TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Japanese
3 armour and 1 infantry moved from China to Sinkiang
2 armour moved from Manchuria to Sinkiang
1 armour, 1 artillery and 1 infantry moved from Novosibirsk to Kazakh S.S.R.
4 infantry moved from India to Persia
Japanese take Persia from British
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 bomber moved from Solomon Islands to 40 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 52 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
2 armour, 3 fighters and 2 infantry moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 carrier moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from Anglo Egypt to 14 Sea Zone
1 fighter moved from Southern Europe to 14 Sea Zone
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 40 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 armour, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 52 Sea Zone
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Buryatia S.S.R. to Novosibirsk
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Manchuria to China
1 bomber moved from 40 Sea Zone to New Guinea
Place Units - Japanese
3 armour placed in Manchuria
1 fighter placed in Japan
1 factory placed in India
Turn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs total
1 unit repaired.