@mike64 France? You actually get to do something with them in this game lol
Most Holy vs Mugzy Classic
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TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :1
Purchase Units - British
British buy 1 carrier and 1 submarine; Remaining resources: 4 PUs;Combat Move - British
2 fighters moved from United Kingdom to West Mediteranean Sea Zone
1 bomber moved from United Kingdom to East Canada Sea Zone
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
2 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 fighter moved from India to Anglo Sudan EgyptCombat - British
Battle in West Mediteranean Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in Anglo Sudan Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 2 armour
British win, taking Anglo Sudan Egypt from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in East Canada Sea Zone
British attack with 1 bomber
Germans defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - British
1 infantry moved from South Africa to Kenya-Rhodesia
1 infantry moved from West Canada to East Canada
1 fighter moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from East Canada Sea Zone to United Kingdom
1 fighter moved from West Mediteranean Sea Zone to GibraltarPlace Units - British
1 carrier and 1 submarine placed in North Sea ZoneTurn Complete - British
British collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to North Australia Sea Zone
1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
2 infantry moved from North Australia Sea Zone to Australia
1 fighter moved from Caroline Islands Sea Zone to Australia
1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
1 bomber moved from Japan to Hawaii Sea Zone
2 infantry moved from Kwangtung to China
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from French Indo China to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indo China to China
1 fighter moved from Japan to ChinaCombat - Japanese
Battle in Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 1 fighter and 2 infantry in Australia, round 1 : 1/3 hits
British roll dice for 1 infantry in Australia, round 1 : 0/1 hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in China
Japanese attack with 3 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in China, round 1 : 2/6 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 0/3 hits
2 infantry owned by the Americans lost in China
Japanese roll dice for 3 fighters and 3 infantry in China, round 2 : 2/6 hits
Americans roll dice for 1 fighter in China, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in China
Japanese win, taking China from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hawaii Sea Zone
Japanese attack with 1 battleship, 1 bomber and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in Hawaii Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 battleship and 1 bomber in Hawaii Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in Hawaii Sea Zone
Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans and 1 battleship owned by the Japanese lost in Hawaii Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -21
Casualties for Japanese: 1 battleship, 1 bomber and 1 submarine
Casualties for Americans: 1 carrier and 1 submarine
1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 fighter moved from Australia to North Australia Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Philippines to French Indo China
2 fighters moved from China to French Indo China
1 fighter moved from China to ManchuriaPlace Units - Japanese
3 infantry placed in Japan
2 transports placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 2 infantry
Borneo Celebes : 1 flag, 1 infantry
Caroline Islands : 1 flag, 1 infantry
China : 1 flag, 2 infantry
East Indies : 1 flag, 1 infantry
French Indo China : 1 flag, 3 fighters
India : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Manchuria : 1 flag, 1 fighter and 5 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan Sea Zone : 1 flag, 3 transports
North Australia Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 24 / 28
Germans : 34 / 36
British : 23 / 32
Japanese : 32 / 32
Americans : 34 / 36Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.533
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.350
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier and 1 factory; Remaining resources: 3 PUs;Non Combat Move - Americans
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to United Kingdom
1 fighter moved from East US to North Sea Zone
1 fighter moved from West US to North Sea Zone
1 fighter moved from Hawaiian Islands to Alaska
2 infantry moved from West US to West US Sea Zone
1 battleship moved from West US Sea Zone to Alaska Sea Zone
2 infantry and 1 transport moved from West US Sea Zone to Alaska Sea Zone
2 infantry moved from Alaska Sea Zone to Alaska
1 bomber moved from East US to United KingdomPlace Units - Americans
1 factory placed in Alaska
1 carrier placed in West US Sea ZoneTurn Complete - Americans
Americans collect 34 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to East Mediteranean Sea Zone
10 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour moved from Novosibirsk to IndiaCombat - Russians
Battle in India
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour
Battle in East Mediteranean Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in East Europe
Russians attack with 1 fighter and 10 infantry
Germans defend with 1 armour and 4 infantry
Russians win, taking East Europe from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 fighter moved from East Europe to Karelia S.S.R.
