XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • Liaison TripleA '11 '10

    grr no defending hits on the Yankee’s. :S  Kweichow was good though!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :9

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 37 / 43
        Japanese : 59 / 68
        Americans : 56 / 77
        Chinese : 8 / 9
        British : 20 / 0
        UK_Pacific : 6 / 3
        Italians : 12 / 16
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    i swear the axis have NEVER missed a roll for convoy damage….
    :roll:

  • Customizer

    cow, i’m sure you meant to move that transport in sz99 to sz97 ???

  • TripleA

    it can’t unload in 97, he scrambles. usa don’t attack, uk can’t land, infinite loop nothin happens. I want the 2 defenders there, which will be lost before any american casualties in the event of an attack.

  • Customizer

    @Cow:

    it can’t unload in 97, he scrambles. usa don’t attack, uk can’t land, infinite loop nothin happens. I want the 2 defenders there, which will be lost before any american casualties in the event of an attack.

    wrong,

    when UK goes to unload, the territory of greece is owned by USA, so it is not an amphibious assault, meaning you do it during noncombat move

    no scrambling possible

    i request boat be moved to sz99 based on a fault understanding of the rules

  • Liaison TripleA '11 '10

    It’s too late.

    :)

  • Liaison TripleA '11 '10

    Clearly I would have scrambled, had I known the other transport was going to be there.

    lol…

  • Liaison TripleA '11 '10

    I was wondering what his intent was, I thought it was to take Crete?  But for what purpose I wasn’t sure…

  • Liaison TripleA '11 '10

    This will be the SECOND time we’ve made an exception for the same inf and artillery! lol.

  • TripleA

    oh i get it the greece thing is non combat for uk. my bad.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Greater Southern Germany to Albania
                1 mech_infantry moved from Greater Southern Germany to Poland

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                2 fighters moved from Southern Italy to United Kingdom

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,4,5,3,4,4,2,2,3,5
                Italians collect 2 PUs (10 lost to blockades); end with 6 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.083
            Standard Deviation : 0.289
            Total rolls : 13

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.083
            Standard Deviation : 0.289
            Total rolls : 13

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from New Guinea to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                1 fighter and 1 infantry moved from Burma to India

    Combat - ANZAC
                Battle in French Madagascar

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
                ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

  • Customizer

    if you accept it,
    this attached save edits usa’s transport to sz99

    your choice garg

  • TripleA

    I was okay with my mistake and never said anything about editing it. As a matter of fact, I don’t mind it so much.

  • TripleA

    just leave it and don’t request edits for me. >,<

  • TripleA

    just kill it with italians, it don’t bother me none.

  • TripleA

    italian fighter in west germany instead of london is probably not a big deal for you.

  • TripleA

    I was fine with it as is it, I just don’t like edits being requested without my consent. If it is a big deal to Veqryn and you are okay with it, then fine. I don’t care what happens to that transport, it made its drop already.

    Maybe if there is some crazy plan the russian player has to get that fleet through the turkish strait… ok sure, maybe that transport will matter.

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