8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Stalingradski (Axis) vs Antholin (Allies) Game 2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Sikang : 2 infantry
Production/PUs Summary :
Germans : 67 / 90
Russians : 0 / 0
Japanese : 67 / 78
Americans : 58 / 83
Chinese : 2 / 2
British : 36 / 36
UK_Pacific : 5 / 6
Italians : 14 / 3
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 bomber moved from Algeria to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 bomber and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber and 3 infantry in Scotland, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 bomber and 2 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
British win with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
2 armour, 3 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
2 armour, 3 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 fighters, 7 infantry, 3 tactical_bombers and 6 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour, 3 artilleries and 7 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 armour and 6 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
3 aaGuns, 10 artilleries and 17 infantry moved from West India to Eastern Persia
1 aaGun, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
3 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
India : 1 airfield and 1 harbour
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, Syria : 2 armour, 3 artilleries and 7 infantry
Tunisia : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 65 / 90
Russians : 0 / 0
Japanese : 67 / 78
Americans : 58 / 83
Chinese : 2 / 2
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 14 / 3
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total -
I got behind the last couple days… all apologies! That was an easy turn… buy an infantry, kill a transport. This is what the Italians are reduced to…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 harbour
Dutch New Guinea : 1 flag, 42 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 65 / 90
Russians : 0 / 0
Japanese : 63 / 78
Americans : 58 / 83
Chinese : 2 / 2
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 14 / 3
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Libya : 1 flag, Iraq : 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 15 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kazakhstan to Sikang
2 fighters and 2 tactical_bombers moved from Volgograd to Sikang
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 submarine moved from 111 Sea Zone to 119 Sea Zone
20 armour, 15 artilleries, 26 infantry and 23 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Iraq
1 fighter moved from Western Germany to 104 Sea Zone
1 bomber moved from Southern Italy to PersiaCombat - Germans
Battle in Sikang
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Germans win with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Northwest Persia
Germans attack with 20 armour, 15 artilleries, 26 infantry and 26 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 20 armour, 15 artilleries, 25 infantry and 26 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 20 armour, 15 artilleries, 25 infantry and 26 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Persia
Bombing raid in Persia causes: 1 damage to unit: factory_minor
Bombing raid in Persia causes 1 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Greece
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Germans win, taking Greece from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Germans win with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Scotland
Germans attack with 1 fighter and 3 infantry
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Volgograd
1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters moved from Greece to Southern Italy
1 infantry moved from Southern France to Northern Italy
3 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
1 bomber moved from Persia to Caucasus
4 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Volgograd
2 fighters and 2 tactical_bombers moved from Sikang to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Samara to Volgograd
3 infantry moved from Russia to SamaraPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
5 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - Russians
Giving bonus movement to units
1 armour and 21 infantry moved from Szechwan to SikangCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 21 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 21 infantry in Sikang, round 1 : 2/22 hits
Germans roll dice for 2 infantry in Sikang, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Sikang
Russians win, taking Sikang from Germans with 1 armour and 21 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 armour and 21 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Szechwan to Sikang
4 aaGuns, 5 armour, 17 artilleries and 30 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern PersiaTurn Complete - Russians
Territory Summary for Russians :
Sikang : 2 aaGuns, 1 armour and 21 infantry
97 Sea Zone : 1 submarine
Iraq : 2 fighters and 1 tactical_bomber
Eastern Persia : 2 mech_infantrys
Persia : 4 aaGuns, 5 armour, 17 artilleries and 30 infantryProduction/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 63 / 78
Americans : 56 / 83
Chinese : 2 / 2
British : 36 / 43
UK_Pacific : 5 / 5
Italians : 14 / 3
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sir, can you please move my five T-34’s from Persia to Iraq? I originally had them in Eastern Persia, but intended to move the tanks through to Iraq. I hit the done buttone too quickly. Sorry about that.
-
Done -
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
6 infantry moved from Burma to India
1 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 3 artilleries and 7 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery and 1 harbour
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Hopei to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Kweichow to Shensi
1 aaGun and 3 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
2 mech_infantrys moved from Shan State to Burma
1 armour moved from French Indo China to Burma
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to India
3 artilleries moved from Burma to Yunnan
1 aaGun moved from Burma to India
3 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from Shan State to Burma
2 fighters moved from Shan State to Burma
3 fighters moved from French Indo China to Szechwan
3 fighters moved from Szechwan to Shensi
1 fighter moved from French Indo China to Szechwan
1 fighter moved from Szechwan to Shensi
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 118 Sea Zone to 106 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 fighters and 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
3 aaGuns moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to Finland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Germany to Western Germany
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
I can’t for the life of me figure out how Infrastructure’s post ended up here…
-
The luck of the damnable fate dice, (shrug of shoulders) :?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
8 artilleries, 9 infantry and 1 mech_infantry moved from Syria to Iraq
2 submarines moved from 81 Sea Zone to 97 Sea Zone
9 transports moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
10 submarines moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 30 Sea Zone
2 artilleries moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian SudanPlace Units - Americans
1 submarine and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 4 artilleries, 5 fighters and 4 infantry
Western Australia : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 77 / 90
Americans : 50 / 70
Chinese : 1 / 3
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 14 / 3
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 bomber and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber and 2 infantry in Scotland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
3 mech_infantrys moved from Egypt to Iraq
2 armour, 3 artilleries and 7 infantry moved from Syria to Iraq
3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
2 battleships, 3 carriers, 3 cruisers and 6 transports moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
3 infantry moved from West India to Eastern Persia
3 aaGuns, 3 artilleries and 3 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from Eastern Persia to 80 Sea Zone
3 aaGuns, 3 artilleries and 6 infantry moved from 80 Sea Zone to Iraq
7 artilleries and 11 infantry moved from Eastern Persia to PersiaPlace Units - British
3 fighters placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, Tunisia : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, 80 Sea Zone : 2 battleships, 3 carriers, 3 cruisers and 6 transports -
Test summary from TripleA, engine version: 1.6.1.2, time: 05:10:30
-
Ignore the above, the summary was meant for a new game I started with Infrastructure. I just added the wrong ID code.





