@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansNapoleonic Empires FFA alternate universe
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We were on a roll, don’t slow it down yet!
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Hmm … seems he became worried by my Anti-Turkey talk.
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How can you not like turkey? I love turkey! Thanksgiving wouldn’t be the same without it. It’s a great American tradition! Granted, I start to loathe turkey after a week or so of leftovers. But I am also ready for more turkey, mashed potatoes, etc come the next year or for Christmas dinner if the family doesn’t opt for ham.
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@seththenewb:
How can you not like turkey? I love turkey! Thanksgiving wouldn’t be the same without it. It’s a great American tradition! Granted, I start to loathe turkey after a week or so of leftovers. But I am also ready for more turkey, mashed potatoes, etc come the next year or for Christmas dinner if the family doesn’t opt for ham.
Wrong turkey?
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Well, I prefer lamb and beef. Taste much better. Down with turkeys!
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As long as it doesn’t start to taste like Russian Turkey, I’m ok. :)
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Hurry up, or it shall be roasted turkey :)
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garg, aren’t you the ottomans?
its ottoman’s turn i thinkanyway, i have 2 big questions for you guys:
1. Do we want to use the bonus units? (mortar, fortress, marshal, tower)
If so, we can turn them on any time before round 2 starts, and they become active in round 2.2. Do you mind if I take our game and translate it into 1.6.1 using edit mode?
I just released 1.6.1 triplea, and would like us to switch to that, if possible.thx,
veq -
In both cases I say go for it.
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Urge Gargantua to play!
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Do both.
Sorry, I’ve been away this weekend!
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Yes on bonus units, please. I thought they were standard. Don’t care about the version #.
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Ok, i’ll post a gamesave updating this to 1.6.1 and turning on the bonus units (you’ll see them show up in round 2)
garg are you in the middle of your turn? if so, i’ll wait til you are done.
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Test summary from TripleA, engine version: 1.6.1, time: 17:31:03
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Ok, here it goes.
I’ve changed the game to use TripleA 1.6.1
and then recreated the present situation using edit mode.One small difference is that the PU value of Madrid dropped by 1, so I had to change spain’s build because otherwise I produced more than I could place.
Here is the last turn (austria):
Game HistoryRound :1
Combat Move - AustrianEmpire
EDIT: Removing units owned by Neutral from Bavaria: 2 Chasseurss
EDIT: AustrianEmpire takes Bavaria from Neutral
EDIT: 2 Chasseurss and 1 Howitzer moved from Bohemia to Bavaria
EDIT: 1 Grenadiers moved from Tyrol to Bavaria
EDIT: 1 Artillery moved from Tyrol to Bavaria
EDIT: 1 Chasseurs and 1 Fusiliers moved from Salzburg to Bavaria
EDIT: 1 Dragoons moved from Austria to Bavaria
EDIT: 1 General moved from Austria to Bohemia
EDIT: 1 Artillery moved from Austria to Salzburg
EDIT: 1 Chasseurs moved from Austria to Salzburg
EDIT: 1 Artillery, 1 Fusiliers and 1 Horse_Artillery moved from Croatia to Slovenia
EDIT: 1 Fusiliers moved from Slavonia to Slovenia
EDIT: 1 Fusiliers moved from Zala to Slovenia
EDIT: 1 Dragoons moved from Transylvania to Slovenia
EDIT: 2 Fusilierss and 1 Howitzer moved from Hungary to Zala
EDIT: 1 Fusiliers moved from Transylvania to Hungary
EDIT: 1 Chasseurs and 2 Fusilierss moved from Moravia to AustriaPurchase Units - AustrianEmpire
AustrianEmpire buy 4 Chasseurss and 2 Horse_Artillerys; Remaining resources: 0 PUs;Combat - AustrianEmpire
EDIT: Recording Battle StatisticsNon Combat Move - AustrianEmpire
EDIT: Removing units owned by AustrianEmpire from Bavaria: 1 Fusiliers and 1 Howitzer
EDIT: Turning off Edit ModePlace Units - AustrianEmpire
4 Chasseurss and 2 Horse_Artillerys placed in AustriaTurn Complete - AustrianEmpire
AustrianEmpire collect 30 PUs; end with 30 PUs totalTerritory Summary for OttomanEmpire :
Tarsus : 1 flag, 1 Artillery and 1 Fusiliers
Wallachia : 1 flag, 1 Hussars
Bosnia : 1 flag, 2 Fusilierss
Lazes : 1 flag, 1 Fusiliers
Albania : 1 flag, 1 Fusiliers
SZ84 : 1 flag, 1 Cutter
Antioch : 1 flag, 1 Horse_Artillery
Constantinople : 1 flag, 1 Capital, 1 Chasseurs, 1 Fortress, 1 Fusiliers and 1 General
Sinop : 1 flag, 1 Fusiliers
Macedonia : 1 flag, 1 Fusiliers
SZ93 : 1 flag, 1 Barque and 1 Brigantine
Serbia : 1 flag, 1 Chasseurs and 1 Howitzer
SZ89 : 1 flag, 1 Barque and 1 Frigate
Moldavia : 1 flag, 1 Horse_Artillery
Smyrna : 1 flag, 1 Fusiliers
Kiutayeh : 1 flag, 1 Artillery, 2 Fusilierss and 2 Mariness
Hellas : 1 flag, 1 Chasseurs and 1 Howitzer
Bessarabia : 1 flag, 1 Fusiliers and 1 Horse_Artillery
Karamania : 1 flag, 1 Dragoons
Anatolia : 1 flag, 1 Fusiliers and 1 Mortella_Tower
Thessaly : 1 flag, 1 FortressProduction/PUs Summary :
France : 60 / 59
UnitedKingdom : 49 / 50
Spain : 25 / 28
KingdomOfPrussia : 29 / 30
Sweden : 25 / 25
AustrianEmpire : 30 / 30
OttomanEmpire : 34 / 28
Russia : 28 / 28 -
Anything about to happen in this game?
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it is garg’s turn
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up
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I’ll be out of town for a conference over the weekend. My flight leaves in 5 hours and I should be back on Monday or Tuesday. Most likely it’ll still be Garg’s turn when I come back, so you all won’t miss me. :wink:
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@seththenewb:
I’ll be out of town for a conference over the weekend. My flight leaves in 5 hours and I should be back on Monday or Tuesday. Most likely it’ll still be Garg’s turn when I come back, so you all won’t miss me. :wink:
Garg breaking everyone’s wishes :(





