Got my combat moves, non combat figured out, only problem that remains is my purchase. I dont think I can go in a pissing match with the U.S. I cant spend the same as they do, at least not yet.
Rgp44(axis) vs Gazza global
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 bomber moved from Southern Italy to Rostov
2 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun and 1 bomber
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Bulgaria : 1 flag, Greece : 1 flag, 97 Sea Zone : 1 transport
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 57 / 67
Russians : 13 / 15
Japanese : 64 / 77
Americans : 59 / 74
Chinese : 0 / 2
British : 34 / 29
UK_Pacific : 6 / 6
Italians : 18 / 21
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 mech_infantry moved from Novosibirsk to Samara
3 tactical_bombers moved from Smolensk to Samara
1 fighter moved from Smolensk to Samara
5 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
4 artilleries moved from Smolensk to Bryansk
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Samara, round 1 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 1 : 2/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Samara
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 8 infantry in Bryansk, round 1 : 3/13 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 tactical_bombers moved from Samara to Archangel
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Nenetsia
2 artilleries moved from Novgorod to Belarus
1 armour moved from Novgorod to Bryansk
7 armour moved from Smolensk to Bryansk
10 mech_infantrys moved from Smolensk to Bryansk
7 artilleries moved from Smolensk to Bryansk
9 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Yakut S.S.R. to Evenkiyskiy
5 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Greater Southern Germany
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from 105 Sea Zone to Western Germany
1 fighter moved from Western Germany to Archangel
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Yunnan to Philippines
1 infantry moved from Urals to EvenkiyskiyPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Novgorod
4 artilleries placed in Western Germany
3 infantry placed in Western Germany
2 infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Philippines : 1 bomber
Evenkiyskiy : 1 flag, 1 armour and 1 infantry
Yenisey : 1 flag, Yakut S.S.R. : 1 flag, Timguska : 1 flag, Buryatia : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry
Greater Southern Germany : 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 3 mech_infantrys
Romania : 3 infantry
Germany : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 fighters and 5 infantry
Belarus : 1 flag, 2 artilleries
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 3 aaGuns, 9 armour, 14 artilleries, 21 infantry and 15 mech_infantrys
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag, Archangel : 1 flag, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Bessarabia : 1 flag, Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Novosibirsk : 1 flag, Vologda : 1 flag, Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Tambov to Rostov
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Rostov
1 artillery moved from Tambov to Rostov
2 fighters moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Kazakhstan to Volgograd
2 armour moved from Kazakhstan to RussiaCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
2 aaGuns and 3 artilleries moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
3 mech_infantrys moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Kazakhstan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry; British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 1 : 1/5 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 2/3 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Japanese win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Burma
Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 1 : 3/11 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Burma, round 1 : 1/3 hits
2 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Sumatra from Americans, taking Burma from UK_Pacific with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Japanese win with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 3 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 submarines
Japanese roll dice for 6 submarines in 54 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 6/10 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 5 fighters in 54 Sea Zone, round 1 : 4/5 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers and 1 cruiser in 54 Sea Zone, round 1 : 2/5 hits
2 submarines owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 54 Sea Zone, round 2 : 2/3 hits
4 fighters owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese , 1 fighter owned by the Japanese , 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 submarines
Japanese win with 1 battleship, 2 bombers, 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 submarines
Recording Battle StatisticsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 54 Sea Zone: 1 carrier
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 54 Sea Zone: 1 carrier
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 54 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter moved from 38 Sea Zone to Malaya
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to Malaya
2 fighters moved from Burma to 37 Sea Zone
3 tactical_bombers moved from Burma to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 mech_infantry moved from Shensi to Kazakhstan
2 armour moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kweichow to Tsinghai
1 transport moved from 45 Sea Zone to 37 Sea Zone
2 bombers moved from 54 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 airfield placed in Malaya
1 destroyer and 2 submarines placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 harbour and 4 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Shensi : 1 flag, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 1 aaGun, 2 armour, 1 artillery and 5 mech_infantrys
Suiyuyan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Guam : 1 flag, 1 airfield
Johnston Island : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag, Celebes : 1 flag, Java : 1 flag, Dutch New Guinea : 1 flag, Sumatra : 1 flag, 1 infantry -
FYI i edited one thing after combat, in the 1st round i accidentally took 1 hit on each carrier when i meant to take 2 on the same carrier so at the end when i had two carriers left with 1 hit each i killed 1 and fixed the other. The CVs have no attack value so it wouldnt change the combat.
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need ool sz54 and scramle order and ool sz95
scramble order sz95and oll .tsvg
scramble order sz95and oll .tsvg -
no scramble off Italy, take lowest defense hits 1st
off Aus - sub, sub, tac, cv, cv, ftg, BB
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 94 Sea Zone to 95 Sea Zone
2 carriers moved from 94 Sea Zone to 95 Sea Zone
6 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
4 bombers moved from Algeria to 95 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from India to Burma
2 tactical_bombers moved from 39 Sea Zone to Burma
1 fighter moved from 39 Sea Zone to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in Burma
Americans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 tactical_bomber
Battle in 95 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 4 bombers, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Americans win with 4 bombers, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Recording Battle StatisticsNon Combat Move - Americans
4 bombers moved from 95 Sea Zone to Algeria
9 transports moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
needs scramble orders for 97
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - British
Giving bonus movement to units
1 infantry moved from West India to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from India to Burma
1 mech_infantry moved from West India to Burma
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Italians
1 armour moved from 99 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 96 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Malta
1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - British
Battle in 97 Sea Zone
British attack with 2 bombers and 3 fighters
Italians defend with 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
British win with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 carrier moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 fighter moved from 92 Sea Zone to Algeria
2 bombers moved from 97 Sea Zone to Algeria
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs (8 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Eastern Poland to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 bomber
Romania : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 12 infantry
Eastern Poland : 1 flag, Bulgaria : 1 flag,
Production/PUs Summary :Germans : 60 / 83
Russians : 11 / 12
Japanese : 65 / 76
Americans : 55 / 70
Chinese : 0 / 2
British : 36 / 29
UK_Pacific : 10 / 10
Italians : 14 / 15
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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game got scrambled, when i attacked your fleet off greece it didnt defend with the planes for some reason, i got enough hits to kill everything but they didn’t defense roll, i rolled two with the dice roller and got (3,6) and edited 1 german plane off beyond the 2 kills by CV and DD. anyway game file is corrupted or something have to go back do you want me to re-do the turn or just edit from the battle results in my e-mail?
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just try and redo and see what happens if it does not work edit it





