hmm … wo’t let me edit my post lol
Well, was just gonna say, triplea has a lobby where you can play live also :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from Scotland to Holland Belgium
6 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Americans win with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
British take Southern France from Germans
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Albania
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Albania
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 infantry moved from Egypt to Alexandria
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Greece
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 2 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
Japanese defend with 1 armour
British win, taking Kwangsi from Japanese with 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
British win with 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Hunan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
British win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Albania
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Albania to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
3 aaGuns moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to India
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
British undo move 4.
British undo move 2.
2 artilleries and 1 mech_infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
writings on the wall, eh.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Celebes
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
ANZAC win, taking Celebes from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
ANZAC win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Romania to Belarus
Germans take Eastern Poland from Russians
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 artillery and 2 infantry moved from Poland to Baltic States
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Germans win with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Romania to Bessarabia
14 armour moved from Romania to Baltic States
7 armour moved from Germany to Baltic States
1 armour moved from Greece to Romania
Place Units - Germans
2 artilleries placed in France
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 armour and 1 artillery placed in Germany
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
4 artilleries and 2 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Russia to Belarus
1 artillery and 7 infantry moved from Bryansk to Belarus
5 infantry moved from Vologda to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Belarus
10 artilleries and 14 infantry moved from Ukraine to Bryansk
1 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Novgorod to Timguska
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Russians win with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bessarabia
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
Place Units - Russians
3 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
3 armour and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 fighters, 4 infantry and 3 tactical_bombers moved from Kiangsi to Kwangsi
4 armour, 2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 7 armour, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
retreated to Kwangsi
Chinese win with 2 armour remaining. Battle score for attacker is -45
Casualties for Japanese: 7 armour, 2 bombers, 3 fighters and 4 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
Recording Battle Statistics
Non Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Jehol to Shantung
1 aaGun moved from Ulaanbaatar to Dzavhan
1 armour moved from Soviet Far East to Sakha
Place Units - Japanese
1 factory_minor placed in Shantung
3 armour placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs total
economically, there is no way I can win. at some point, you will move your British fleet from embargo to position @ Egpyt. Following turn you will Can Opener me from below, that’s 2-3 more territories. Brits can also open water way this round so Americans can launch from sz just inside Med and 2 rounds have factory @ Greece, not that it is needed, but that is a TOTAL deathroll for Germany. And Soviets are ready to push me back. I do have the tanks, but …the money is in the south and I’ll be fortunate to hold the north. And I couldn’t place my factory where I wanted for Japan, because most likely my planes are toast and it is all over for the Rising Sun. You see it differently?
Not really to be honest, Germany and Japan still have some ability to push but it’s going to take quite a miracle. Hadn’t even considered a Factory in Greece tbh, was planning to push France.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 submarines moved from 33 Sea Zone to 19 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Americans win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Central United States
1 armour and 1 artillery placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 4 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from India to Burma
2 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 armour moved from Kiangsi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - British
Recording Battle Statistics
Non Combat Move - British
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some units change owners in territory India