8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Stalingradski (Axis) vs Antholin (Allies) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total -
I got behind the last couple days… all apologies! That was an easy turn… buy an infantry, kill a transport. This is what the Italians are reduced to…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 harbour
Dutch New Guinea : 1 flag, 42 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 65 / 90
Russians : 0 / 0
Japanese : 63 / 78
Americans : 58 / 83
Chinese : 2 / 2
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 14 / 3
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Libya : 1 flag, Iraq : 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 15 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kazakhstan to Sikang
2 fighters and 2 tactical_bombers moved from Volgograd to Sikang
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 submarine moved from 111 Sea Zone to 119 Sea Zone
20 armour, 15 artilleries, 26 infantry and 23 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Iraq
1 fighter moved from Western Germany to 104 Sea Zone
1 bomber moved from Southern Italy to PersiaCombat - Germans
Battle in Sikang
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Germans win with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Northwest Persia
Germans attack with 20 armour, 15 artilleries, 26 infantry and 26 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 20 armour, 15 artilleries, 25 infantry and 26 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 20 armour, 15 artilleries, 25 infantry and 26 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Persia
Bombing raid in Persia causes: 1 damage to unit: factory_minor
Bombing raid in Persia causes 1 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Greece
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Germans win, taking Greece from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Germans win with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Scotland
Germans attack with 1 fighter and 3 infantry
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Volgograd
1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters moved from Greece to Southern Italy
1 infantry moved from Southern France to Northern Italy
3 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
1 bomber moved from Persia to Caucasus
4 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Volgograd
2 fighters and 2 tactical_bombers moved from Sikang to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Samara to Volgograd
3 infantry moved from Russia to SamaraPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
5 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - Russians
Giving bonus movement to units
1 armour and 21 infantry moved from Szechwan to SikangCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 21 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 21 infantry in Sikang, round 1 : 2/22 hits
Germans roll dice for 2 infantry in Sikang, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Sikang
Russians win, taking Sikang from Germans with 1 armour and 21 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 armour and 21 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Szechwan to Sikang
4 aaGuns, 5 armour, 17 artilleries and 30 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern PersiaTurn Complete - Russians
Territory Summary for Russians :
Sikang : 2 aaGuns, 1 armour and 21 infantry
97 Sea Zone : 1 submarine
Iraq : 2 fighters and 1 tactical_bomber
Eastern Persia : 2 mech_infantrys
Persia : 4 aaGuns, 5 armour, 17 artilleries and 30 infantryProduction/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 63 / 78
Americans : 56 / 83
Chinese : 2 / 2
British : 36 / 43
UK_Pacific : 5 / 5
Italians : 14 / 3
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sir, can you please move my five T-34’s from Persia to Iraq? I originally had them in Eastern Persia, but intended to move the tanks through to Iraq. I hit the done buttone too quickly. Sorry about that.
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Done -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
6 infantry moved from Burma to India
1 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 3 artilleries and 7 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery and 1 harbour
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Hopei to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Kweichow to Shensi
1 aaGun and 3 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
2 mech_infantrys moved from Shan State to Burma
1 armour moved from French Indo China to Burma
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to India
3 artilleries moved from Burma to Yunnan
1 aaGun moved from Burma to India
3 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from Shan State to Burma
2 fighters moved from Shan State to Burma
3 fighters moved from French Indo China to Szechwan
3 fighters moved from Szechwan to Shensi
1 fighter moved from French Indo China to Szechwan
1 fighter moved from Szechwan to Shensi
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 118 Sea Zone to 106 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 fighters and 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
3 aaGuns moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to Finland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Germany to Western Germany
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
I can’t for the life of me figure out how Infrastructure’s post ended up here…
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The luck of the damnable fate dice, (shrug of shoulders) :?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
8 artilleries, 9 infantry and 1 mech_infantry moved from Syria to Iraq
2 submarines moved from 81 Sea Zone to 97 Sea Zone
9 transports moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
10 submarines moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 30 Sea Zone
2 artilleries moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian SudanPlace Units - Americans
1 submarine and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 4 artilleries, 5 fighters and 4 infantry
Western Australia : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 77 / 90
Americans : 50 / 70
Chinese : 1 / 3
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 14 / 3
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 bomber and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber and 2 infantry in Scotland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
3 mech_infantrys moved from Egypt to Iraq
2 armour, 3 artilleries and 7 infantry moved from Syria to Iraq
3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
2 battleships, 3 carriers, 3 cruisers and 6 transports moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
3 infantry moved from West India to Eastern Persia
3 aaGuns, 3 artilleries and 3 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from Eastern Persia to 80 Sea Zone
3 aaGuns, 3 artilleries and 6 infantry moved from 80 Sea Zone to Iraq
7 artilleries and 11 infantry moved from Eastern Persia to PersiaPlace Units - British
3 fighters placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, Tunisia : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, 80 Sea Zone : 2 battleships, 3 carriers, 3 cruisers and 6 transports -
Test summary from TripleA, engine version: 1.6.1.2, time: 05:10:30
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Ignore the above, the summary was meant for a new game I started with Infrastructure. I just added the wrong ID code.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
6 artilleries and 6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers and 1 transport
55 Sea Zone : 1 submarine
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 67 / 93
Russians : 0 / 0
Japanese : 74 / 90
Americans : 50 / 70
Chinese : 1 / 3
British : 38 / 41
UK_Pacific : 2 / 0
Italians : 14 / 3
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I was too quick on the non-com movement trigger, and used the edit feature to move my two ANZAC units from Trans Jordan to Iraq. Just wanted to let you know as its not listed in the non-com of my turn summary.





