G40 World Domination practice DizzKnee (x) vs U-505 (game 2)

  • 20 16 15 14

    Let’s place a hit on the BB, and take the sub as casualty.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Combat Move - British
                2 fighters moved from 90 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 90 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 infantry in Alexandria, round 1 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  2/3 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 :  2/7 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 :  4/6 hits
                    Units damaged: 1 battleship owned by the British
                        2 fighters owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
                    1 battleship owned by the British and 1 carrier owned by the British retreated to 91 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 2 fighters

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Scotland to United Kingdom
                1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                3 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                1 infantry moved from Siam to Shan State
                5 infantry moved from Burma to Yunnan
                3 infantry moved from West India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 destroyer and 2 transports placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2,2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,5,4,2,3,1,1,6
                British collect 26 PUs (5 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for British :

    Kwangsi : 1 flag, 2 infantry
        Kiangsi : 1 flag, 1 infantry
        Yunnan : 1 flag, 5 infantry
        Hunan : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        41 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 flag, 1 armour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag, 1 armour and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 6 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer and 2 transports
        109 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 3 infantry
        72 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 34 / 45
        Japanese : 46 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 31 / 32
        UK_Pacific : 13 / 0
        Italians : 22 / 39
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 34 / 45
        Japanese : 46 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 31 / 32
        UK_Pacific : 13 / 13
        Italians : 22 / 39
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Northern Italy to Gibraltar
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                4 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 armour moved from Tobruk to Alexandria
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Syria to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Alexandria
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 1 :  0/4 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 harbour and 1 tactical_bomber; Americans defend with 1 armour and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 1 :  1/5 hits
                        British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 1 :  3/4 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour and 1 bomber in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 :  2/3 hits
                        1 mech_infantry owned by the Americans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Alexandria
                    Italians attack with 1 armour, 1 fighter and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Alexandria, round 1 :  1/4 hits
                        British roll dice for 1 armour and 1 infantry in Alexandria, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  0/1 hits
                        1 armour owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 fighter moved from Alexandria to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                3 transports placed in 95 Sea Zone
                3 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Alexandria : 1 flag, 1 armour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 flag, 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 4 infantry
        92 Sea Zone : 1 flag, 2 transports
        98 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 34 / 45
        Japanese : 46 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 30 / 32
        UK_Pacific : 13 / 13
        Italians : 25 / 37
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                2 transports moved from 62 Sea Zone to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 infantry moved from South Australia to Northern Territory
                1 armour moved from Western Australia to Northern Territory
                2 aaGuns moved from New South Wales to South Australia
                1 fighter moved from New South Wales to 62 Sea Zone
                1 infantry moved from Shan State to Yunnan

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 armour, 1 fighter and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns
        Java : 1 flag, 1 armour, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag, 2 transports
        62 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 34 / 45
        Japanese : 42 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 30 / 32
        UK_Pacific : 13 / 13
        Italians : 25 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 34 / 45
        Japanese : 42 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 30 / 32
        UK_Pacific : 13 / 13
        Italians : 25 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 tactical_bomber; Americans defend with 1 armour
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        British roll dice for 1 armour and 1 tactical_bomber in Gibraltar, round 1 :  2/2 hits
                        1 tactical_bomber owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 1 armour
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Romania to Slovakia Hungary
                1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
                1 aaGun, 3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 armour, 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 aaGun and 4 infantry moved from Denmark to Western Germany
                1 aaGun and 3 infantry moved from Holland Belgium to France
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Norway to Finland

    Place Units - Germans
                1 artillery and 2 infantry placed in Southern France
                1 armour, 4 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 6 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun and 3 infantry
        Slovakia Hungary : 1 flag, 2 aaGuns, 7 armour, 9 artilleries, 1 fighter, 33 infantry, 1 mech_infantry and 2 tactical_bombers
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Germany : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory_major and 7 infantry
        Norway : 1 flag, 3 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        85 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        82 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 39 / 41
        Russians : 32 / 45
        Japanese : 42 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 30 / 32
        UK_Pacific : 13 / 13
        Italians : 25 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Urals to Novosibirsk
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                2 infantry moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                2 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 fighter moved from Caucasus to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novosibirsk, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 4 infantry
                        Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 :  3/7 hits
                        Italians roll dice for 4 infantry in Iraq, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Iraq
                        Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 4 infantry
                Battle in Baltic States
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Iraq to Caucasus
                2 infantry moved from Volgograd to Caucasus
                2 armour, 4 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd
                1 armour, 1 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs

    Territory Summary for Russians :

