Stalingradski (Axis) vs Antholin (Allies) Game 2


  • The Brits are seldom known as sexy, but you get a pass for 1940 Brits… cause we’re not sure… ready when you are.

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    Italians and British reach a stalemate
                    . Battle score for attacker is -10
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  6/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  2/6 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 1 :  3/5 hits
                        2 submarines owned by the Germans lost in 91 Sea Zone
                    British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                    British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from 91 Sea Zone to French Equatorial Africa
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to British Guiana
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from 80 Sea Zone to Persia
                1 fighter moved from Burma to India
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Tobruk to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Ontario to Quebec
                5 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                3 aaGuns moved from India to Burma

    Place Units - British
                1 carrier placed in 109 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for British :

    Shan State : 3 infantry
        Burma : 3 aaGuns and 7 infantry
        India : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        39 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        French Equatorial Africa : 1 bomber
        Tobruk : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        80 Sea Zone : 1 transport
        96 Sea Zone : 1 transport
        76 Sea Zone : 1 cruiser and 1 destroyer
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        Persia : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 destroyer
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for French: 1 artillery
                    Casualties for Italians: 2 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for French: 1 artillery
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter and 1 submarine
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter and 1 submarine
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                    Italians win with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                Turning on Edit Mode
                EDIT: Italians player Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Italians player Changing ownership of Kenya from British to Italians
                EDIT: Italians player Removing units owned by PlayerID named:Italians from Ethiopia: 2 infantry
                EDIT: Italians player Removing units owned by PlayerID named:Italians from Italian Somaliland: 1 infantry
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Kenya: 1 infantry
                EDIT: Italians player Changing ownership of British Somaliland from British to Italians
                EDIT: Italians player Adding units owned by PlayerID named:Italians to British Somaliland: 1 infantry
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Anglo Egyptian Sudan: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Italians player Removing units owned by PlayerID named:Italians from Ethiopia: 1 artillery
                EDIT: Turning off Edit Mode

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • I hope you don’t mind… I edited in all the Africa combat… when the dice finished, I was like oh crap. I extend you the same courtesy, always. If we were face to face, playing over a board where you can see the whole thing at once, it would rarely happen.

    If you object, I understand, and I can take the moves back.

    Anyow, wow, ugly for me. A total fail in Tunis, and I lost an extra fighter against the French fleet (what??)… this is a tough start for the European Axis!

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 17 / 26
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to 88 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from 104 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from 88 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from France to Germany
                3 aaGuns moved from France to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to France
                2 infantry moved from Norway to Finland
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                8 infantry moved from Germany to Poland
                2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                3 armour moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to Gibraltar

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 artillery and 7 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux
                2 armour placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • The troops massing on your border, Russia, have no ‘warlike’ intent. They are on maneuvers - training exercises. The German High Command is more interested in freeing the Atlantic of Albion, once and for all.

    This is all very peaceful. I am not preparing for an assault in 1 - 2 turns.

  • 11

    Ah yes, I suspected as much. I do not fear your German troops, as they are all lovers of the Communist ideals. And we will continue to prosper from our mutual non-agression pact. I have confidence in that.


  • Yes. Russia’s wheat is best - this can not be denied.

    I’d like another 5 IPCs worth next year… deal?  :-D

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Volgograd to Ukraine
                2 armour moved from Ukraine to Western Ukraine
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Ukraine to Western Ukraine

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 2.
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 18 infantry
        Kazakhstan : 2 infantry
        Belarus : 1 armour, 2 artilleries and 10 infantry
        Baltic States : 1 infantry
        Bryansk : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 11

    I’m sorry to be a pain, but can you edit my sub into SZ117 from SZ124 and my cruiser from SZ115 to SZ114? I was going to do it in my combat move, but thought it would be more appropriate in my non-com, however I clicked done to quickly. Thanks for your help, it is appreciated.

  • 11

    @Stalingradski:

    Yes. Russia’s wheat is best - this can not be denied.

    I’d like another 5 IPCs worth next year… deal?   :-D

    Mmm, I guess that will work for me, as I am still recovering from a few purges and an abysmal campaign against the upity Finnish. All right comrade, more wheat for your Communist loving troops. I trust your word.  :wink:


  • Excellent! The German word is always to be trusted, friend Russia.

    Ok, Japan has to wait, unfortunately. I have a long day tomorrow. I’ll be dreaming up my next move…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from Chahar to Hopei
                3 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsu to Hopei
                2 bombers moved from Kwangsi to Hopei
                7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 8 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 8 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                    Japanese win with 1 armour, 2 artilleries, 8 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                2 bombers moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kiangsu
                2 infantry moved from Kiangsi to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                8 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                4 infantry moved from Manchuria to Jehol
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Central United States to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier and 1 transport
        Central United States : 2 aaGuns, 1 factory_minor and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        101 Sea Zone : 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Hopei, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Hopei : 3 infantry
        Tsinghai : 1 fighter and 5 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 17 / 17
        Italians : 15 / 26
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 11

    I’m sorry, but there was an error message when I attempted to post UK Europes turn. I was not able to navigate around it, and as such there turn summary is not posted at all. I bought a Minor IC, 1 Transport, 2 Infantry & 2 Artillery. The Minor IC was placed in Persia, the Transport & 1 Artillery placed in South Africa & the rest in London. I attacked your U-boat in SZ106, along with your 1 Inf & 1 Art Anglo-Egypt, and finally the Pro-Axis Iraq. I ended the turn with 33 IPC’s, after taking Brazil. Again, I do apologize for that, as you can’t see the battles broken down, I have not encountered this problem before, so hopefully it does not happen again.

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