those are tribbles…
Ugh! That is not what I want to wake up to.
Ty Kdczim, dunno why I thought otherwise! Maybe from old rules ? But ty!
PPP