    Yenisey : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 2 infantry
        Belarus : 1 flag, 3 infantry
        Baltic States : 1 flag, 2 infantry
        Bryansk : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 4 aaGuns, 7 armour, 4 artilleries, 2 fighters, 42 infantry, 4 mech_infantrys and 1 tactical_bomber
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 4 infantry
        Novosibirsk : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 armour and 2 mech_infantrys
        114 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 33 / 41
        Russians : 41 / 55
        Japanese : 41 / 56
        Americans : 54 / 77
        Chinese : 12 / 17
        British : 30 / 32
        UK_Pacific : 13 / 13
        Italians : 23 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I think we’re done here D. Russia is outproducing Germany, at the very least it’s a stalemate in the Pacific, and it doesn’t look like you’ll be dislodging Russia from East Poland for a couple turns.

  • 20 16 15 14

    With all due respect, I really believe that you give up on games too easily.  I mean, we have come this far after we said that after the G1 dicing.  Those parameters are not necessarily what the game is centered around currently.  We shall see….

    All I can say is that it appears to me that there is a lot of play left in the position.

  • 20 16 15 14

    As far as I’m concerned, we’re just getting started.  My entire Axis play after G1 was for a long-term positional game.  5½ rounds isn’t long-term imho….

  • 20 16 15 14

    Okay, so TripleA won’t let me place a factory upgrade on Kiangsu.  Is that a flaw in the programming, or is there something I need to know?  :)

  • 2007 AAR League

    Japan may start the game owning it, but Kiangsu is a captured Chinese territory so you can’t upgrade a factory there. Korea is the only territory where Japan can own a major factory on mainland Asia.

  • 20 16 15 14

    But did I or did I not originally control that territory as Japan at the start of the game??

    I mean, geesh, is Korea part of Japan prior to WWII??

  • 20 16 15 14

    Asked a different way, why isn’t that clarified anywhere?  I don’t even see it in the 1940 Pacific FAQ’s.  Where did you see the clarification?

    And, for the record, it’s just a dead click when I try to click Kiangsu – it doesn’t say I “can’t”, like clicking on all the other territories…

    I mean, that seems like something that should be clear, doesn’t it?  My whole strategy is altered by that now…

  • 20 16 15 14

    And why can’t a major complex be placed on Manchuria?  It is originally held (at the start of the game lol) by Japan, China cannot even land forces in Manchuria according to the 1940 Pacific rules….

  • 2007 AAR League

    Ok. slow down. I can’t respond fast enough.

    @DizzKneeLand33:

    But did I or did I not originally control that territory as Japan at the start of the game??

    I don’t know what to tell you. It’s considered a captured Chinese territory. Not that they would want to, but I’m not even sure if germany can build a major factory in Poland. The only thing i can think of is that any territory that Chinese units can occupy(sans Kwangtung) is considered captured.

    I mean, geesh, is Korea part of Japan prior to WWII??

    I believe it was. it was considered Japanese territory prior to the 1936 start of their war with China which is much earlier that 1939 official start of WWII.

    @DizzKneeLand33:

    Asked a different way, why isn’t that clarified anywhere?  I don’t even see it in the 1940 Pacific FAQ’s.  Where did you see the clarification?

    I believe it was clarified in the Alpha rule modifications. I only have the Europe rulebook and the link to the Alpha +3 rule changes to Global.

    @DizzKneeLand33:

    And why can’t a major complex be placed on Manchuria?  It is originally held (at the start of the game lol) by Japan, China cannot even land forces in Manchuria according to the 1940 Pacific rules….

    It is also considered a captured Chinese territory. In Global, China can occupy Manchuria and when it is retaken it becomes Chinese.

  • 2007 AAR League

    Oh never mind. My Poland factory comment is moot since it’s only worth 2 IPCs.

  • 20 16 15 14

    Okay, that last part has me stunned.  This is simply crazy.  Never in my life have I had to look so many places for a rule here and a rule there….

    I see nothing noting that about Manchuria in the AA 1940 Pacific rules nor the end of the AA 1940 Europe rules (which have Global included).

    So, basically there are almost never Major factories built?  I mean, other than Korea (not Manchuria mind you, but Korea)?

    I cannot see any rule that allows China to enter Manchuria.  Ugh…

  • 20 16 15 14

    Well, I guess I will sleep on it, and edit 20 PU’s of units in where I purchased a major IC upgrade.  Oh, and while I’m bitching (lol), WHY would it allow me to purchase an upgrade if I can’t possibly place it??

    /rant

    :)

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