TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 4 infantry and 6 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
3 armour, 4 artilleries, 1 carrier, 1 destroyer, 7 infantry, 7 submarines and 7 transports moved from 101 Sea Zone to 90 Sea Zone
3 armour, 4 artilleries, 1 carrier, 1 destroyer, 7 infantry, 7 submarines and 7 transports moved from 90 Sea Zone to 91 Sea Zone
3 armour, 4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 90 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 30 Sea Zone
3 submarines moved from 30 Sea Zone to 49 Sea Zone
3 submarines moved from 49 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 3 armour, 4 artilleries and 7 infantry
Italians defend with 1 aaGun, 2 armour, 2 artilleries, 1 harbour and 4 infantry
Americans win, taking Gibraltar from Italians with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 25
Casualties for Italians: 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Casualties for Americans: 4 infantry
Americans win with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 25
Casualties for Italians: 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Casualties for Americans: 4 infantry
Recording Battle Statistics
Non Combat Move - Americans
Place Units - Americans
2 transports placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 2 infantry placed in Eastern United States
Americans undo move 3.
2 armour and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs