@newenr85 @mike64 this was stupid, i was thinking that i can unload units from 96 to Syria, that was not possible even its not possible to unload them in Alexandria such stupid move and rule.
G40 World Domination practice DizzKnee (x) vs U-505 (game 2)
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Let’s place a hit on the BB, and take the sub as casualty.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - British
2 fighters moved from 90 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 90 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to KwangsiCombat - British
Battle in Alexandria
British attack with 1 armour and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 2 infantry in Alexandria, round 1 : 2/3 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Kwangsi
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 1 : 3/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the British
2 fighters owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
1 battleship owned by the British and 1 carrier owned by the British retreated to 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -22
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 2 fightersNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
3 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 infantry moved from Siam to Shan State
5 infantry moved from Burma to Yunnan
3 infantry moved from West India to Eastern Persia
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 destroyer and 2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,5,4,2,3,1,1,6
British collect 26 PUs (5 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for British :
Kwangsi : 1 flag, 2 infantry
Kiangsi : 1 flag, 1 infantry
Yunnan : 1 flag, 5 infantry
Hunan : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 flag, 1 armour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 armour and 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 6 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer and 2 transports
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag, 3 infantry
72 Sea Zone : 1 flag, 1 destroyer
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag
91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 45
Japanese : 46 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 31 / 32
UK_Pacific : 13 / 0
Italians : 22 / 39
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Place Units - UK_Pacific
1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 2 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Dutch New Guinea : 1 flagProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 45
Japanese : 46 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 31 / 32
UK_Pacific : 13 / 13
Italians : 22 / 39
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Tobruk to Alexandria
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 1 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour and 1 tactical_bomber; Americans defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 1 : 1/5 hits
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 1 : 3/4 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour and 1 bomber in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Gibraltar
British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Alexandria
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship in Alexandria, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Alexandria, round 1 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Alexandria, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from France to Northern ItalyPlace Units - Italians
3 transports placed in 95 Sea Zone
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 armour and 1 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 flag, 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 4 infantry
92 Sea Zone : 1 flag, 2 transports
98 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 45
Japanese : 46 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 30 / 32
UK_Pacific : 13 / 13
Italians : 25 / 37
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 transports moved from 62 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 armour moved from Western Australia to Northern Territory
2 aaGuns moved from New South Wales to South Australia
1 fighter moved from New South Wales to 62 Sea Zone
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Yunnan : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 armour, 1 fighter and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns
Java : 1 flag, 1 armour, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 2 transports
62 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 45
Japanese : 42 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 30 / 32
UK_Pacific : 13 / 13
Italians : 25 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 45
Japanese : 42 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 30 / 32
UK_Pacific : 13 / 13
Italians : 25 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 tactical_bomber; Americans defend with 1 armour
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 armour and 1 tactical_bomber in Gibraltar, round 1 : 2/2 hits
1 tactical_bomber owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 armour
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
1 aaGun, 3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
1 armour, 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 4 infantry moved from Denmark to Western Germany
1 aaGun and 3 infantry moved from Holland Belgium to France
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 artillery moved from Norway to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
1 armour, 4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 6 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun and 3 infantry
Slovakia Hungary : 1 flag, 2 aaGuns, 7 armour, 9 artilleries, 1 fighter, 33 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory_major and 7 infantry
Norway : 1 flag, 3 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
85 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
82 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 39 / 41
Russians : 32 / 45
Japanese : 42 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 30 / 32
UK_Pacific : 13 / 13
Italians : 25 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Urals to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
2 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Caucasus to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novosibirsk, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 4 infantry
Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 : 3/7 hits
Italians roll dice for 4 infantry in Iraq, round 1 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Iraq
Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 4 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Iraq to Caucasus
2 infantry moved from Volgograd to Caucasus
2 armour, 4 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Volgograd
1 armour, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 infantry
Poland : 1 flag, 2 infantry
Belarus : 1 flag, 3 infantry
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 aaGuns, 7 armour, 4 artilleries, 2 fighters, 42 infantry, 4 mech_infantrys and 1 tactical_bomber
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 4 infantry
Novosibirsk : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour and 2 mech_infantrys
114 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 33 / 41
Russians : 41 / 55
Japanese : 41 / 56
Americans : 54 / 77
Chinese : 12 / 17
British : 30 / 32
UK_Pacific : 13 / 13
Italians : 23 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think we’re done here D. Russia is outproducing Germany, at the very least it’s a stalemate in the Pacific, and it doesn’t look like you’ll be dislodging Russia from East Poland for a couple turns.
