Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
With team Dairy Qryn, we keep no secrets man. LOL.
I hope you like this plan better. I am not too sure about it though, but it pays out for now. I get 7 ipc back for it so not too bad. his dd hits, I got to lose another fighter sigh. I don’t want to be unlucky there either lol.
garg i’ve been sending you PMs about the new tourney… not sure if you are getting them or not?
new tourney?!?!
Not getting anything Veq?
Yes, against a LONE bomber, I will scramble 3 fighters.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 55 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 5/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Java from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 3 interceptors out of Southern Italy
Defenders Fire, : 1/3 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the Americans lost in Southern Italy
Air Battle is over, the bombers have all died
Cleaning up after air battles
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
55 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
British Guiana : 1 flag, 3 infantry and 1 mech_infantry
104 Sea Zone : 1 flag, 1 armour, 2 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 destroyer
88 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 41 / 50
Russians : 43 / 57
Japanese : 59 / 71
Americans : 59 / 79
Chinese : 6 / 17
British : 20 / 0
UK_Pacific : 6 / 7
Italians : 14 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - British
2 infantry moved from Yunnan to Shan State
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 fighter
British roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 fighter in Kiangsi, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Romania to Egypt
Turn Complete - British
Territory Summary for British :
Kiangsi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 3 aaGuns, 2 fighters and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 harbour and 16 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Romania : 1 flag, 2 fighters
80 Sea Zone : 1 flag
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 50
Russians : 43 / 57
Japanese : 54 / 71
Americans : 59 / 79
Chinese : 10 / 15
British : 20 / 0
UK_Pacific : 7 / 1
Italians : 14 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 50
Russians : 43 / 57
Japanese : 54 / 71
Americans : 59 / 79
Chinese : 10 / 15
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 14 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
not sure why china didn’t post, but that was nice, only 2 losses, bomber and infantry. I can live with that.
Anzac I need a fighter on yunnan and a fighter on transjordan.
sz 55 makes it over. to yunnan… and you probably should take dutch new guinea =P
if tj is no good go north west persia
Excellent. :)
excellent but no turn -.-
Oh sorry, should I stop my concrete pour, so I can come in the office at work, and play Axis and Allies?
I think not…
hahahha
Give him a break. He’s just trying to cement his plans…
I am not tryin to harass him. Just making light.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Belarus
1 armour moved from Poland to Belarus
Italians take Baltic States from Russians
1 armour moved from Poland to Belarus
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 3 infantry and 1 mech_infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 1 : 1/3 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 1 : 0/4 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 1 bomber in Belarus, round 4 : 1/3 hits
Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 1 : 0/2 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Poland
1 bomber moved from Belarus to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Yea… making Cement shoes for Russians. The Italians just drown 6 of them on the eastern front.
Might as well go ahead and pour some headstones for those UK troops moving toward South Africa too.