XDAP-2.1: Numenoreons vs Team Mountain High


  • @seththenewb:

    scramble sz112?

    no


  • @seththenewb:

    No, not really . . . we’ll be staying in tents.  :-P

    I know I mentioned the trip either somewhere in this thread or the tourney thread.

    Okay.

    I hope you have a good trip!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 fighters moved from Malta to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                      Americans take Norway from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                      Americans take Denmark from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                4 bombers moved from Wake Island to Iwo Jima
                1 bomber moved from Iraq to Russia
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Eastern United States to Gibraltar
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Syria
                2 fighters moved from Iraq to Syria
                1 bomber moved from Iraq to Trans-Jordan
                1 fighter moved from Malta to Trans-Jordan
                2 destroyers moved from 96 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from United Kingdom to Scotland
                2 fighters moved from 92 Sea Zone to Scotland
                4 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Syria
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Syria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                    British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber and 1 fighter moved from Trans-Jordan to Persia
                2 fighters moved from Syria to Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from India to Persia
                1 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery and 2 infantry moved from Yunnan to Burma
                5 infantry moved from India to Burma
                1 mech_infantry moved from Siam to Burma
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: UK_Pacific player Removing units owned by PlayerID named:British from Scotland: 1 fighter
                EDIT: UK_Pacific player Adding units owned by PlayerID named:British to Norway: 1 fighter
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 15 PUs total
                    Some units change owners in territory India


  • I realized I could make a change to my noncom as far as the fighter from morocco reaching Norway.


  • And when I say morocco I mean Gibraltar.  :roll:


  • @seththenewb:

    And when I say morocco I mean Gibraltar.  :roll:

    No problem.

    Italy is attacking the American transport in the English Channel with one bomber. Does England want to scramble the French fighter?


  • Yes, I’ll roll the dice.


  • @seththenewb:

    Yes, I’ll roll the dice.

    k


  • Gogo is away from the Internet for a bit, which is why I took Italy’s turn. It would have been a much better turn had the dice been kinder to us. :(

    The theme song for I6 is this.


    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 fighter; Americans defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Recording Battle Statistics
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Egypt
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    I6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Japanese

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 bomber and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Turn Complete - French


  • Just assume no scramble for sz110 if you bring more than a fighter. This is more for my girl than you guys . . .
    http://www.youtube.com/watch?v=vLBKOcUbHR0

    I can probably do USSR later tonight. If you guys are cool with posting screen shots after your turn, I might be able to do some written move orders while I’m in Korea. No promises though.


  • Assume that if anyone attacks the German fleet in the Baltic, Germany will scramble 3 fighters.


    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 1 armour, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from Germany to 112 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 fighter moved from Novgorod to 112 Sea Zone
                1 bomber moved from Western Ukraine to 112 Sea Zone
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Ukraine to Tambov
                1 tactical_bomber moved from Western Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                Battle in Normandy Bordeaux
                    Germans attack with 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    1 mech_infantry owned by the Germans retreated to France
                    Americans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 bombers moved from 112 Sea Zone to Western Germany
                1 fighter moved from Tambov to Western Ukraine
                1 tactical_bomber moved from Tambov to Western Ukraine
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Novgorod
                2 armour moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                6 artilleries moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Belarus to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                5 mech_infantrys moved from Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd

    Place Units - Germans
                1 armour placed in Ukraine
                3 fighters placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany
                3 infantry placed in Germany
                Germans undo move 4.
                2 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    G7.tsvg


  • The theme song for G7 consists of Germans singing about Moscow. :)


  • Good theme song for the Allies btw. I like both versions of that song a lot, but probably the Peter Paul and Mary version even more than the John Denver version.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 mech_infantry moved from Persia to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Persia to Caucasus
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Russians win with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • Hey, so just as an FYI. Unless an OOL is given, next time please ask for OOL in a battle that large, even if you think the OOL is pretty much a given. At the very least it spares me the moment of dumbfoundness when I realize that a large allied fleet is no longer sailing the seven seas and I know that no OOL was given. It was a little more understandable when I saw your first round dice, but still.

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