@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stalingradski (Axis) vs Antholin (Allies) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 69 / 94
Russians : 1 / 0
Japanese : 81 / 91
Americans : 50 / 70
Chinese : 0 / 0
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 14 / 3
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
7 artilleries and 14 infantry moved from Persia to Iraq
2 artilleries, 1 bomber and 6 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 2 artilleries, 1 bomber and 6 infantry
Germans defend with 1 airfield and 6 infantry
British roll dice for 2 artilleries, 1 bomber and 6 infantry in Scotland, round 1 : 1/9 hits
Germans roll dice for 6 infantry in Scotland, round 1 : 2/6 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Scotland, round 2 : 3/7 hits
Germans roll dice for 5 infantry in Scotland, round 2 : 2/5 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
British roll dice for 2 artilleries, 1 bomber and 2 infantry in Scotland, round 3 : 0/5 hits
Germans roll dice for 2 infantry in Scotland, round 3 : 2/2 hits
2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries and 1 bomber in Scotland, round 4 : 0/3 hits
Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits
British roll dice for 2 artilleries and 1 bomber in Scotland, round 5 : 2/3 hits
Germans roll dice for 2 infantry in Scotland, round 5 : 0/2 hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for British: 6 infantry
British win with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for British: 6 infantry
Battle in Iraq
British attack with 7 artilleries and 14 infantry
Germans defend with 8 armour and 1 factory_minor
British roll dice for 7 artilleries and 14 infantry in Iraq, round 1 : 3/21 hits
Germans roll dice for 8 armour in Iraq, round 1 : 4/8 hits
4 infantry owned by the British and 3 armour owned by the Germans lost in Iraq
British roll dice for 7 artilleries and 10 infantry in Iraq, round 2 : 6/17 hits
Germans roll dice for 5 armour in Iraq, round 2 : 2/5 hits
2 infantry owned by the British and 5 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 7 artilleries and 8 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 8 armour
Casualties for British: 6 infantry
British win with 7 artilleries and 8 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 8 armour
Casualties for British: 6 infantry
Recording Battle StatisticsNon Combat Move - British
3 infantry moved from Eastern Persia to Persia
1 bomber moved from Scotland to United Kingdom
2 battleships, 3 carriers, 3 cruisers and 6 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Persia
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 artilleries
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, Tunisia : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
4 infantry moved from Southern France to France
2 fighters moved from Southern Italy to Western Germany
6 artilleries and 2 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
???
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 42 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 65 / 94
Russians : 1 / 0
Japanese : 77 / 91
Americans : 50 / 70
Chinese : 0 / 0
British : 38 / 41
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Caucasus to Iraq
1 bomber moved from Caucasus to PersiaCombat - Germans
Battle in Scotland
Germans attack with 2 fighters and 4 infantry
British defend with 1 airfield and 2 artilleries
Germans win, taking Scotland from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Germans win with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Strategic bombing raid in Iraq
Bombing raid in Iraq causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia causes: 2 damage to unit: factory_minor
Bombing raid in Persia causes 2 damage total.
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Scotland to 111 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 aaGun, 6 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
2 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 artilleries moved from Ukraine to Rostov
1 bomber moved from Iraq to Volgograd
1 bomber moved from Persia to Volgograd
2 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Greece to Bulgaria
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
3 transports moved from 111 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Novgorod
3 artilleries placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in FranceTurn Complete - Germans
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Combat Move - Russians
Giving bonus movement to units
1 armour and 21 infantry moved from Kazakhstan to Caucasus
17 artilleries, 23 infantry and 2 mech_infantrys moved from Northwest Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys in Caucasus, round 1 : 22/64 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 aaGuns moved from Northwest Persia to Caucasus
2 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Caucasus : 6 aaGuns, 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 65 / 88
Russians : 3 / 0
Japanese : 77 / 91
Americans : 50 / 70
Chinese : 0 / 0
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 infantry, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
6 artilleries and 8 infantry moved from India to West India
6 mech_infantrys moved from India to West India
2 armour moved from India to West India
1 aaGun moved from India to West India
3 artilleries and 8 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 aaGun and 3 infantry moved from Yunnan to Burma
2 aaGuns, 2 artilleries and 11 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Japan to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from French Indo China to Shan State
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to India
2 fighters moved from French Indo China to IndiaPlace Units - Japanese
5 destroyers and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
Please use this edited version instead, sir -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Germans
1 bomber moved from Morocco to Normandy BordeauxCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 110 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
3 artilleries, 2 carriers, 3 destroyers, 3 infantry, 3 submarines and 3 transports moved from 104 Sea Zone to 91 Sea Zone
4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 artilleries moved from 91 Sea Zone to Gibraltar
9 transports moved from 89 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Queensland to 54 Sea Zone
6 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 9 submarines and 6 transports moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
10 infantry placed in Central United States
8 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 6 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 fighters, 6 infantry, 9 submarines, 1 tactical_bomber and 6 transports
37 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_ClosedCombat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 65 / 88
Russians : 2 / 0
Japanese : 82 / 92
Americans : 50 / 70
Chinese : 0 / 0
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 36 PUs;
British buy 12 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 artilleries, 1 bomber and 3 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 2 artilleries, 1 bomber and 3 infantry
