@The_Good_Captain It is silly because at first this was correctly implemented, but then for some reason I thought it should be the other way around so I changed it. But now I have to change it back again.
Wheatbeer (axis) vs gazza (allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
2 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
1 submarine owned by the ANZAC SubmergedNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Iraq
1 destroyer moved from 78 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Novgorod
2 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 artillery in Novgorod, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
9 armour and 4 mech_infantrys moved from Romania to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Baltic States
8 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Trans-JordanPlace Units - Germans
2 infantry and 1 mech_infantry placed in Norway
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 33 / 36
Japanese : 51 / 58
Americans : 54 / 79
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 6 / 0
Italians : 19 / 29
ANZAC : 10 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Eastern Persia to IraqCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 armour and 4 infantry moved from Russia to Bryansk
9 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 armour moved from Belarus to Bryansk
5 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Bryansk to Russia
2 fighters moved from Novgorod to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Hopei
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to Hopei
1 tactical_bomber moved from India to Hopei
1 battleship moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 1 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 artilleries in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries in Sumatra, round 3 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 2 artilleries in Sumatra, round 4 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 2 artilleries in Sumatra, round 5 : 1/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 5 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries in Sumatra, round 6 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 0/4 hits
Dutch roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
Dutch roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/4 hits
Dutch roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Dutch with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from 33 Sea Zone to Paulau Island
1 fighter moved from India to 41 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 aaGun and 5 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Hunan to Anhwe
1 armour moved from India to Yunnan
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 infantry moved from India to BurmaPlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 41 / 58
Russians : 35 / 35
Japanese : 61 / 70
Americans : 52 / 79
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 1 / 0
Italians : 19 / 29
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 90 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sikang to Shensi
1 fighter and 7 infantry moved from Tsinghai to Shensi
3 infantry moved from Chahar to Jehol
2 infantry moved from Chahar to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Belgian Congo to Kenya
2 armour moved from Belgian Congo to Kenya
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 3 artilleries, 1 infantry and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to IraqPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Iraq
1 carrier placed in 106 Sea Zone
1 fighter and 1 transport placed in 106 Sea Zone
British undo move 4.
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Belgian Congo to Kenya
2 armour moved from Belgian Congo to Kenya
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 3 artilleries, 1 infantry and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to IraqPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Iraq
1 carrier placed in 106 Sea Zone
1 fighter and 1 transport placed in 106 Sea Zone
British undo move 4.
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalSummary Text: Unknown error, post a bug to the tripleA development team
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weetbear will you check the attack on jordon as i think there was somthing rong didant take mutch notice until afterword did all your units fire if there is a problem il redo uk moves didant want to do anything untill you took a look
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Italy had exceptionally bad luck and all my units missed in the first round of combat, so the program didn’t need to ask you about casualties.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 2 artilleries
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 1 : 3/4 hits
British roll dice for 2 artilleries in Trans-Jordan, round 1 : 0/2 hits
2 artilleries owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleriesNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Italians collect 16 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 41 / 58
Russians : 35 / 35
Japanese : 59 / 70
Americans : 52 / 77
Chinese : 10 / 10
British : 30 / 33
UK_Pacific : 1 / 0
Italians : 19 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 artilleries moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Tunisia to LibyaCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in Libya
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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Did you mean not to place the ANZAC destroyer you bought?
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yes i thought it mit be a wast of time
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Ok, just making sure.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Norway to Karelia
Germans take Karelia from Russians
1 artillery and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
1 tactical_bomber moved from Baltic States to Belarus
1 artillery and 4 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 1 : 4/8 hits
Russians roll dice for 2 infantry in Novgorod, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 aaGun, 9 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
10 artilleries and 5 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
3 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters moved from 112 Sea Zone to Western GermanyPlace Units - Germans
6 mech_infantrys placed in Germany
3 infantry placed in Norway
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 35
Japanese : 59 / 70
Americans : 52 / 77
Chinese : 10 / 10
British : 30 / 33
UK_Pacific : 1 / 0
Italians : 18 / 23
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
3 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 armour, 3 artilleries and 17 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest PersiaCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
6 infantry moved from Vologda to Smolensk
4 infantry moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from Japan to Jehol
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Siam
1 bomber moved from Paulau Island to Siam
1 fighter moved from 41 Sea Zone to Siam
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Japanese take Caroline Islands from Americans
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Paulau Island to JeholCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Jehol, round 1 : 2/8 hits
Chinese roll dice for 4 infantry in Jehol, round 1 : 0/4 hits
2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Jehol, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siam, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from 6 Sea Zone to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 61 Sea Zone to 42 Sea Zone
1 bomber moved from Siam to French Indo ChinaPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in India
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 44 / 60
Russians : 31 / 32
Japanese : 64 / 74
Americans : 52 / 77
Chinese : 7 / 10
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