1 fighter moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
4 infantry moved from Novosibirsk to Sinkiang
1 submarine moved from Baltic Sea Zone to North Sea ZonePlace Units - Russians
2 armour and 6 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :2
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 4 infantry moved from Germany to East Europe
1 armour and 2 infantry moved from South Europe to East Europe
1 fighter moved from South Europe to North Sea Zone
1 bomber moved from West Europe to North Sea Zone
2 fighters moved from West Europe to North Sea Zone
1 fighter moved from Germany to North Sea ZoneCombat - Germans
Battle in North Sea Zone
Germans attack with 1 bomber and 4 fighters
Russians defend with 1 submarine; British defend with 1 carrier and 1 submarine; Americans defend with 2 fighters and 1 transport
Germans roll dice for 1 bomber and 4 fighters in North Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in North Sea Zone, round 1 : 1/4 hits
1 transport owned by the Americans , 1 submarine owned by the Russians , 1 submarine owned by the British and 1 fighter owned by the Germans lost in North Sea Zone
Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 carrier and 2 fighters in North Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 carrier owned by the British and 2 fighters owned by the Germans lost in North Sea Zone
retreated to North Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 3 fighters
Casualties for Russians: 1 submarine
Casualties for British: 1 carrier and 1 submarine
Casualties for Americans: 1 fighter and 1 transport
Battle in East Europe
Germans attack with 5 armour and 6 infantry
Russians defend with 4 infantry
Germans roll dice for 5 armour and 6 infantry in East Europe, round 1 : 3/11 hits
Russians roll dice for 4 infantry in East Europe, round 1 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
Germans roll dice for 5 armour and 5 infantry in East Europe, round 2 : 4/10 hits
Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 5 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
1 bomber and 1 fighter moved from North Sea Zone to West Europe
1 infantry moved from French West Africa to AlgeriaPlace Units - Germans
3 armour, 1 fighter and 3 infantry placed in Germany
Germans undo move 1.
3 armour, 1 fighter and 3 infantry placed in South EuropeTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Algeria : 1 flag, 1 infantry
East Europe : 1 flag, 5 armour and 5 infantry
Finland Norway : 1 flag, 1 armour and 3 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Germany : 1 flag, 1 aaGun and 1 factory
South Europe : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
West Europe : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 27 / 30
Germans : 31 / 31
British : 23 / 32
Japanese : 32 / 32
Americans : 34 / 37Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.524
Median : 3.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 42Germans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Russians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.286
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :2
Purchase Units - British
British buy 1 factory and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
2 infantry moved from Anglo Sudan Egypt to Red Sea Zone
2 infantry and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
1 fighter moved from Syria Jordan to India
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PUNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 fighter moved from Gibraltar to Anglo Sudan Egypt
1 fighter moved from India to Syria JordanPlace Units - British
2 submarines placed in North Sea Zone
1 factory placed in Anglo Sudan EgyptTurn Complete - British
British collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Australia to North Australia Sea Zone
2 infantry and 1 transport moved from North Australia Sea Zone to Indian Ocean Sea Zone
1 carrier moved from North Australia Sea Zone to Indian Ocean Sea Zone
1 fighter moved from North Australia Sea Zone to India
1 battleship moved from North Australia Sea Zone to Indian Ocean Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
5 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Yakut S.S.R., round 1 : 1/6 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 1 : 0/2 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 fighter and 5 infantry in Yakut S.S.R., round 2 : 1/6 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Indian Ocean Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 infantry and 1 transport
British defend with 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in Indian Ocean Sea Zone, round 1 : 0/2 hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in Indian Ocean Sea Zone, round 2 : 1/2 hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits
1 transport owned by the British lost in Indian Ocean Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in India
Japanese attack with 4 fighters
British defend with 2 infantry
Japanese roll dice for 4 fighters in India, round 1 : 1/4 hits
British roll dice for 2 infantry in India, round 1 : 0/2 hits
1 infantry owned by the British lost in India
Japanese roll dice for 4 fighters in India, round 2 : 2/4 hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in India
Japanese win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from India to French Indo China
1 infantry moved from China to French Indo China
4 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Yakut S.S.R. to ManchuriaPlace Units - Japanese
2 submarines placed in Japan Sea Zone
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Borneo Celebes : 1 flag, 1 infantry
Caroline Islands : 1 flag, 1 infantry
China : 1 flag, 1 infantry
East Indies : 1 flag, 1 infantry
French Indo China : 1 flag, 3 fighters and 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Manchuria : 1 flag, 1 armour, 1 fighter and 4 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 5 infantry
Indian Ocean Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 infantry and 1 transport
Japan Sea Zone : 1 flag, 2 submarines and 3 transportsProduction/PUs Summary :
Russians : 25 / 30
Germans : 30 / 30
British : 27 / 28
Japanese : 31 / 31
Americans : 34 / 37Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Russians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
fucking fuck. I forgot to unload my transports.
