XDAP-2.1: Numenoreons vs Team Mountain High


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 tactical_bomber
                    French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 infantry
                    French win with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • The theme song for Germany’s second turn is [ur=http://www.youtube.com/watch?v=CMsaMGWPfHo&bpctr=1342318376&skipcontrinter=1]this! :)


    Game History

    Round :2

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 armour, 10 artilleries, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone
                2 tactical_bombers moved from Western Germany to 98 Sea Zone
                2 fighters moved from Western Germany to 98 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                2 tactical_bombers moved from Western Germany to Greece
                2 fighters moved from Western Germany to Greece
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 armour moved from France to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 artillery
                    Germans win, taking Holland Belgium from French with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                    Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 5 infantry
                    Germans win, taking Greece from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 5 infantry
                    Germans win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 5 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier and 2 fighters
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier and 2 fighters
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier and 2 fighters
                Recording Battle Statistics

    Non Combat Move - Germans
                2 tactical_bombers moved from 98 Sea Zone to Alexandria
                1 fighter moved from 98 Sea Zone to Alexandria
                2 bombers moved from 98 Sea Zone to Southern Italy
                2 fighters moved from Greece to Bulgaria
                2 tactical_bombers moved from Greece to Bulgaria
                2 infantry moved from Bulgaria to Romania
                1 fighter moved from Holland Belgium to Western Germany
                3 aaGuns moved from Poland to Eastern Poland
                3 artilleries moved from Germany to Poland
                3 aaGuns moved from Germany to Poland
                3 infantry moved from Germany to Poland
                4 armour moved from France to Germany
                1 mech_infantry moved from France to Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                2 armour and 2 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    G2.tsvg


  • Just to clarify: the theme song for Germany’s second turn is this!  :D


  • Currently sitting at an airport waiting to return to Colorado a day early. I should get a turn in tomorrow.


  • @seththenewb:

    Currently sitting at an airport waiting to return to Colorado a day early. I should get a turn in tomorrow.

    I know this is an exciting game, but you didn’t have to cut your trip short a day early because of it! :P


  • In case you missed it, my partner has quit because of an issue with another player.  :cry:

    So I’ll be needing another partner . . . . again.  :roll:

  • TripleA

    go get em!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 fighter moved from Novgorod to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians winRussians winGermans win with no units remaining with no units remaining with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 artillery and 13 infantry moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Rostov to Caucasus
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 armour moved from Bryansk to Smolensk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Amur to Sakha
                2 infantry moved from Buryatia to Sakha
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Novgorod to Archangel

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • TripleA

    It is okay bob! You lost a casual game vs gazza, no biggie.

  • TripleA

    Actually bob… you were supposed to get scramble options, it is pretty easy to just rewind the clock and pretend nothing happened and play on.


  • @seththenewb:

    In case you missed it, my partner has quit because of an issue with another player.  :cry:

    So I’ll be needing another partner . . . . again.  :roll:

    Bob seemed like a good guy, and he chose cool waiting music earlier in this thread. As far as I’m concerned he’s welcome to rejoin. If not, I hope you find another partner.

  • TripleA

    he had a game with gazza that got dramatic fast.

    long story short. usa took denmark and norway. uk took germany. ho ho but wait 3 fighters in west germany could have scrambled. none of those transports used to take those 3 spots had any naval/air support.

    Triple A doesn’t always ask for scramble orders, but one should still know the rules. So bob and gazza need to come to some compromise (a compromise is a lose lose).

    If I were gazza I would just send two fighters with his transports fight the 3 air units and roll it out on the forum. 4-5% odds ain’t bad, only 30 ipc risk for germany capital. Or they can agree to undo that, units back where they came from, no combat participation for those units (in other words gazza gets his stuff back but doesn’t get to use it, back to london it goes).

    Seems like bob wants the uk transports dead, so gazza just has to send 2 uk 2 fighters vs 3 germany fighters (I mean germany would not scramble vs america if usa sent 3-4 air units, because he only has 3 air units, so uk’s transport should be the only issue).
    ~
    Only two options really, battle or rewind. might have to redo the tank battle since usa could not use his air for it.

    ~

    Anyway, it sucks you lost an opponent here kurt.

  • TripleA

    nvm my first statement was right, bob lost to gazza, didn’t know canal rules, all good.


  • @Cow:

    nvm my first statement was right, bob lost to gazza, didn’t know canal rules, all good.

    I get that Bob may be displeased with his game with Gazza. What I don’t understand is why his apparent displeasure with that game seems to be affecting whether he stays in this game.


  • He texted me and told me that this is too addicting and that played into it as well. Shame either way, because I had the same feeling. I’m like wait a minute, you said you’d be my partner . . .

  • Liaison TripleA '11 '10

    LOL Bob’s gone man.

    He deleted his account and high-tailed it. Coward style… leaving his American partner high and dry, facing off against the evils of the world on his own.

    Seth Kills off partners faster than machine gun joe! What are you 0 for 4?


  • 0-2* thank you very much.  :-D

    *Would be 0-3 but that one guy never officially joined up.  :|

  • TripleA

    I am sure someone will join your team. I just paired up the first person who seemed interested, that is how half the teams got their partners. It sucks being toward the last to make a team and look for partner, you got the odd man out deal. Peeps may have reservations for jumping into a started game.

    Well, simple solution, seth if you win, just recruit someone from this team to join you.


  • @Cow:

    I am sure someone will join your team. I just paired up the first person who seemed interested, that is how half the teams got their partners. It sucks being toward the last to make a team and look for partner, you got the odd man out deal. Peeps may have reservations for jumping into a started game.

    Well, simple solution, seth if you win, just recruit someone from this team to join you.

    If this happens, the first member of our team that he picks will be a good teammate for him–at least for a turn or two. Then he’ll remove himself from Seth’s team and from the tournament. Then he’ll move onto his second choice amongst our team members; whereupon the same thing will happen again . . . :P

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