Stalingradski (Axis) vs Antholin (Allies) Game 2


  • I had a very fundamental logistical error with Germany that may cost me this game. I did, however, put an end to your blatant multi-cultural sentiment!

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Germans
                1 armour moved from Tsinghai to Kazakhstan
                21 infantry moved from Sikang to Kazakhstan
                17 artilleries and 30 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 17 artilleries, 30 infantry and 2 mech_infantrys
                    Germans defend with 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                        Russians roll dice for 17 artilleries, 30 infantry and 2 mech_infantrys in Northwest Persia, round 1 :  10/49 hits
                        Germans roll dice for 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 1 :  4/10 hits
                        4 infantry owned by the Russians , 3 tactical_bombers owned by the Germans , 4 aaGuns owned by the Germans and 3 mech_infantrys owned by the Germans lost in Northwest Persia
                        Russians roll dice for 17 artilleries, 26 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  18/45 hits
                        Germans roll dice for 4 fighters in Northwest Persia, round 2 :  3/4 hits
                        3 infantry owned by the Russians and 4 fighters owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 17 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 84
                    Casualties for Germans: 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 7 infantry
                    Russians win with 17 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 84
                    Casualties for Germans: 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 7 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 21 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 21 infantry in Kazakhstan, round 1 :  4/22 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 armour and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                4 aaGuns moved from Persia to Northwest Persia
                2 aaGuns moved from Sikang to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 2 aaGuns, 1 armour and 21 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 4 aaGuns, 17 artilleries, 23 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 1 / 0
        Japanese : 74 / 90
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 34 / 41
        UK_Pacific : 2 / 0
        Italians : 14 / 3
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    @Stalingradski:

    I had a very fundamental logistical error with Germany that may cost me this game. I did, however, put an end to your blatant multi-cultural sentiment!

    Ah, when will you Germans ever learn. Tsk, tsk, tsk. Allies all the way.


  • So, now that it’s over… I miscalculated the range of most of my aircraft, and thought they could land in Caucasus. I was ok with losing my entire land force in exchange for all your air power… the way I saw it, I could rebuild around my air forces.

    So, big mistake! We’ll see what happens -


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 84 PUs;
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 6 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                5 fighters and 6 tactical_bombers moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 submarines and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 6 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Japanese win with 1 armour, 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                5 fighters and 6 tactical_bombers moved from Celebes to 44 Sea Zone
                4 fighters moved from Shensi to Yunnan
                4 fighters moved from Yunnan to India
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Burma to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 armour, 2 infantry and 6 mech_infantrys moved from Burma to India
                2 infantry moved from Shan State to Burma
                3 artilleries and 6 infantry moved from Yunnan to Burma
                3 infantry moved from Hunan to Yunnan
                3 infantry moved from Kweichow to Shensi
                1 aaGun moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Hunan
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from India to West India

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India
                Japanese undo move 5.
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 destroyer placed in 39 Sea Zone
                Japanese undo move 1.
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 artilleries placed in India
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Western Australia to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 carriers, 2 destroyers, 4 fighters, 2 submarines and 9 transports moved from 92 Sea Zone to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                9 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries moved from Johnston Island to 30 Sea Zone
                2 artilleries, 2 infantry, 10 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 artilleries moved from 54 Sea Zone to Queensland
                2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Morocco
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 2.
                1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 6 artilleries and 6 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer
        30 Sea Zone : 1 submarine
        26 Sea Zone : 2 transports
        10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 10 submarines, 1 tactical_bomber and 6 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 bomber
        Sicily : 1 flag, 1 harbour

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 1 / 0
        Japanese : 81 / 91
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 3
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - British
                British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                7 artilleries and 14 infantry moved from Persia to Iraq
                2 artilleries, 1 bomber and 6 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 2 artilleries, 1 bomber and 6 infantry
                    Germans defend with 1 airfield and 6 infantry
                        British roll dice for 2 artilleries, 1 bomber and 6 infantry in Scotland, round 1 :  1/9 hits
                        Germans roll dice for 6 infantry in Scotland, round 1 :  2/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries, 1 bomber and 4 infantry in Scotland, round 2 :  3/7 hits
                        Germans roll dice for 5 infantry in Scotland, round 2 :  2/5 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries, 1 bomber and 2 infantry in Scotland, round 3 :  0/5 hits
                        Germans roll dice for 2 infantry in Scotland, round 3 :  2/2 hits
                        2 infantry owned by the British lost in Scotland
                        British roll dice for 2 artilleries and 1 bomber in Scotland, round 4 :  0/3 hits
                        Germans roll dice for 2 infantry in Scotland, round 4 :  0/2 hits
                        British roll dice for 2 artilleries and 1 bomber in Scotland, round 5 :  2/3 hits
                        Germans roll dice for 2 infantry in Scotland, round 5 :  0/2 hits
                        2 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 6 infantry
                    Casualties for British: 6 infantry
                    British win with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 6 infantry
                    Casualties for British: 6 infantry
                Battle in Iraq
                    British attack with 7 artilleries and 14 infantry
                    Germans defend with 8 armour and 1 factory_minor
                        British roll dice for 7 artilleries and 14 infantry in Iraq, round 1 :  3/21 hits
                        Germans roll dice for 8 armour in Iraq, round 1 :  4/8 hits
                        4 infantry owned by the British and 3 armour owned by the Germans lost in Iraq
                        British roll dice for 7 artilleries and 10 infantry in Iraq, round 2 :  6/17 hits
                        Germans roll dice for 5 armour in Iraq, round 2 :  2/5 hits
                        2 infantry owned by the British and 5 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 7 artilleries and 8 infantry remaining. Battle score for attacker is 30
                    Casualties for Germans: 8 armour
                    Casualties for British: 6 infantry
                    British win with 7 artilleries and 8 infantry remaining. Battle score for attacker is 30
                    Casualties for Germans: 8 armour
                    Casualties for British: 6 infantry
                Recording Battle Statistics

