0% for April

Wheatbeer (axis) vs gazza (allies)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 bombers, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from French Indo China to Szechwan
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 bomber moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 :  6/8 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
                2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 34 Sea Zone
                2 artilleries and 4 infantry moved from 34 Sea Zone to Paulau Island
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 34 Sea Zone
                2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 3 infantry moved from Jehol to Anhwe
                1 armour moved from Yunnan to Anhwe
                3 mech_infantrys moved from French Indo China to Hunan
                1 infantry moved from Siam to French Indo China
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from Szechwan to Anhwe
                1 bomber moved from Kweichow to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Shantung

    Place Units - Japanese
                1 artillery placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 harbour placed in Paulau Island
                2 mech_infantrys placed in India
                1 mech_infantry placed in French Indo China
                3 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 31 / 31
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 5 / 10
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 8
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    If you decide to attack SZ46 or SZ54 please wait for me to pick OOL.


  • sorry for the delay i have been just have had no time

    i have used anouther pc for the us turn and its not posted moves so il have put the file at bottom

    il get my lap top for the uk moves but that mite be a bit later

  • 17

    No problem and no rush


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Gibraltar to 94 Sea Zone
                1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 7 transports moved from 92 Sea Zone to 105 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                2 bombers moved from Gibraltar to 93 Sea Zone
                2 tactical_bombers moved from 92 Sea Zone to 105 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Italians
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Italians defend with 1 cruiser
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 3 bombers and 3 submarines
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 bombers moved from 93 Sea Zone to United Kingdom
                2 bombers moved from 94 Sea Zone to Gibraltar

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 fighter moved from Tsinghai to Kansu
                4 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • need ool didant know if you wanted to keep old of your bomber

    ool for egypt.tsvg

  • 17

    one sec

  • 17

    well, it could depend how well you roll in round 1 (OOL is traditionally chosen after the attacker rolls not before)

    But the first to go will be the 8 Italian infantry … after that it depends on the dice.


  • well i got eight hits +1 in the bombard but i took 1 infantry of for that

  • 17

    Okay, let me know how many hits I get on defense for round 1 and how many you get for round 2 attacking.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 25 PUs;
                British buy 3 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 armour moved from Iraq to Egypt
                      British take Trans-Jordan from Italians
                1 tactical_bomber moved from Iraq to Egypt
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Kenya to Egypt
                2 armour moved from Kenya to Egypt
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 8 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 fighters and 2 infantry; Italians defend with 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
                    4 armour retreated to Trans-Jordan
                    Italians win with 2 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 7 infantry
                Battle in 99 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 armour placed in Iraq
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 infantry
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Egypt to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 infantry
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 :  2/3 hits
                        1 transport owned by the British and 1 infantry owned by the Americans lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 42
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Egypt
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,6,3,5,4
                Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 31 / 31
        Japanese : 64 / 76
        Americans : 54 / 75
        Chinese : 7 / 8
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I specified losing Italian infantry first in my OOL, so I corrected that.


  • yes no problem i was going to tell you to edit that


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                2 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,6,4,4,3,5,4,5,3,4,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 destroyers in 113 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 aaGuns, 3 artilleries and 12 infantry moved from Northern Italy to Western Germany
                2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries, 1 fighter and 6 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,2,6,1
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 28 / 31
        Japanese : 64 / 76
        Americans : 54 / 75
        Chinese : 7 / 8
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                3 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                5 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 fighter and 6 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New South Wales
                1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone
                6 artilleries and 8 infantry moved from Paulau Island to 34 Sea Zone
                6 artilleries, 8 infantry and 7 transports moved from 34 Sea Zone to 62 Sea Zone
                6 artilleries and 8 infantry moved from 62 Sea Zone to New South Wales
                1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                2 bombers moved from Anhwe to Szechwan
                1 armour and 1 infantry moved from Anhwe to Chahar
                1 tactical_bomber moved from Shantung to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Hunan to Shensi
                1 fighter and 1 tactical_bomber moved from Shantung to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 5 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Chahar, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 mech_infantrys in Szechwan, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in New South Wales
                    Japanese attack with 6 artilleries, 4 fighters, 8 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                        AA guns fire in New South Wales :  1/6 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 1 :  0/4 hits
                        Japanese roll dice for 6 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in New South Wales, round 1 :  6/19 hits
                        ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 3 fighters and 2 infantry in New South Wales, round 1 :  3/11 hits
                        2 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 6 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 2 :  5/16 hits
                        ANZAC roll dice for 4 armour and 3 fighters in New South Wales, round 2 :  3/7 hits
                        3 infantry owned by the Japanese , 4 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 6 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in New South Wales, round 3 :  5/13 hits
                        ANZAC roll dice for 2 fighters in New South Wales, round 3 :  1/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 13PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 6 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 2 fighters and 6 infantry
                    Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 3 fighters and 2 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                2 fighters moved from New South Wales to 54 Sea Zone
                1 carrier moved from 46 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 34 Sea Zone to 54 Sea Zone
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from New South Wales to 54 Sea Zone
                1 fighter moved from Shantung to Japan
                3 bombers moved from Japan to Burma
                2 mech_infantrys moved from India to Burma
                2 bombers moved from Szechwan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Jehol
                1 artillery and 1 infantry moved from Anhwe to Shantung
                1 aaGun and 3 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow

    Place Units - Japanese
                3 fighters placed in Japan
                1 artillery and 2 infantry placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                2 infantry placed in Japan
                1 harbour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 29 / 31
        Japanese : 72 / 101
        Americans : 54 / 75
        Chinese : 3 / 8
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 8 / 0
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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