BOOM AND DOOM!
G40 practice U-505(x)v DKL33
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
7 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 battleship, 1 destroyer and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Alexandria
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from India to BurmaTurn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 aaGun and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
French West Africa : 1 flag, 3 fighters
Tobruk : 1 flag, 1 infantry
76 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 74
Russians : 36 / 41
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 4 / 3
British : 20 / 0
UK_Pacific : 15 / 0
Italians : 16 / 21
ANZAC : 14 / 16
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,3,2,1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,5,2,5,3
UK_Pacific collect 7 PUs (8 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 49 / 74
Russians : 36 / 41
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 4 / 3
British : 20 / 0
UK_Pacific : 15 / 7
Italians : 16 / 21
ANZAC : 14 / 16
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Italian Somaliland to KenyaCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 3/7 hits
British roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Tobruk to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Kenya : 1 flag, 1 artillery and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
95 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports
Bulgaria : 1 flag
Greece : 1 flag, 2 armour, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 36 / 41
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 4 / 3
British : 19 / 0
UK_Pacific : 15 / 7
Italians : 17 / 23
ANZAC : 14 / 16
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I figured that’s what you were planning to do with the Russian units in Turkmenistan, but in most games(where Sealion isn’t tried or successful if it’s tried) you’re better off letting the UK claim Persia and only taking Iraq with the Russians since Iraq is the only territory that gives Russia the bonus NO.
In games where Germany doesn’t DOW Russia until G3 or G4 you’ll be letting those units and income sit idle for a long time. Plus, UK can use the income and they’re usually pretty desperate for units down there with Italy coming from one side and Japan coming from the other. Once Japan starts taking the South Pacific Islands, UK Pacific’s income drops sharply. Usually to around 6 or 7. UK Pacific doesn’t get the income since it’s on the Europe map, but they definitely could use the extra infantry. Especially if China is in bad shape or if Japan makes a big move to attack Calcutta.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 36 / 41
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 4 / 3
British : 19 / 0
UK_Pacific : 15 / 7
Italians : 17 / 23
ANZAC : 14 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
70 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
98 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 49 / 74
Russians : 36 / 41
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 4 / 3
British : 19 / 0
UK_Pacific : 15 / 7
Italians : 17 / 23
ANZAC : 14 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I was thinking that since Germany didn’t immediately go for Russia’s throat that Russia may have some time to pick up that nickel and dime stuff. :)
That being said, you raise some interesting points. The UK was the obvious choice for down there, but of course they have a few issues back home lol. So, in this case, is it best that Russia go for the extra NO? I debated that for a while, then decided that this game would be a good reflection to see what happens either way. Of course, the UK DOES have a pretty good lock on Egypt for a few turns which helps – otherwise it would seem to be an almost irrelevant point as Italy would blast through the whole area…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Poland
3 bombers, 3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 infantry moved from Romania to Bessarabia
5 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 armour, 4 artilleries, 1 battleship, 1 cruiser, 7 infantry, 1 mech_infantry, 3 submarines and 10 transports moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
5 armour, 4 artilleries, 1 battleship, 1 cruiser, 10 infantry, 1 mech_infantry, 3 submarines and 10 transports moved from 113 Sea Zone to 114 Sea Zone
5 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Southern Italy to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Poland
Germans attack with 5 armour, 5 artilleries, 19 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 5 armour, 5 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 1 : 7/9 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers, 3 fighters and 2 tactical_bombers moved from Bessarabia to Romania
1 fighter moved from 95 Sea Zone to Southern Italy
3 aaGuns, 3 armour and 8 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Western Germany to GermanyPlace Units - Germans
1 airfield placed in Romania
1 submarine placed in 93 Sea Zone
1 destroyer placed in 114 Sea Zone
1 destroyer placed in 113 Sea Zone
9 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 3 aaGuns, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 4 artilleries, 3 bombers, 3 fighters, 20 infantry and 2 tactical_bombers
Poland : 1 flag, 5 armour, 5 artilleries, 19 infantry and 1 mech_infantry
Germany : 1 flag, 1 factory_major and 14 infantry
Southern Italy : 1 flag, 2 fighters and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
114 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 10 transports
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 51 / 54
Russians : 34 / 41
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 4 / 3
British : 19 / 0
UK_Pacific : 15 / 7
Italians : 17 / 23
ANZAC : 14 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I was thinking that since Germany didn’t immediately go for Russia’s throat that Russia may have some time to pick up that nickel and dime stuff. :)
That being said, you raise some interesting points. The UK was the obvious choice for down there, but of course they have a few issues back home lol. So, in this case, is it best that Russia go for the extra NO? I debated that for a while, then decided that this game would be a good reflection to see what happens either way. Of course, the UK DOES have a pretty good lock on Egypt for a few turns which helps – otherwise it would seem to be an almost irrelevant point as Italy would blast through the whole area…
Yeah, it was the right call. With UK out, Russia needs all the income it can get.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 artillery and 4 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
2 infantry moved from Northwest Persia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
3 infantry moved from Olgiy to Kansu
1 fighter moved from Caucasus to KansuCombat - Russians
Battle in Finland
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Finland, round 1 : 2/6 hits
Germans roll dice for 4 infantry in Finland, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Finland, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kansu
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Kansu, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Caucasus to Kazakhstan
1 armour moved from Russia to Urals