    Non Combat Move - British
                3 infantry moved from Eastern Persia to Persia
                1 bomber moved from Scotland to United Kingdom
                2 battleships, 3 carriers, 3 cruisers and 6 transports moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                2 artilleries and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield and 2 artilleries
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 flag,    Algeria : 1 flag,    Tunisia : 1 flag,    Tobruk : 1 flag,    Italian Somaliland : 1 flag,    Ethiopia : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                4 infantry moved from Southern France to France
                2 fighters moved from Southern Italy to Western Germany
                6 artilleries and 2 infantry moved from Northern Italy to France
                4 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                ???
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag,    42 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers and 3 submarines

    Production/PUs Summary :

    Germans : 65 / 94
        Russians : 1 / 0
        Japanese : 77 / 91
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 38 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Caucasus to Iraq
                1 bomber moved from Caucasus to Persia

    Combat - Germans
                Battle in Scotland
                    Germans attack with 2 fighters and 4 infantry
                    British defend with 1 airfield and 2 artilleries
                    Germans win, taking Scotland from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                    Germans win with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                Strategic bombing raid in Iraq
                Bombing raid in Iraq causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Strategic bombing raid in Persia
                Bombing raid in Persia causes: 2 damage to unit: factory_minor
                    Bombing raid in Persia causes 2 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Scotland to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                1 aaGun, 6 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
                2 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Samara to Novosibirsk
                2 infantry moved from Samara to Volgograd
                1 artillery and 1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                2 artilleries moved from Ukraine to Rostov
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Persia to Volgograd
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Greece to Bulgaria
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
                3 transports moved from 111 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Volgograd
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Combat Move - Russians
                Giving bonus movement to units
                1 armour and 21 infantry moved from Kazakhstan to Caucasus
                17 artilleries, 23 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys in Caucasus, round 1 :  22/64 hits
                        Germans roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                4 aaGuns moved from Northwest Persia to Caucasus
                2 aaGuns moved from Kazakhstan to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Caucasus : 6 aaGuns, 1 armour, 17 artilleries, 44 infantry and 2 mech_infantrys
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag,
    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 3 / 0
        Japanese : 77 / 91
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 infantry, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 harbour and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                6 artilleries and 8 infantry moved from India to West India
                6 mech_infantrys moved from India to West India
                2 armour moved from India to West India
                1 aaGun moved from India to West India
                3 artilleries and 8 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 aaGun and 3 infantry moved from Yunnan to Burma
                2 aaGuns, 2 artilleries and 11 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Hunan
                2 infantry moved from Japan to 6 Sea Zone
                4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 6 infantry moved from French Indo China to Shan State
                1 artillery moved from 36 Sea Zone to French Indo China
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from French Indo China to India
                2 fighters moved from French Indo China to India

    Place Units - Japanese
                5 destroyers and 1 transport placed in 6 Sea Zone
                1 tactical_bomber placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs


  • Please use this edited version instead, sir -

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 8 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                      Americans take Eire from Germans
                1 bomber moved from Morocco to Normandy Bordeaux

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 110 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                Bombing raid in Normandy Bordeaux causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 artilleries, 2 carriers, 3 destroyers, 3 infantry, 3 submarines and 3 transports moved from 104 Sea Zone to 91 Sea Zone
                4 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries moved from 91 Sea Zone to Gibraltar
                9 transports moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                6 artilleries and 6 infantry moved from Queensland to 54 Sea Zone
                6 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 9 submarines and 6 transports moved from 54 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                10 infantry placed in Central United States
                8 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        42 Sea Zone : 6 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 fighters, 6 infantry, 9 submarines, 1 tactical_bomber and 6 transports
        37 Sea Zone : 1 destroyer

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 2 / 0
        Japanese : 82 / 92
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Purchase Units - British
                British repair 5 damage on 5 factory_minors; Remaining resources: 36 PUs;
                British buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                2 artilleries, 1 bomber and 3 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 2 artilleries, 1 bomber and 3 infantry
                    Germans defend with 1 airfield and 4 infantry
                        British roll dice for 2 artilleries, 1 bomber and 3 infantry in Scotland, round 1 :  2/6 hits
                        Germans roll dice for 4 infantry in Scotland, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries, 1 bomber and 2 infantry in Scotland, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 infantry
                    British win with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Scotland to United Kingdom
                7 artilleries and 8 infantry moved from Iraq to Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield, 2 artilleries and 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 flag,    Algeria : 1 flag,    Tunisia : 1 flag,    Tobruk : 1 flag,    Italian Somaliland : 1 flag,    Ethiopia : 1 flag,

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 2 / 0
        Japanese : 82 / 92
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 fighters moved from Western Germany to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                4 infantry moved from Western Germany to Northern Italy
                6 artilleries and 6 infantry moved from France to Northern Italy
                1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs

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