XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • TripleA

    TDJ?

  • Liaison TripleA '11 '10

    Wrong thread.

  • Liaison TripleA '11 '10

    TDJ = The Desert Journalist.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to Kansu
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 1 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Kansu : 1 flag, 1 fighter
        India : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        New Guinea : 1 flag, 1 aaGun
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 2 fighters and 1 transport
        34 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 submarine and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 37 / 52
        Japanese : 62 / 73
        Americans : 53 / 74
        Chinese : 7 / 13
        British : 20 / 0
        UK_Pacific : 7 / 5
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                2 armour moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers and 8 transports moved from 115 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 1 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 3 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 114 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bulgaria
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria
                    Germans win, taking Bulgaria from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
                7 armour moved from Germany to Romania
                2 artilleries and 5 infantry moved from France to Western Germany
                2 armour moved from Southern Italy to Western Germany
                1 bomber moved from Eastern Poland to Southern Italy
                1 bomber moved from Eastern Poland to Western Germany

    Place Units - Germans
                2 armour, 2 artilleries and 3 infantry placed in Western Germany
                3 armour, 1 infantry and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 armour, 1 artillery and 5 infantry
                EDIT: Adding units owned by Germans to Karelia: 2 armour, 2 artilleries and 5 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 artillery
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                Germans undo move 1.
                2 artilleries and 2 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 armour and 2 mech_infantrys placed in Germany
                Germans undo move 1.
                2 armour, 3 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
                4 armour, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Egypt to Alexandria
                      Russians take Alexandria from Italians
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                7 infantry moved from Kansu to Shensi
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                1 bomber and 1 fighter moved from Russia to Eastern Poland
                1 bomber moved from Russia to Baltic States

    Combat - Russians
                Battle in Shensi
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Shensi, round 1 :  1/7 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                1 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
                1 artillery and 5 infantry moved from Smolensk to Belarus
                1 artillery and 8 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                2 mech_infantrys moved from Caucasus to Bryansk
                1 aaGun moved from Kansu to Shensi
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Evenkiyskiy to Yenisey
                1 infantry moved from Urals to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Nenetsia to Belarus
                1 bomber moved from Baltic States to Russia
                1 bomber moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,4,3,2
                Russians collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 1 aaGun and 6 infantry
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 aaGun and 8 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 flag, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 artillery, 8 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 1 artillery and 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 9 infantry and 8 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 35 / 40
        Japanese : 61 / 73
        Americans : 53 / 74
        Chinese : 8 / 13
        British : 20 / 0
        UK_Pacific : 7 / 5
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    please use this save,

    i meant for my mech and armour to noncom to bryansk

    i should do my turns while watching movies….

    thx,
    veq

  • Customizer

    • shouldn’t *

    the good news is that after a marathon of scary movies today, my gf can’t fall asleep or leave the room without me….


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 infantry moved from Hopei to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Hunan
                1 armour moved from Kwangtung to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 battleship moved from 36 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Kwangsi to 34 Sea Zone
                1 fighter moved from Kiangsu to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 71 Sea Zone to 69 Sea Zone
                1 armour and 2 infantry moved from Malaya to Shan State
                2 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 armour, 1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun; Chinese defend with 4 infantry
                        AA guns fire in Kweichow :  0/3 hits
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/6 hits
                        Chinese roll dice for 1 aaGun and 4 infantry in Kweichow, round 1 :  1/4 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 5 armour, 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 armour, 1 artillery and 4 infantry in Yunnan, round 1 :  2/10 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Dutch New Guinea
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers and 4 destroyers
                        Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 33 Sea Zone, round 1 :  5/10 hits
                        3 destroyers owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 :  3/7 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers and 4 destroyers

    Non Combat Move - Japanese
                2 carriers moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 cruiser moved from 36 Sea Zone to 34 Sea Zone
                2 bombers moved from 33 Sea Zone to Paulau Island
                1 aaGun moved from Amur to Buryatia
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kwangsi to Kiangsi
                1 battleship and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi

    Place Units - Japanese
                3 destroyers placed in 20 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 bomber and 5 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 flag, 2 bombers
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
        Japan : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 5 armour, 1 artillery and 4 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 artilleries and 5 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        45 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        34 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 submarine
        20 Sea Zone : 1 flag, 1 battleship, 3 destroyers and 2 transports
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        French Madagascar : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        69 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 34 / 40
        Japanese : 66 / 66
        Americans : 53 / 74
        Chinese : 5 / 13
        British : 20 / 0
        UK_Pacific : 6 / 5
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from Egypt to Tobruk
                4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
                1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk

    Combat - Americans
                Battle in Soviet Far East
                Battle in 39 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 2 fighters and 1 submarine
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier in 39 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 39 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier in 39 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 39 Sea Zone
                    Japanese win, taking Soviet Far East from Japanese with 1 carrier and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Tobruk
                    Americans attack with 1 armour, 2 artilleries, 7 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 2 artilleries, 7 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 1 :  7/18 hits
                        Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 1 :  3/9 hits
                        2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Tobruk
                        Americans roll dice for 1 armour, 2 artilleries, 7 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 :  6/15 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  1/2 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                    Americans win, taking Tobruk from Italians with 1 armour, 2 artilleries, 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 4 infantry
                    2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 destroyer moved from 96 Sea Zone to 81 Sea Zone
                1 carrier moved from 96 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tobruk to 81 Sea Zone
                1 transport moved from 96 Sea Zone to 81 Sea Zone
                6 fighters moved from Tobruk to 96 Sea Zone
                4 infantry moved from Libya to Tunisia
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 96 Sea Zone to 81 Sea Zone
                3 carriers, 1 cruiser, 6 fighters and 5 transports moved from 96 Sea Zone to 94 Sea Zone
                2 submarines moved from 44 Sea Zone to 57 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 5 submarines placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        7 Sea Zone : 1 flag, 3 carriers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 1 transport
        3 Sea Zone : 1 flag, 1 transport
        57 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Tunisia : 1 flag, 4 infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries and 3 mech_infantrys
        Libya : 1 flag
        104 Sea Zone : 1 flag, 2 destroyers
        106 Sea Zone : 1 flag, 2 submarines
        94 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 6 fighters and 5 transports
        92 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 5 submarines
        81 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 35 / 40
        Japanese : 65 / 66
        Americans : 53 / 73
        Chinese : 5 / 13
        British : 20 / 0
        UK_Pacific : 6 / 5
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 artillery, 1 fighter and 4 infantry
        Kweichow : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 35 / 40
        Japanese : 64 / 66
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 20 / 0
        UK_Pacific : 6 / 5
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from India to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 carrier in 39 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Japanese lost in 39 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 artillery, 16 infantry and 1 mech_infantry moved from India to Burma
                1 aaGun moved from Szechwan to Shensi
                2 fighters moved from Egypt to Malta
                1 tactical_bomber moved from Tanganyika Territory to West India

    Turn Complete - British

    Territory Summary for British :

    Shensi : 1 flag, 1 aaGun
        Burma : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 flag, 1 airfield and 1 harbour
        West India : 1 flag, 1 tactical_bomber
        Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Malta : 1 flag, 1 aaGun, 2 fighters and 1 infantry
        94 Sea Zone : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 35 / 40
        Japanese : 64 / 66
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 20 / 0
        UK_Pacific : 6 / 2
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 35 / 40
        Japanese : 64 / 66
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 20 / 0
        UK_Pacific : 6 / 8
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    lost caroline fleet, but made up for it with india :).

    was really hoping for another hit in kweichow on defense, oh well.

  • Liaison TripleA '11 '10

    Sz33 was also lucky for the allies, did better than you should have - like the course of this game. :)

    Yes, India was VERY lucky…

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt causes: 4 damage to unit: harbour
                    Bombing raid in Egypt causes 4 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                1 armour moved from Greater Southern Germany to Poland
                1 aaGun moved from Poland to Baltic States
                1 fighter moved from Poland to Southern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 16 PUs total

  • TripleA

    Allies been lucky? I’d say I was lucky if I won caroline island battle. :) I just been managing to come out even when you take the round as a whole.

  • TripleA

    ho ho, you bombed the harbor eh.

  • TripleA

    I am starting to not believe in these built in aa guns lol.

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