Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
What can I say? People like to watch me do my thang…
I am going to gamble garg, bombing run on italy airbase. I assume you bring up your 3 interceptors right?
can’t kami lone xports right?
thank god you haven’t clicked done yet on that combat move
i just sent you a good strategy idea for this turn
check your private messages
one sec sorry, we are not done… you guys didn’t respond yet anyway so.
anyway. Yeah I play fast, which is why I like live games, I just play.
Let me adjust somethings for veqryn, I apologize.
this look ok veqryn.
Anyway I know the pots odds for the italy bombing run is about 3 ipcs short, but it is a gamble and it can pay off nicely.
Carolines is much smarter. I will be mad if that inf hits, but I do need that island.
fine then one more adjustment.
nvm no adjustments I can do that crap non combat. I stand pat now.
your oliguay guys probably need to split next turn. 6 up and an aa gun. rest to china.
looks like you got to buy all ground forces next turn. volgograd needs to be 2 mech and an armor for africa.
probably inf/arty for ukraine and russia.
russia needs a couple mech for the armor units unless your vologda guys want to stand pat. so you probably get 7 inf 3 arty for russia as well. 16 units. get em with the superior unit count.
two bombers is plenty of threat for many spots.
three turns from now india should fall, I will defend it if I think it will cut into japan’s air. as far as the burma road goes, that should be screwed next turn.
~
I guess I could hold sz 55… but I would have to take java and celebes, you take dutch new guinea. he cant hold each spot so -2 transports from japan… ok sure i can do that.
woops that was meant to be a pm.
FINE LAST adjustment.
ok this will be final
If I am going to go crazy, I should go crazy everywhere. Here goes nothin.
it is done, combat time.
need orders for interceptors from garg.
With team Dairy Qryn, we keep no secrets man. LOL.
I hope you like this plan better. I am not too sure about it though, but it pays out for now. I get 7 ipc back for it so not too bad. his dd hits, I got to lose another fighter sigh. I don’t want to be unlucky there either lol.
garg i’ve been sending you PMs about the new tourney… not sure if you are getting them or not?
new tourney?!?!
Not getting anything Veq?
Yes, against a LONE bomber, I will scramble 3 fighters.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 55 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 5/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Java from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 3 interceptors out of Southern Italy
Defenders Fire, : 1/3 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the Americans lost in Southern Italy
Air Battle is over, the bombers have all died
Cleaning up after air battles
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
55 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
British Guiana : 1 flag, 3 infantry and 1 mech_infantry
104 Sea Zone : 1 flag, 1 armour, 2 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 destroyer
88 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 41 / 50
Russians : 43 / 57
Japanese : 59 / 71
Americans : 59 / 79
Chinese : 6 / 17
British : 20 / 0
UK_Pacific : 6 / 7
Italians : 14 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0