@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
Kaboom vs. dropittwice
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 fighter moved from Gibraltar to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 battleship and 3 submarines
Units damaged: 1 battleship owned by the Germans
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship and 3 submarines
Casualties for British: 1 destroyer
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship and 3 submarines
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
1 bomber and 3 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Quebec to Iceland
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs (2 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to France
5 infantry moved from Southern Italy to Northern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Tobruk to Egypt
2 armour and 2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 3 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 3 armour and 1 bomber remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
Italians win with 3 armour and 1 bomber remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Egypt to Tunisia
2 fighters moved from Southern Italy to TunisiaPlace Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Queensland to Shan State
1 fighter moved from Shan State to India
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Queensland to Northern Territory
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French West Africa
2 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 6 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 artilleries and 13 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 armour moved from Greater Southern Germany to Eastern Poland
9 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Germany to 115 Sea Zone
4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
3 armour moved from Greece to Romania
4 infantry moved from Greece to BulgariaCombat - Germans
Battle in Eastern Poland
Germans attack with 10 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 10 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 transport
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
2 infantry placed in France
6 armour, 2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Smolensk to Belarus
1 artillery moved from Russia to Smolensk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to Baltic States
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Baltic States
1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Russians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Baltic States
Russians attack with 3 armour, 4 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Baltic States from Germans with 3 armour, 4 artilleries, 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 3 armour, 4 artilleries, 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 6 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from 115 Sea Zone to Karelia
1 fighter moved from 115 Sea Zone to Karelia
1 fighter moved from Baltic States to KareliaPlace Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 armour and 3 infantry placed in Russia
1 fighter placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
2 armour moved from Kiangsu to Kwangtung
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 bomber moved from Kwangsi to 38 Sea Zone
1 bomber moved from Kwangsi to India
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
2 artilleries and 6 infantry moved from Kweichow to Szechwan
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters and 2 infantry; British defend with 2 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 2 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 2 fighters
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Japanese win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Yunnan
2 fighters and 3 tactical_bombers moved from Shan State to Yunnan
2 fighters moved from Kwangtung to Shantung
3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
3 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 38 Sea Zone to YunnanPlace Units - Japanese
3 armour placed in Kiangsu
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 submarine moved from 26 Sea Zone to 24 Sea Zone
2 cruisers moved from 26 Sea Zone to 24 Sea Zone
1 battleship moved from 26 Sea Zone to 24 Sea Zone
2 destroyers moved from 26 Sea Zone to 24 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from 26 Sea Zone to 24 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
5 artilleries and 9 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
4 fighters moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 fighter moved from Iceland to United Kingdom
3 infantry moved from Persia to Eastern PersiaCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 1 bomber and 4 fighters
Germans defend with 1 artillery and 8 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -37
Casualties for Germans: 5 infantry
Casualties for British: 1 bomber and 4 fighters
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan StatePlace Units - British
1 cruiser and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Tunisia to Morocco
2 fighters moved from Tunisia to Morocco
1 infantry moved from French Equatorial Africa to Belgian Congo
2 armour moved from Egypt to Belgian Congo
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 armour, 1 bomber and 1 infantry
Italians win, taking Morocco from French with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Italians win with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour and 1 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Belgian Congo from British with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from France to Holland Belgium
1 bomber moved from Morocco to France
2 fighters moved from Morocco to TunisiaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Western AustraliaNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Western Australia to Northern TerritoryPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from French West Africa to French Central AfricaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
6 armour moved from Germany to Baltic States
1 armour moved from Poland to Baltic States
1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
9 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
3 armour moved from Romania to Baltic States
4 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Poland to Baltic States
4 artilleries and 5 infantry moved from Germany to Poland
1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Germans win, taking Baltic States from Russians with 5 armour, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 5 armour, 2 artilleries and 2 infantry
Casualties for Russians: 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Germans win with 5 armour, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 5 armour, 2 artilleries and 2 infantry
Casualties for Russians: 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 9 armour, 1 artillery, 10 infantry and 1 mech_infantry
Russians defend with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 9 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Germans win with 9 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber, 4 fighters and 5 tactical_bombers moved from Baltic States to Poland
1 bomber moved from Poland to FrancePlace Units - Germans
2 armour, 3 artilleries and 5 infantry placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Karelia to Baltic States
1 tactical_bomber moved from Karelia to Baltic States
1 fighter moved from Karelia to Baltic States
2 fighters moved from Ukraine to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 5 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour
Casualties for Russians: 1 fighter and 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour
Casualties for Russians: 1 fighter and 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
1 tactical_bomber moved from Baltic States to Bryansk
2 fighters moved from Baltic States to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
Giving bonus movement to units
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Shantung to Japan
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 mech_infantry moved from Shensi to Kansu
2 artilleries and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 1 infantry moved from Yunnan to Shan State
2 bombers moved from Yunnan to India
5 fighters and 5 tactical_bombers moved from Yunnan to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Japanese win with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
5 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
2 armour moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to HopeiPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
1 artillery placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Americans win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 infantry placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total