Germans defend with 1 airfield and 4 infantry
British roll dice for 2 artilleries, 1 bomber and 3 infantry in Scotland, round 1 : 2/6 hits
Germans roll dice for 4 infantry in Scotland, round 1 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
British roll dice for 2 artilleries, 1 bomber and 2 infantry in Scotland, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
British win with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
7 artilleries and 8 infantry moved from Iraq to PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
6 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield, 2 artilleries and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, Tunisia : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 63 / 88
Russians : 2 / 0
Japanese : 82 / 92
Americans : 50 / 70
Chinese : 0 / 0
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 fighters moved from Western Germany to 95 Sea Zone
2 fighters moved from 95 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
4 infantry moved from Western Germany to Northern Italy
6 artilleries and 6 infantry moved from France to Northern Italy
1 armour and 2 mech_infantrys moved from Bessarabia to BryanskPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
3 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 carriers, 2 cruisers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 42 Sea Zone : 2 carriers, 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber
44 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 88
Russians : 2 / 0
Japanese : 82 / 92
Americans : 50 / 70
Chinese : 0 / 0
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :14
Combat Move - French
Giving bonus movement to units
Turning on Edit Mode
EDIT: French player Removing units owned by PlayerID named:ANZAC from 44 Sea Zone: 1 destroyer
EDIT: French player Adding units owned by PlayerID named:ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag, -
I had to edit my ANZAC destroyer from SZ44 to SZ43. I thought I had parked it there, but was mistaken. Thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :15
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 85 PUs;
Germans buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from 111 Sea Zone to 109 Sea Zone
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
10 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 113 Sea Zone to Scotland
2 fighters moved from Western Germany to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to PersiaCombat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 109 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in Persia
Bombing raid in Persia causes: 2 damage to unit: factory_minor
Bombing raid in Persia causes 2 damage total.
Battle in Scotland
Germans attack with 5 fighters and 10 infantry
British defend with 1 airfield, 2 artilleries and 2 infantry
Germans win, taking Scotland from British with 5 fighters and 8 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Germans win with 5 fighters and 8 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to Western Germany
2 fighters moved from Scotland to 111 Sea Zone
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to Western Germany
6 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 artilleries moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Volgograd
3 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Western Ukraine to Tambov
3 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Iraq to Turkmenistan
1 bomber moved from Persia to Turkmenistan
4 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from 109 Sea Zone to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
2 armour and 1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
Germans undo move 6.
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Greece
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :15
Combat Move - Russians
Giving bonus movement to units
1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys
Japanese defend with 4 fighters and 2 tactical_bombers; Germans defend with 1 aaGun, 4 armour, 6 artilleries, 1 factory_minor, 16 infantry and 9 mech_infantrys
Russians roll dice for 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys in Volgograd, round 1 : 21/64 hits
Germans roll dice for 1 aaGun, 4 armour, 6 artilleries, 4 fighters, 16 infantry, 9 mech_infantrys and 2 tactical_bombers in Volgograd, round 1 : 14/41 hits
14 infantry owned by the Russians , 16 infantry owned by the Germans , 1 aaGun owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 17 artilleries, 30 infantry and 2 mech_infantrys in Volgograd, round 2 : 11/50 hits
Germans roll dice for 4 armour, 6 artilleries, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 9/21 hits
9 infantry owned by the Russians , 6 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 17 artilleries, 21 infantry and 2 mech_infantrys in Volgograd, round 3 : 11/41 hits
Germans roll dice for 4 armour, 4 fighters and 2 tactical_bombers in Volgograd, round 3 : 4/10 hits
4 infantry owned by the Russians , 2 tactical_bombers owned by the Japanese , 4 armour owned by the Germans and 4 fighters owned by the Japanese lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 17 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 118
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Germans: 1 aaGun, 4 armour, 6 artilleries, 16 infantry and 9 mech_infantrys
Casualties for Russians: 27 infantry
Russians win with 1 armour, 17 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 118
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Germans: 1 aaGun, 4 armour, 6 artilleries, 16 infantry and 9 mech_infantrys
Casualties for Russians: 27 infantry
Recording Battle StatisticsNon Combat Move - Russians
6 aaGuns moved from Caucasus to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Volgograd : 6 aaGuns, 1 armour, 17 artilleries, 1 factory_minor, 17 infantry and 2 mech_infantrys
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 63 / 81
Russians : 4 / 0
Japanese : 82 / 92
Americans : 50 / 70
Chinese : 0 / 0
British : 36 / 43
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Japanese take Alaska from Americans
4 destroyers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Kansu to Novosibirsk
1 armour, 2 artilleries and 12 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 destroyers
Americans defend with 1 destroyer, 1 submarine and 2 transports
Japanese win, taking 26 Sea Zone from Americans with 4 destroyers remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Japanese win with 4 destroyers remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to French Indo China
1 aaGun and 4 infantry moved from Burma to India
1 aaGun, 2 armour, 6 artilleries, 10 infantry and 6 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to West India
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Shan State
2 infantry moved from Kweichow to Yunnan
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 aaGuns moved from Tsinghai to Kazakhstan
1 artillery moved from French Indo China to Shan State
3 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier and 2 fighters placed in 36 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in India
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs (4 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs