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour and 1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Tsagaan Olom to Olgiy
2 infantry moved from Dzavhan to Olgiy
1 aaGun moved from Dzavhan to Olgiy
1 infantry moved from Central Mongolia to Dzavhan
5 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUsTerritory Summary for Russians :
Kansu : 1 flag, 3 infantry
Tsinghai : 1 flag, 1 armour, 1 fighter and 2 mech_infantrys
Kazakhstan : 1 flag, 1 infantry
Olgiy : 1 flag, 1 aaGun and 7 infantry
Dzavhan : 1 flag, 1 aaGun and 11 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Belarus : 1 flag, 1 aaGun and 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery
Urals : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 1 fighter, 24 infantry, 3 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 infantry
123 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 1 armour, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 48 / 50
Americans : 50 / 72
Chinese : 5 / 3
British : 19 / 0
UK_Pacific : 15 / 7
Italians : 17 / 23
ANZAC : 14 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 5 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
3 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from Siam to Burma
2 bombers moved from Anhwe to Burma
2 fighters moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 cruiser moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
AA guns fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 1 : 0/2 hits
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Burma, round 1 : 7/13 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/5 hits
2 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 aaGun owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Kansu
Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 1 : 4/8 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Kansu to Shensi
1 infantry moved from Shensi to Kweichow
2 bombers, 4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to 38 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 aaGun and 1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Sakha to Buryatia
2 armour moved from Korea to Buyant-UhaaPlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Korea
Japanese undo move 1.
Units in Korea being upgraded or consumed: 1 factory_minor
2 armour, 1 factory_upgrade and 1 mech_infantry placed in Korea
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 armour, 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Korea : 1 flag, 2 armour, 1 factory_upgrade and 2 mech_infantrys
Kiangsu : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Shensi : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 2 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 flag, 1 destroyer
Buyant-Uhaa : 1 flag, 2 armour
Ulaanbaatar : 1 flag, 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 67 / 72
Americans : 50 / 72
Chinese : 2 / 3
British : 19 / 0
UK_Pacific : 6 / 7
Italians : 17 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Central United States to 101 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Italians
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Americans take Gibraltar from Italians
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 armour and 3 mech_infantrys moved from Western United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
2 fighters moved from Midway to Caroline Islands
1 bomber moved from Midway to Caroline IslandsPlace Units - Americans
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
45 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_major and 1 infantry
Southeast Mexico : 1 flag, 1 armour and 4 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 2 / 3
British : 19 / 0
UK_Pacific : 6 / 7
Italians : 16 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 flag, 1 fighter and 12 infantry
Sikang : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 66 / 72
Americans : 51 / 71
Chinese : 3 / 3
British : 19 / 0
UK_Pacific : 6 / 7
Italians : 16 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Aces high in SZ 95?
-
absolutely.
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Okay, all subs missed, then I got 5 hits. Let me know where you would like to take those hits.
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damage the BB and CV lose 2 SS, 1 DD
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - British
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
3 fighters moved from Egypt to Kenya
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 4 infantry moved from Yunnan to Burma
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Burma, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Kenya, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 3/4 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 3 fighters in Kenya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
1 fighter owned by the British lost in Kenya
retreated to Kenya
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 : 5/12 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 1 : 5/10 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 submarine owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 9/11 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 2 : 6/9 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 2 cruisers owned by the Italians , 2 fighters owned by the Germans and 3 destroyers owned by the British lost in 95 Sea Zone
3 transports owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 63
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transportsNon Combat Move - British
2 fighters moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Egypt
2 fighters moved from Kenya to Egypt
2 transports moved from 98 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 aaGun moved from Alexandria to Egypt
1 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 infantry moved from West India to IndiaTurn Complete - British
Territory Summary for British :
Siam : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 1 artillery and 3 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 2 fighters
Tanganyika Territory : 1 flag, 1 infantry
95 Sea Zone : 1 flag, 1 battleship and 1 cruiser
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 3 transportsProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 59 / 72
Americans : 51 / 71
Chinese : 3 / 3
British : 19 / 0
UK_Pacific : 13 / 2
Italians : 16 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Place Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 11 PUs (2 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flagProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 59 / 72
Americans : 51 / 71
Chinese : 3 / 3
British : 19 / 0
UK_Pacific : 13 / 13
Italians : 16 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Kenya to Tanganyika TerritoryCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 1 : 1/3 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
2 armour moved from Greece to Yugoslavia
1 artillery and 4 infantry moved from Greece to BulgariaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
Libya : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag, 1 artillery and 4 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 2 armourProduction/PUs Summary :
Germans : 46 / 54
Russians : 41 / 50
Japanese : 59 / 72
Americans : 51 / 71
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 13 / 13
Italians : 17 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