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With all due respect, I really believe that you give up on games too easily. I mean, we have come this far after we said that after the G1 dicing. Those parameters are not necessarily what the game is centered around currently. We shall see….
All I can say is that it appears to me that there is a lot of play left in the position.
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As far as I’m concerned, we’re just getting started. My entire Axis play after G1 was for a long-term positional game. 5½ rounds isn’t long-term imho….
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Okay, so TripleA won’t let me place a factory upgrade on Kiangsu. Is that a flaw in the programming, or is there something I need to know? :)
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Japan may start the game owning it, but Kiangsu is a captured Chinese territory so you can’t upgrade a factory there. Korea is the only territory where Japan can own a major factory on mainland Asia.
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But did I or did I not originally control that territory as Japan at the start of the game??
I mean, geesh, is Korea part of Japan prior to WWII??
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Asked a different way, why isn’t that clarified anywhere? I don’t even see it in the 1940 Pacific FAQ’s. Where did you see the clarification?
And, for the record, it’s just a dead click when I try to click Kiangsu – it doesn’t say I “can’t”, like clicking on all the other territories…
I mean, that seems like something that should be clear, doesn’t it? My whole strategy is altered by that now…
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And why can’t a major complex be placed on Manchuria? It is originally held (at the start of the game lol) by Japan, China cannot even land forces in Manchuria according to the 1940 Pacific rules….
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Ok. slow down. I can’t respond fast enough.
But did I or did I not originally control that territory as Japan at the start of the game??
I don’t know what to tell you. It’s considered a captured Chinese territory. Not that they would want to, but I’m not even sure if germany can build a major factory in Poland. The only thing i can think of is that any territory that Chinese units can occupy(sans Kwangtung) is considered captured.
I mean, geesh, is Korea part of Japan prior to WWII??
I believe it was. it was considered Japanese territory prior to the 1936 start of their war with China which is much earlier that 1939 official start of WWII.
Asked a different way, why isn’t that clarified anywhere? I don’t even see it in the 1940 Pacific FAQ’s. Where did you see the clarification?
I believe it was clarified in the Alpha rule modifications. I only have the Europe rulebook and the link to the Alpha +3 rule changes to Global.
And why can’t a major complex be placed on Manchuria? It is originally held (at the start of the game lol) by Japan, China cannot even land forces in Manchuria according to the 1940 Pacific rules….
It is also considered a captured Chinese territory. In Global, China can occupy Manchuria and when it is retaken it becomes Chinese.
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Oh never mind. My Poland factory comment is moot since it’s only worth 2 IPCs.
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Okay, that last part has me stunned. Â This is simply crazy. Â Never in my life have I had to look so many places for a rule here and a rule there….
I see nothing noting that about Manchuria in the AA 1940 Pacific rules nor the end of the AA 1940 Europe rules (which have Global included).
So, basically there are almost never Major factories built? Â I mean, other than Korea (not Manchuria mind you, but Korea)?
I cannot see any rule that allows China to enter Manchuria. Â Ugh…
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Well, I guess I will sleep on it, and edit 20 PU’s of units in where I purchased a major IC upgrade. Oh, and while I’m bitching (lol), WHY would it allow me to purchase an upgrade if I can’t possibly place it??
/rant
:)