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TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to East Europe
6 infantry moved from Karelia S.S.R. to East Europe
3 armour moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
1 fighter moved from Anglo Sudan Egypt to East EuropeCombat - Russians
Battle in East Europe
Russians attack with 3 armour, 2 fighters and 7 infantry
Germans defend with 5 armour and 5 infantry
Russians win, taking East Europe from Germans with 3 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 5 armour and 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from East Europe to Karelia S.S.R.
4 infantry moved from Sinkiang to NovosibirskPlace Units - Russians
3 armour and 5 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :3
Purchase Units - Germans
Germans buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 infantry moved from South Europe to East Europe
1 fighter moved from West Europe to North Sea Zone
1 fighter moved from South Europe to North Sea Zone
1 bomber moved from West Europe to East US Sea ZoneCombat - Germans
Battle in North Sea Zone
Germans attack with 2 fighters
British defend with 2 submarines
Germans roll dice for 2 fighters in North Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in North Sea Zone
Germans roll dice for 2 fighters in North Sea Zone, round 2 : 2/2 hits
1 submarine owned by the British lost in North Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 2 submarines
Battle in East Europe
Germans attack with 3 armour and 3 infantry
Russians defend with 3 armour and 3 infantry
Germans roll dice for 3 armour and 3 infantry in East Europe, round 1 : 3/6 hits
Russians roll dice for 3 armour and 3 infantry in East Europe, round 1 : 2/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe
Germans roll dice for 3 armour and 1 infantry in East Europe, round 2 : 1/4 hits
Russians roll dice for 3 armour in East Europe, round 2 : 0/3 hits
1 armour owned by the Russians lost in East Europe
Germans roll dice for 3 armour and 1 infantry in East Europe, round 3 : 2/4 hits
Russians roll dice for 2 armour in East Europe, round 3 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe
Germans win, taking East Europe from Russians with 3 armour remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 3 infantry
Battle in East US Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans roll dice for 1 bomber in East US Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 transports in East US Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in East US Sea Zone
Germans roll dice for 1 bomber in East US Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 transport in East US Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in East US Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 transport in East US Sea Zone, round 3 : 0/1 hits
1 transport owned by the Americans lost in East US Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from East US Sea Zone to West Europe
2 fighters moved from North Sea Zone to West Europe
1 infantry moved from West Europe to South EuropePlace Units - Germans
1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs totalTerritory Summary for Germans :
Algeria : 1 flag, 1 infantry
East Europe : 1 flag, 3 armour
Finland Norway : 1 flag, 1 armour and 3 infantry
French West Africa : 1 flag
Germany : 1 flag, 1 aaGun, 1 factory, 1 fighter and 5 infantry
South Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
West Europe : 1 flag, 1 aaGun, 1 bomber and 2 fightersProduction/PUs Summary :
Russians : 25 / 28
Germans : 30 / 30
British : 27 / 28
Japanese : 31 / 31
Americans : 34 / 35Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.694
Median : 3.000
Variance : 1.543
Standard Deviation : 1.242
Total rolls : 36Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.762
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 21Russians Combat
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :3
Purchase Units - British
British buy 1 factory, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to Libya
British take Libya from Germans
1 fighter moved from Anglo Sudan Egypt to Indian Ocean Sea Zone
1 fighter moved from Syria Jordan to Indian Ocean Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Indian Ocean Sea Zone
British attack with 2 fighters
Japanese defend with 1 battleship, 1 carrier, 2 infantry and 1 transport
British roll dice for 2 fighters in Indian Ocean Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in Indian Ocean Sea Zone, round 1 : 1/3 hits
1 carrier owned by the Japanese , 1 fighter owned by the British and 1 battleship owned by the Japanese lost in Indian Ocean Sea Zone
British roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in Indian Ocean Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British lost in Indian Ocean Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 1 battleship and 1 carrier
Casualties for British: 2 fightersNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 factory placed in South Africa
1 infantry placed in Anglo Sudan Egypt
1 transport placed in East Mediteranean Sea ZoneTurn Complete - British
British collect 28 PUs; end with 30 PUs totalTerritory Summary for British :
Anglo Sudan Egypt : 1 flag, 1 factory and 2 infantry
East Canada : 1 flag, 1 armour and 1 infantry
Libya : 1 flag, 1 infantry
South Africa : 1 flag, 1 factory
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
East Mediteranean Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 25 / 28
Germans : 29 / 29
British : 28 / 30
Japanese : 31 / 31
Americans : 34 / 35Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.636
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to India
2 infantry moved from Indian Ocean Sea Zone to India
3 fighters moved from French Indo China to India
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
4 infantry moved from Manchuria to Soviet Far East
1 fighter moved from Manchuria to IndiaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Soviet Far East, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 fighters and 3 infantry in India, round 1 : 3/7 hits
British roll dice for 2 infantry in India, round 1 : 0/2 hits
2 infantry owned by the Americans lost in India
Japanese win, taking India from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
4 fighters moved from India to French Indo China
2 armour and 2 infantry moved from Japan to Japan Sea Zone
2 armour and 2 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Manchuria to French Indo ChinaPlace Units - Japanese
2 submarines placed in Japan Sea Zone
1 factory placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Borneo Celebes : 1 flag, 1 infantry
Caroline Islands : 1 flag, 1 infantry
China : 1 flag
East Indies : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory and 4 fighters
India : 1 flag, 3 infantry
Japan : 1 flag, 1 aaGun and 1 factory
Manchuria : 1 flag, 2 armour and 2 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Soviet Far East : 1 flag, 3 infantry
Wake Island : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Indian Ocean Sea Zone : 1 flag, 1 transport
Japan Sea Zone : 1 flag, 4 submarines and 3 transportsProduction/PUs Summary :
Russians : 21 / 28
Germans : 29 / 29
British : 25 / 30
Japanese : 40 / 40
Americans : 32 / 35Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.591
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.412
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia S.S.R. to Evenki National Okrug
2 infantry moved from Novosibirsk to Evenki National Okrug
5 infantry moved from Karelia S.S.R. to East Europe
2 fighters moved from Karelia S.S.R. to East EuropeCombat - Russians
Battle in East Europe
Russians attack with 2 fighters and 5 infantry
Germans defend with 3 armour
Russians roll dice for 2 fighters and 5 infantry in East Europe, round 1 : 2/7 hits
Germans roll dice for 3 armour in East Europe, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Europe
Russians roll dice for 2 fighters and 4 infantry in East Europe, round 2 : 3/6 hits
Germans roll dice for 1 armour in East Europe, round 2 : 0/1 hits
1 armour owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from East Europe to Karelia S.S.R.Place Units - Russians
2 armour and 6 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
East Europe : 1 flag, 4 infantry
Evenki National Okrug : 1 flag, 1 armour and 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 6 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun and 1 factory
Ukraine S.S.R. : 1 flagProduction/PUs Summary :
Russians : 26 / 26
Germans : 26 / 29
British : 25 / 30
Japanese : 30 / 0
Americans : 40 / 81Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 5 times
6 was rolled 14 times
Average roll : 3.650
Median : 4.000
Variance : 1.085
Standard Deviation : 1.042
Total rolls : 60Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.105
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.714
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
Oh u are not goin to like what has happened in this game!! You know how balls to the wall I am, even if I think I have the smallest chance I ll go for it!! I thought I ve taught you not to leave your capital empty before!?!? Mmmuaahahahaha
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Crap, you win. I thought I had enough in the water to take care of you. I gotta go see Val, if I have time when I get back I’ll set up a new thread with a different game. You pick.





