Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
scramble sz112?
No, not really . . . we’ll be staying in tents. :-P
I know I mentioned the trip either somewhere in this thread or the tourney thread.
@seththenewb:
scramble sz112?
no
@seththenewb:
No, not really . . . we’ll be staying in tents. :-P
I know I mentioned the trip either somewhere in this thread or the tourney thread.
Okay.
I hope you have a good trip!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 fighters moved from Malta to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Americans take Norway from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Americans take Denmark from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
4 bombers moved from Wake Island to Iwo Jima
1 bomber moved from Iraq to Russia
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - Americans
Recording Battle Statistics
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Syria
2 fighters moved from Iraq to Syria
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Scotland
2 fighters moved from 92 Sea Zone to Scotland
4 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Combat - British
Battle in Syria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Syria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
British win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Recording Battle Statistics
Non Combat Move - British
1 bomber and 1 fighter moved from Trans-Jordan to Persia
2 fighters moved from Syria to Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 2 infantry moved from Yunnan to Burma
5 infantry moved from India to Burma
1 mech_infantry moved from Siam to Burma
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: UK_Pacific player Removing units owned by PlayerID named:British from Scotland: 1 fighter
EDIT: UK_Pacific player Adding units owned by PlayerID named:British to Norway: 1 fighter
EDIT: Turning off Edit Mode
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs (2 lost to blockades); end with 15 PUs total
Some units change owners in territory India
I realized I could make a change to my noncom as far as the fighter from morocco reaching Norway.
And when I say morocco I mean Gibraltar. :roll:
@seththenewb:
And when I say morocco I mean Gibraltar. :roll:
No problem.
Italy is attacking the American transport in the English Channel with one bomber. Does England want to scramble the French fighter?
Yes, I’ll roll the dice.
@seththenewb:
Yes, I’ll roll the dice.
k
Gogo is away from the Internet for a bit, which is why I took Italy’s turn. It would have been a much better turn had the dice been kinder to us. :(
The theme song for I6 is this.
Game History
Round :6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Italians
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber
French defend with 1 fighter; Americans defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Recording Battle Statistics
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Japanese
Combat - ANZAC
Recording Battle Statistics
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Turn Complete - French
Just assume no scramble for sz110 if you bring more than a fighter. This is more for my girl than you guys . . .
http://www.youtube.com/watch?v=vLBKOcUbHR0
I can probably do USSR later tonight. If you guys are cool with posting screen shots after your turn, I might be able to do some written move orders while I’m in Korea. No promises though.
Assume that if anyone attacks the German fleet in the Baltic, Germany will scramble 3 fighters.
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
1 bomber moved from Western Ukraine to 112 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
1 mech_infantry owned by the Germans retreated to France
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from 112 Sea Zone to Western Germany
1 fighter moved from Tambov to Western Ukraine
1 tactical_bomber moved from Tambov to Western Ukraine
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Novgorod
2 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
6 artilleries moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
Place Units - Germans
1 armour placed in Ukraine
3 fighters placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
The theme song for G7 consists of Germans singing about Moscow. :)
Good theme song for the Allies btw. I like both versions of that song a lot, but probably the Peter Paul and Mary version even more than the John Denver version.