@mikawagunichi for you to play a game as Allies. bid sub to 42
Rgp44 (Axis) vs Odonis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Baltic States, round 1 : 4/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
6 infantry moved from Finland to Karelia
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 armour moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
2 armour moved from Slovakia Hungary to Poland
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
5 artilleries moved from Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Albania to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Bessarabia to Slovakia Hungary
1 tactical_bomber moved from Bessarabia to Slovakia HungaryPlace Units - Germans
2 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
6 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 1 aaGun, 2 artilleries and 3 infantry
Poland : 2 aaGuns, 9 armour, 5 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major, 6 infantry and 4 mech_infantrys
Norway : 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Bryansk to Baltic States
1 fighter moved from Rostov to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
1 submarine moved from 124 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winRussians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Smolensk
2 aaGuns and 15 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 3 artilleries placed in Russia
Russians undo move 3.
3 artilleries placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
I totally screwed up my turn:
1st i forgot i didn;t declare war on US which is fine but i put a sub and two planes to attack the dd off Midway, so i edited the planes back to Japan, and i moved the sub to Philip
After locking in the combat but before running any of it i decided to move the two planes on the carrier off Kiangsi to Celebes to help in that assault rather than to sz off malaya, was going to replace them with 2 planes from kiangsi, so i just edited the kiangsi planes to Celebes and skipped a step, problem the game didnt put them into the combat so i edited them back and put them in China
I think that is it, i apologize, couldn’t post the turn either so file attached.
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No problem! I’m still new to this whole triplea thing, and i’ve been making loads of errors! :)
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I can load the map, but I can’t do anything as the game is giving me no option to do politics, build, anything.
Can I suggest you just go back and redo your turn?
Declare war on the US, whatever you like. A complete redo.
Might be better…
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try this one
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsSummary Text: The site gave an error: 'Your session timed out while posting. Please try to re-submit your message.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 lpha 3, version: 2.9
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo ChinaCombat - British
` Battle in French Indo China
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
British win with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - British
3 fighters moved from French Indo China to India
3 aaGuns moved from Yunnan to Burma
9 infantry moved from Yunnan to Burma
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Morocco to United KingdomPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs (4 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
7 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some units change owners in territory India
Some units change owners in territory 39 Sea ZoneSummary Text: The site gave an error: 'Your session timed out while posting. Please try to re-submit your message.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
Italians take Tunisia from French
1 bomber moved from Tobruk to 76 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
3 infantry moved from Iraq to Persia
1 armour moved from Iraq to PersiaCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians roll dice for 1 armour and 1 artillery in Libya, round 1 : 1/2 hits
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 1 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 1 armour and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 armour and 3 infantry in Persia, round 1 : 2/4 hits
British roll dice for 2 infantry in Persia, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
1 bomber moved from 76 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia HungaryPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
1 armour placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery
Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry
Slovakia Hungary : 1 infantry
Poland : 1 armour
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 infantry
Libya : 1 armour and 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
94 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Siam to Shan State
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
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russians are up
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Bryansk to Baltic States
2 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Rostov to Bessarabia
1 tactical_bomber moved from Rostov to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 3 infantry
retreated to Baltic States
Germans win with 3 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
8 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
9 infantry moved from Belarus to Bryansk
2 aaGuns moved from Yenisey to Timguska
15 infantry moved from Yenisey to Timguska
1 infantry moved from Sakha to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
9 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
4 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
2 artilleries moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
2 bombers moved from Hunan to Yunnan
4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Japanese take Guam from AmericansCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Kweichow, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Siam from ANZAC, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 1 : 10/16 hits
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 : 3/11 hits
3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Japanese win with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Sikang
1 aaGun moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Yunnan to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
2 fighters moved from Yunnan to Kwangtung
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Kwangsi : 2 artilleries and 1 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Siam : 1 infantry
Shensi : 1 flag, Yunnan : 1 flag, 1 aaGun, 1 armour and 2 artilleries
Suiyuyan : 1 flag, Kweichow : 1 flag, 5 infantry
Hunan : 1 flag, 2 fighters and 1 tactical_bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, Sikang : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag, Java : 1 flag, Dutch New Guinea : 1 flag, Sumatra : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 3 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 6 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Americans win with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to 91 Sea Zone
3 bombers moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Scotland
2 bombers moved from Scotland to United Kingdom
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 infantry moved from Northwest Persia to Iraq
British take Iraq from Italians
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from India to Shan State
3 infantry moved from Burma to Shan State
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
British attack with 2 fighters and 4 infantry
Japanese defend with 1 aaGun, 1 armour and 2 artilleries
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun, 1 armour and 2 artilleries
Casualties for British: 3 infantry
British win with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun, 1 armour and 2 artilleries
Casualties for British: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 artilleries moved from India to West India
5 infantry moved from India to West India
3 aaGuns moved from Burma to India
1 fighter moved from Shan State to India
2 fighters moved from Yunnan to India
1 infantry moved from Burma to India
1 fighter moved from United Kingdom to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs (1 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India